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  #31  
07-30-2014, 06:38 AM
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Like Matt said, resources are incredibly tight for things like this. But we're listening.
Would it be tricky to implement a new control scheme for future releases on other platforms? Or does the difficulty lie in adding one to the existing PS4 version via patch?
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  #32  
07-31-2014, 07:01 PM
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I really like this control scheme, you should keep it in mind for xbox controls and for PC controller support
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  #33  
07-31-2014, 07:12 PM
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I really like this control scheme, you should keep it in mind for xbox controls and for PC controller support
I appreciate that!
One of those free input slots could be used for Quiksave/Quikload.
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