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  #31  
02-03-2008, 09:18 AM
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Ya I know but I have no idea on how to move this whole thing. And I don't like the idea of having to restart this entire thread, would be kinda inconvenient for all my undying fans :P.
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  #32  
02-03-2008, 09:28 AM
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And if not, you could have a bunch of Mudokons tell someone what was going on. I don't want an Abes Oddysee movie. I'm not sure whether it's my need for something new from Oddworld, or whether I just don't like the idea of AO in movie form.
Heh, there could be a bit of backstory in the same style as the backstory option in Abes Exodus:

http://www.youtube.com/watch?v=MbDOgf7XIz4

I do agree though- both the fact that I'd rather see new Oddworld content, and that the idea of one of my favorite games of all time becoming a movie, makes me a bit uneasy about an AO movie.

:
Yeah, except when Lorne wanted them to be 3D.
If there ever was a time that Lorne wanted the game to be in 3D, it must have been right at the begining of the ideas process, before anything (as far as gameplay goes) was finalised, because 2D games do not translate to 3D. Yes, 2D games can be changed into 3D games, before you throw the inevitable Zelda and Mario examples at me, but they are not the same as the 2D games, are they? Try to translate the exact same gameplay into a 3D game, and it will not work.

Storywise, there was prehaps a time when Lorne Lanning wanted to present his vision in 3D, but gameplay wise, it would not have been the same game. AO can never be a 3D game.

Sorry for the long post, it look like a rant but in truth I'm just not very good and compressing ideas or getting my point across.
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  #33  
02-03-2008, 09:28 AM
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Ya I know but I have no idea on how to move this whole thing. And I don't like the idea of having to restart this entire thread, would be kinda inconvenient for all my undying fans :P.
You can just copy and paste everything you've said about the game into a new thread.
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  #34  
02-03-2008, 09:49 AM
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Hey.. that's a good idea. Why didn't I think of that? *scratches. Lets not ansewr that...
Anyhow, Fuzzle dude... man... dudette.. guy whatever is right, im moving this to the moving this to the fan corner so post in the new one.
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Last edited by Sticker; 02-03-2008 at 09:52 AM.. : Do I have to keep explaining? Typo this time.
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  #35  
02-03-2008, 09:58 AM
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Hey.. that's a good idea. Why didn't I think of that? *scratches. Lets not ansewr that...
Anyhow, Fuzzle dude... man... dudette.. guy whatever is right, im moving this to the moving this to the fan corner so post in the new one.
Unless, of course, you wish to continue discussing the future of Oddworld that isn't related to Oddline.
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  #36  
02-03-2008, 04:04 PM
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Hey, where did you get that, man...?
Really whare is stuff like this ?? Can you tell me where to get any 3D models of Scrabs and Paramites??
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  #37  
02-03-2008, 04:12 PM
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A ZBrush user and wayward Oddworld fan made it.
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  #38  
02-03-2008, 10:50 PM
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So here is another model that I have found

http://www.mark3d.it/?page_id=37&lang_pref=en
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  #39  
02-04-2008, 10:48 AM
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http://www.youtube.com/watch?v=GFmby...eature=related
Some guy is making animations using paint.
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  #40  
02-04-2008, 11:21 PM
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:
http://www.youtube.com/watch?v=GFmby...eature=related
Some guy is making animations using paint.
Sorry but how is this related to Oddworld's future?

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  #41  
02-05-2008, 08:56 AM
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We joined Hannibal Lecter half way through his series (Most audiences hadn't seen Manhunter before Silence of the Lambs) and we knew what was going on.

And if not, you could have a bunch of Mudokons tell someone what was going on. I don't want an Abes Oddysee movie. I'm not sure whether it's my need for something new from Oddworld, or whether I just don't like the idea of AO in movie form.
what?!

you dont wanna see sligs beat & shoot mud's so violently it makes your ears burn, on the big screen?
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  #42  
02-05-2008, 08:58 AM
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Well, Xavier, there are limited levels of 3D paramites and honestly the quality aint great. So here's a guy making them himself using just paint. Imagine what happens if we advance this to modern gamemaking.
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  #43  
02-05-2008, 09:17 AM
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what?!

