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  #481  
11-27-2012, 12:21 PM
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Sonic Generations is in my opinion the best Sonic game. Aside from maybe the original Mega Drive/Genesis games.

I dunno, I still have mad love for Sonic Adventure. Though that might be due to nostalgia, and its amazing soundtrack. And the levels were pretty great. Also E102 Gamma(I think...) heartbreaking story.

But yeah, Sonic Generations is so much fun, they should have made DLC for it if they haven't already.
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  #482  
11-27-2012, 12:43 PM
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Sonic Generations was great up until the final boss. Fuck that thing in the arse a million times.
  #483  
11-27-2012, 12:47 PM
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I liked Shadow the Hedgehog, how bad of a person am I on a scale of 1 to 10?
  #484  
11-27-2012, 12:49 PM
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Well, post-Sonic 3D.

I consider bland things to be terrible.

Inverted, this may explain why I like Mirror's Edge. You might not think it was good, but it was vibrant as fuck.
I thought Mirror's Edge was very bland.
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  #485  
11-27-2012, 12:52 PM
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Hang on, you can’t seriously say that Mirror’s Edge is more vibrant than Generations.
There's such a thing as contrast, buddy.

Tonight on Albie's Hip 'n' Happening Art Game Whatchamacallit, Thirty Flights of Loving.

Ever wanted a game equivalent of Twelve Monkeys? To be handed a menagerie of settings and characters and left to make the connections yourself? Here it is. Blendo's forte is communicating with the player as a (good) film would a viewer, explaining everything while saying nothing, through environmental cues.

It's about three people, and their lives together. More than that is THPOILERTH THPOILERTH. It is only twenty minutes long, max, though that comes up to maybe forty if you haven't played the (included) prequel, Gravity Bone. Which I also posted about. Not that anyone remembers.

Next week: You and your neckbeard

  #486  
11-27-2012, 12:54 PM
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And there's a lot more to a game than colors and contrast. I thought the level design was very goold in Generations.

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I liked Shadow the Hedgehog, how bad of a person am I on a scale of 1 to 10?
Negative 2
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  #487  
11-27-2012, 12:56 PM
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Rep-wise?
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  #488  
11-27-2012, 01:01 PM
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And there's a lot more to a game than colors and contrast.
Gee whizz, how insightful. Good thing you were here to point that out.

It's hardly the only thing I judge a game on. But a striking visual style means just as much to me as a good story.

  #489  
11-27-2012, 01:04 PM
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I just said that because it seemed like that was all you were really judging it on, no need to be a cock about it.
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Last edited by Mr. Bungle; 11-27-2012 at 01:09 PM..
  #490  
11-27-2012, 01:09 PM
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I was talking about it because we just had a conversation about it. I hardly brought it up out of the blue.

Yep, it's that time again.

  #491  
11-27-2012, 01:12 PM
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I think we should take that as a red-light.
  #492  
11-27-2012, 02:16 PM
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There's such a thing as contrast, buddy.
Too bad Mirrorโ€™s Edge has none.
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  #493  
11-27-2012, 02:24 PM
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Too bad Mirrorโ€™s Edge has none.
Tra-la-la...

http://cloud-2.steampowered.com/ugc/...726DF193E58CB/
http://cloud.steampowered.com/ugc/59...4CFB7BC6CEC7B/
http://cloud.steampowered.com/ugc/59...A51EEE3B7E466/
http://cloud-2.steampowered.com/ugc/...DA33D9EDD9EB6/
http://cloud.steampowered.com/ugc/59...910BAF47363E7/

*Skips away*

  #494  
11-27-2012, 02:26 PM
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WHAT’S THAT CAN’T HEAR YOU OVER ALL THIS BLOOOOM
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  #495  
11-27-2012, 02:59 PM
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Y' call that bloom?



Now THIS is BLOOM!


  #496  
11-27-2012, 03:15 PM
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I thought Mirror's Edge was very bland.
God yes.
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  #497  
11-27-2012, 03:32 PM
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Mirror's Edge tried to hard to be innovative.
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  #498  
11-27-2012, 03:56 PM
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I wouldn't go that far. I don't think you can try too hard to be innovative.

