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  #541  
01-16-2013, 09:38 AM
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I have no hope for this game since they abandoned "you can kill no one and still complete the game" concept
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  #542  
01-16-2013, 09:44 AM
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I thought the very first footage that was shown of the game was extremely good looking.
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  #543  
01-16-2013, 09:56 AM
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The first footage was not Metal Gear Rising. It was Metal Gear Solid: Rising, and was mostly a different game (from what I've seen, a more promising one)
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  #544  
01-16-2013, 10:06 AM
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I meant this:



Very smooth.
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  #545  
01-16-2013, 10:17 AM
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Yup, that's what I had in mind. That was good. Was.
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  #546  
01-16-2013, 10:22 AM
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And what’s wrong with high heels?
A dude wearing high-heels and look bad ass at the same time? Yeah, I can see that...


Varrok's right though, the earlier footage was way better in motion and sword gimmicks. But, truth has to be told, there's gonna be a wooden sword on Rising for a No-Kill run. Or so Kore-P says it.
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  #547  
01-16-2013, 12:30 PM
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Metal Gear Rising...a good game...ok, I'll go with that. Raiden now has Double personality, which is always a goo-NO!
Well, you can address your complaints to the writer of the main MGS series(I think you're a fan of it?), as he is writing MGR.
:
The first footage was not Metal Gear Rising. It was Metal Gear Solid: Rising, and was mostly a different game (from what I've seen, a more promising one)
Actually, there wasn't a game at all, Kojima has said this several times in interviews. They didn't know how to make an action game, so it was handed over to Platinum. So no, that was not a more promising game.
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  #548  
01-16-2013, 12:54 PM
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Suda51's new game, Killer is Dead, was properly revealed today by Famitsu. It's apparently mostly inspired by No More Heroes and Killer7 and also has some similarities to Lollipop Chainsaw and Shadows of the Damned. The art style looks gorgeous in my opinion, here are some of the released screenshots.

Mondo Zappa, the protagonist.






Hot.


Weird skeleton-like dude.




Maybe a boss?


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  #549  
01-16-2013, 02:55 PM
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It looks ALOT like Killer7, which is good since it was a great game.

:
Well, you can address your complaints to the writer of the main MGS series(I think you're a fan of it?), as he is writing MGR.
No, Kojima is not writing it, he's just co-directing, which even worse and might go along the way like MPO.

:
Actually, there wasn't a game at all, Kojima has said this several times in interviews. They didn't know how to make an action game, so it was handed over to Platinum. So no, that was not a more promising game.
True, but the original concept trailer and the main concept seemed better than this. Also, you could sneak, unlike in this one.
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  #550  
01-16-2013, 10:03 PM
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Why are you complaining about how promising a game was when it hasn't even come out man

And every Suda 51 game seems to get a little bit more bland.
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  #551  
01-17-2013, 01:42 AM
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True, but the original concept trailer and the main concept seemed better than this. Also, you could sneak, unlike in this one.
hahaha, stupid twat. MGR has stealth gameplay, dicknuts! You should pay more attention instead of fawning over a years-old tech demo.

Also If you think Raiden's behaviour is abnormal you didn't play MGS2 or 4.
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  #552  
01-17-2013, 02:52 AM
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hahaha, stupid twat. MGR has stealth gameplay, dicknuts! You should pay more attention instead of fawning over a years-old tech demo.
Oh please, enlight me, because so far, I've yet to see some stealth gameplay. And don't talk about taking an enemy's from above with a sword on the neck and all that dance, because that's bullshit.

:
Also If you think Raiden's behaviour is abnormal you didn't play MGS2 or 4.
When did Raiden became psychopathic in MGS2? Or even for an extend, MGS4?
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  #553  
01-17-2013, 04:30 AM
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Oh please, enlight me, because so far, I've yet to see some stealth gameplay. And don't talk about taking an enemy's from above with a sword on the neck and all that dance, because that's bullshit.
It's in the extended trailer.



Around the 2-minute mark onwards. It's also confirmed that the alert system and cardbox boxes are back too.


:
When did Raiden became psychopathic in MGS2? Or even for an extend, MGS4?
Raiden has always had deep-seated issues with his violent childhood in Liberia. He was forced to become a more emotionless killer through virtual reality indoctrination, resulting in his state in MGS2. However if you pay attention to his dialogue, it's made clear that he's still pretty fragile and even flipped out at Rose on one occasion. In MGS4, he's been cut up and badly misshapen by the cyborg job the Patriots did on him.

The plot of MGR is that he works as a cyborg security provider in a small independent nation. He does this to provide for his family. He doesn't go by Jack as a name and decided on Raiden, and followed Snake's philosophy of his own name and his own future. He talks at length about ideals and philosophy in the Codec conversations at the start of MGR (you can see these in the demo). However, it all goes pear-shaped when his body is completely destroyed in a surprise attack, resulting in the PMC's suspicious cybernetics expert, Herr Doktor giving him a brand new body that requires neural updating from his memories, resulting in a reawakening of his brutal childhood past in much more vivid recollections.

The new body's makeup starts to destablize Raiden's mind as the game goes on, resulting in his latent child soldier psychopath, Jack the Ripper, to start re-emerging. He starts to freak out more and more as you play through, however according to speculation and some comments from the company, doing a kill or no-kill run will affect this, and also Sunny the computer genius is appearing so who knows how far it will go.
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the miserable high school boys.
If we were girls, we could get popular by doing anything:
rock band, jazz band,
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On the other hand, high school boys are
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But they're recklessly trying to make a slice-of-life anime about us.
Ah, we are high school boys,
the miserable high school boys.