you dont wanna see sligs beat & shoot mud's so violently it makes your ears burn, on the big screen?
No, I don't want to see an entirely new story line where the gameplay should be. Like I said before, 70 minutes is a long time of "Hello, Follow me"
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  #44  
02-05-2008, 09:49 AM
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:
70 minutes is a long time of "Hello, Follow me"
Have you ever seen Resident Evil? It's crap but at least Jill doesn't spend half the movie slightly limping trying desperately to conserve ammo and herbs for the boss fights.
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  #45  
02-05-2008, 10:55 AM
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ROFL he's got a gd point there. Rofl limping sorry im gigglish.
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  #46  
02-05-2008, 12:54 PM
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Resident Evil isn't as much of a classic as Oddworld. Not in my eyes anyway.
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  #47  
02-05-2008, 12:59 PM
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Resident Evil isn't as much of a classic as Oddworld. Not in my eyes anyway.
Thats not the point. The point is that every little thing happening in the game will not be translated to the movie.
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“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’

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  #48  
02-05-2008, 01:09 PM
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I know that, but I think I don't want to see new plots added into it. It just seems like Lucasing a work of art.
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  #49  
02-05-2008, 01:10 PM
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Sigh >.< They won't be added in as the quintology was originally designed to be movies.
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“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’

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  #50  
02-05-2008, 01:18 PM
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Believe me, they will add new ideas in, regardless as to whether or not they were originally deisgned as movies.
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  #51  
02-05-2008, 01:20 PM
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Then this comes down to how much faith you have in Lanning to make good changes and bring good new ideas in.
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“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’

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  #52  
02-05-2008, 01:22 PM
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did you actually think that the Oddworld movies were going to consist of watching a mudokon go through Rupture Farms saving mudokons repetitively? if that was the case they may aswell of just recorded themselves playing the game.

Resident Evil didn't contain bad graphics and giant tarantula's (other than zombies),
Doom wasn't filmed directly through the eyes of the main character constantly,
even Tron didn't make a movie of a line moving across a screen avoiding other lines! (beleive it or not).

i'm sorry i just can't comprehend you thought there'd be no decent storyline and it would be just like watching somone play the game. even the cinematics in AO & AE portray life behind the 2D nature!
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  #53  
02-05-2008, 10:43 PM
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Of course there will be more in the films then in the games...

http://oddworldlibrary.net/archives/...php?menu=CAOM1

we never had a chance to look at the Labor Union in the game

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  #54  
02-06-2008, 08:25 AM
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Yeah, I didn't know they were making AO, I thougth they were making abe movie set after Munch.
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  #55  
02-06-2008, 11:49 PM
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I was wondering how they'd make the film. Oddworld is just one of those games you could never imagine as a movie, with it being 2D platformer and all. But I'm sure OWI will pull it off and make it look beautiful as usual. And it'd be nice to see some stuff we never found out in AO.
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  #56  
02-07-2008, 01:44 AM
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The movies will not be movies of the games, the games were games of the movies. They won't be adding stuff in, they already cut stuff out.
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  #57  
02-07-2008, 02:06 AM
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With it being more than a decade since Abe’s Oddysee was released, I fully expect the final film to contain plots and characters that the pre‐game plan had, because the Oddworld universe has been explored so much since then. Thing is, how would we know?
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  #58  
02-07-2008, 02:17 AM
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We know that there were major plot revisions during development, ie Abe staring out in the wild and coming to Rupture Farms. Obviously the way we see it in game is a stronger story. I'm just interested to know when the draft from which the move will be based on was written, because although it was planned as a film before game development, it must have been written during development.
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  #59  
02-07-2008, 04:05 AM
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I was wondering how they'd make the film. Oddworld is just one of those games you could never imagine as a movie, with it being 2D platformer and all. But I'm sure OWI will pull it off and make it look beautiful as usual. And it'd be nice to see some stuff we never found out in AO.
i've always thought of the Oddworld games as films anyway, thats why im really looking forward to the movies. but as i've said before, i hope they dont make them really childish.
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  #60  
02-07-2008, 07:34 AM
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I'm also looking forward to them. Yeah like mullocks assistant said I really hope they don't make them childish either.

But I always imagine another part coming after when Abe yells "get me outta here!" like it showing him hiding from the Slig and stuff. I just like to continue it in my head like if it were to become a movie.
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