What you can do is fail at being polished.
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โ€œI always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,โ€ Snyder said, a statement he immediately followed by saying, โ€œAlso, โ€˜It looks like a video game.โ€™

  #499  
11-28-2012, 01:14 AM
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Oh we're back to Mirror's Edge again?

LEAVE THE GAME ALONE!
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  #500  
11-28-2012, 06:48 AM
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So, has anyone gotten their hands on a Wii U yet? I've heard some great things about it.
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  #501  
11-28-2012, 06:52 AM
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My mom warned me not to touch my wii
  #502  
11-28-2012, 06:55 AM
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ZombiU and Nintendo Land have been getting good reviews in the past few days, I'm really keen to buy a Wii U soon.
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  #503  
11-28-2012, 06:57 AM
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Nintendo Land sounds kind of interesting, though I don't really know what it is. Is it just a collection of minigames?

and yeah I've heard ZombiU is great, and is actually quite scary and mature for a Nintendo launch title. People have been citing it as a "return to form" for the survival horror genre, which is pretty neat.
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  #504  
11-28-2012, 07:19 AM
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Nintendo Land sounds kind of interesting, though I don't really know what it is. Is it just a collection of minigames?
Yeah there minigames that are set in many Nintendo franchises like Mario, Animal Crossing, Zelda ect. Apparently most of them been put together very well and is great first experience with the Wii U. The time I play it at Eurogamer was very fun indeed
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  #505  
11-28-2012, 08:05 AM
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ZombiU is pretty dull from what I played of it, only one melee weapon too.
  #506  
11-28-2012, 08:08 AM
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I'm pretty sure it's not based around combat though, it's more built around surviving than fighting zombies. Like your classic survival horror.

I could be totally wrong though. Haven't actually played it.
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  #507  
11-28-2012, 03:18 PM
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I started Fallout 3 GOTY at long last. I bought it weeks ago but computer issues stopped my playing it until the other day.

I'm about 3 hours in and I'm on level 3. I've gone for a perception and endurance heavy built, favouring small guns as my weapon of choice and putting lots of points in medicine and repair. I feel like I'm going to need to start pumping lockpicking and sneak soon, too. Running around the subway picking of ghouls one by one with my silenced 10mm is definitely much more fun than the run and gun approach I had last time I played. Between that pistol, my hunting rifle and the leather armour I looted from a dead merc I think I'm all set for the next 5 levels at least.

Also, I have 600 caps already. Did this game get easier in the last 2 years or something?
  #508  
11-28-2012, 03:26 PM
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If you're gonna be a small guns/sneaky character, make yourself the dart gun. It's an essential assassination weapon.
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  #509  
11-28-2012, 09:11 PM
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It's definitely on my list of things to do. Bare in mind I don't even have a house yet. Next level I'm pumping explosives so that I can get the place at Megaton.

My stat roll has made me quite high in unarmed, too, so I'm tempted to invest points there and play around with the Deathclaw gauntlet. I'm a bit worried that unless I start building energy weapons up soon I might disadvantage myself in the endgame, seeing as the most readily available endgame weapon is the plasma rifle.
  #510  
11-29-2012, 12:48 AM
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I got a Playstation Vita. It's a really nice piece of work and has pretty much all the functionality of a smartphone but without the phone part. I've been playing Rayman Origins, just unlocked the 2nd half of the game I guess. It's a really great game and definitely shines as a portable experience. I can play it in the kitchen, the yard, the bedroom and even upstairs. I've also been playing Frobisher Says, which is a free game that plays like a very English WarioWare. It's lots of fun and I suggest you get it. If you own something Sony-ish.
The Vita is a strange creature, it's got some amazing hardware in its flat electric guts but much of the library is composed of PS2 JRPG games in their 2nd or 3rd cycle of remake repoisoning your mind with bizarre electric pouty protagonist patterns. I'd like to see someone get Skyrim to function on these things. Currently the PS2 library is only downloadable on the PS3, but I'd like to see those titles become useable on the Vita without having to buy some coarse, violent HD remake.
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