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  #554  
01-17-2013, 05:07 AM
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  #555  
01-17-2013, 05:13 AM
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It's in the extended trailer.

Around the 2-minute mark onwards. It's also confirmed that the alert system and cardbox boxes are back too.
I don't consider that much stealth, but I guess it's better than nothing. I really forgot about that trailer too. I know I might be in the minority, but I was expecting the game to be a bit more MGS and less DMC/Bayonetta.

:
Raiden has always had deep-seated issues with his violent childhood in Liberia. He was forced to become a more emotionless killer through virtual reality indoctrination, resulting in his state in MGS2. However if you pay attention to his dialogue, it's made clear that he's still pretty fragile and even flipped out at Rose on one occasion. In MGS4, he's been cut up and badly misshapen by the cyborg job the Patriots did on him.
Solidus didn't help either in MGS2, bringing all the memories and turn them even more present than they were. I like the progression that Raiden had in MGS2, but in MGS4, it felt forced and uninspired, more like a reason to make Raiden a badass than anything.

:
The plot of MGR is that he works as a cyborg security provider in a small independent nation. He does this to provide for his family. He doesn't go by Jack as a name and decided on Raiden, and followed Snake's philosophy of his own name and his own future. He talks at length about ideals and philosophy in the Codec conversations at the start of MGR (you can see these in the demo). However, it all goes pear-shaped when his body is completely destroyed in a surprise attack, resulting in the PMC's suspicious cybernetics expert, Herr Doktor giving him a brand new body that requires neural updating from his memories, resulting in a reawakening of his brutal childhood past in much more vivid recollections.

The new body's makeup starts to destablize Raiden's mind as the game goes on, resulting in his latent child soldier psychopath, Jack the Ripper, to start re-emerging. He starts to freak out more and more as you play through, however according to speculation and some comments from the company, doing a kill or no-kill run will affect this, and also Sunny the computer genius is appearing so who knows how far it will go.
Hmmm, I actually didn't knew that, since MGR don't appeal me that much...I will still try it out. If it's at least great, I'll support it, but I'll have my expectations low. We'll see.
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  #556  
01-17-2013, 05:21 AM
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Also the story team is mostly Kojima Productions, and Hideo personally advises and approves of them. It's still his ball. Platinum defer to him on everything.
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If we were girls, we could get popular by doing anything:
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karate, kendo, mahjong, cyborg, synchronized swimming...
On the other hand, high school boys are
useless outside battle and sports anime.
But they're recklessly trying to make a slice-of-life anime about us.
Ah, we are high school boys,
the miserable high school boys.

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  #557  
01-17-2013, 05:27 AM
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Also the story team is mostly Kojima Productions, and Hideo personally advises and approves of them. It's still his ball. Platinum defer to him on everything.
You know that doesn't mean anything. Kojima approved MPO and now, it doesn't even get recognized in the main series. And I remember Kojima saying Peace Walker was the true sequel to MGS3 and all that. Hell, even their sites don't have MPO.
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  #558  
01-17-2013, 08:56 AM
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Why do you abbreviate Metal Gear Portable Ops and then talk about Metal Gear Peace Walker? They're two different things, you know.
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  #559  
01-17-2013, 09:26 AM
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Why do you abbreviate Metal Gear Portable Ops and then talk about Metal Gear Peace Walker? They're two different things, you know.
Oh thanks, I didn't know that...

I abbreviate it, because MPO is faster to write than MGS:PO, and it's been used for a long time, and I talked about PW because of what Strike Witch said:
:
Also the story team is mostly Kojima Productions, and Hideo personally advises and approves of them. It's still his ball. Platinum defer to him on everything.
Peace Walker came in the talk since I stated that Kojima said PW was the true sequel, making MPO obsolete:
:
For Kojima, however, the real sequel to the Metal Gear Solid series is the PSP's Peace Walker - so much so that he's personally directing the game.

"This is what I mean by a true sequel - it means that I'm writing the script, I'm doing the game direction, I'm working on the title full-time and the main team of Metal Gear Solid 4 is working on this title," the creator said at Konami's E3 press conference.
http://www.eurogamer.net/articles/e3...s-peace-walker
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  #560  
01-17-2013, 08:45 PM
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This looks awesome.

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  #561  
01-18-2013, 04:38 AM
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It looks like Shadows of the Damned without the wacky skull.
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  #562  
01-18-2013, 05:42 AM
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Is Shadows of The Damned any good? I might get it.
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  #563  
01-21-2013, 03:11 PM
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Antichamber set for a Steam release on January 31st!
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  #564  
01-22-2013, 09:35 AM
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  #565  
01-22-2013, 01:11 PM
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Eh, wake me when the game actually comes out.
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  #566  
01-23-2013, 06:14 AM
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Eh, wake me when the gameplay isn't circa 1990buttfuck.
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Ah, we are high school boys,
the miserable high school boys.
If we were girls, we could get popular by doing anything:
rock band, jazz band,
karate, kendo, mahjong, cyborg, synchronized swimming...
On the other hand, high school boys are
useless outside battle and sports anime.
But they're recklessly trying to make a slice-of-life anime about us.
Ah, we are high school boys,
the miserable high school boys.

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  #567  
01-23-2013, 06:16 AM
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Have fun sleeping!
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  #568  
01-23-2013, 06:18 AM
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Nintendo revealed in their Nintendo Direct that there's a HD remake of Wind Waker coming for Wii U. Not a big Zelda fan but woah shit it looks good
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  #569  
01-23-2013, 06:19 AM
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Nintendo also revealed Shin Megami Tensei x Fire Emblem and man did I grin.
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  #570  
01-23-2013, 06:24 AM
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Oh man Wind Waker in HD is gonna be fucking beautiful.
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