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  #391  
09-17-2010, 01:41 AM
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But I read he has a normal face underneath his ask. Damn Alf
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #392  
09-20-2010, 12:56 PM
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I belive that is known in some places as 'a joke'.

  #393  
09-21-2010, 07:07 AM
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Why are blind mudokons white?How do they become white?And if it's because their eyes are stiched,than is Abe blue because his lips are stitched?
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  #394  
09-21-2010, 10:06 AM
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I believe it's simply because as miners, they live in an environment devoid of sunlight, not to do with physical stitching.
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  #395  
09-22-2010, 11:31 PM
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I saw in the forum events that Citizen Siege was having an event here in 2020, is that really it's release date? Are they just screwing with us? (Either Oddworld or the mods), or is that the time the film is set? (Sorry, haven't looked up much on the film/game counterpart.)
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  #396  
09-22-2010, 11:48 PM
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I believe it's simply because as miners, they live in an environment devoid of sunlight, not to do with physical stitching.
But the other non-blind mudokons that also work in the mines aren't white.

Also, I have a question. Since the Glukkons have really small legs and have to walk on their hands, why don't they just mechanically extend their legs like the sligs? It would be a lot easier for them and if the sligs deserve to use their arms and legs, why don't the glukkons?
  #397  
09-22-2010, 11:56 PM
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I saw in the forum events that Citizen Siege was having an event here in 2020, is that really it's release date? Are they just screwing with us? (Either Oddworld or the mods), or is that the time the film is set? (Sorry, haven't looked up much on the film/game counterpart.)
The forum calendar can be edited by anyone. Trust nothing it says.

:
Also, I have a question. Since the Glukkons have really small legs and have to walk on their hands, why don't they just mechanically extend their legs like the sligs? It would be a lot easier for them and if the sligs deserve to use their arms and legs, why don't the glukkons?
From Dear Alf
:
Q: If the Glukkons (or Sligs) can make pants for the Sligs, then why don't they make pants for themselves?

Alf: Please! No self-respecting Glukkon would be caught dead tottering about on a gauche set of mechanical legs!
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  #398  
09-23-2010, 12:00 AM
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That explains why the Abe's Exoddus 11th anniversary has no date other than September.

Hmmm... no questions have been posted in a while. I guess I'll post one.

Was there ever a picture of the Meech? I know that cut up one was in AO, but is there a full drawing that anyone besides Oddworld Inhabitants has access to?
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Last edited by psycoman27; 09-23-2010 at 12:41 AM..
  #399  
09-23-2010, 12:59 AM
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Cut up one? What are you talking about?

The only image we have (other than the Meech Munchie poster) is this:
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  #400  
09-23-2010, 01:01 AM
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Cut up one? What are you talking about?

The only image we have (other than the Meech Munchie poster) is this:
The cut up one in the poster for Meech Munchies in AO is what I was referring to. I do believe it looked cut up, at least that's what I saw in the poster.

And Woah! That's way different that I thought it would look! Thanks!
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  #401  
09-23-2010, 09:29 AM
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When I first played AO in 2005,I thought that meeches where sentient similar ot mudokons, if I remember in the manual it say, there where once these really cool guys called meeches...
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #402  
09-23-2010, 10:04 AM
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The manual disagrees with you.
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  #403  
09-23-2010, 03:37 PM
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The manual does say that there are cool guy called Meeches, though. So, I wouldn't say it disagreed with him.
  #404  
09-23-2010, 04:04 PM
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No, it doesn't. It says there were cool creatures called Meeches.
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  #405  
09-23-2010, 10:50 PM
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I never even owned a manual, when I owned it for PSX, it was a used copy that was years old (I owned Abe's Exoddus first), the disk mysteriously disappeared the next day. Years later I bought it on Steam.

Therefore, my opinion is unrelated.

I would ask why the Feeco Depot. is called what it is, but I'm pretty sure that Oddworld doesn't know either, so my question is, what would be a good question to ask?

Also, I stumbled upon this.

A couple years ago, fans of the legendary Oddworld game series got excited when Maxis co-founder Jeff Braun said he was involved with a new Oddworld game that featured a 3D animation system that will "look as good as a CG movie."

Here's the link: http://g4tv.com/thefeed/blog/post/70...c-in-2010.html

Not much, but one of the guys from Maxis is working at Oddworld, I always thought that great things could happen if Lorne Lanning and Will Wright ever joined forces to make the ultimate game, it would be nice to see that, but alas, EA owns Maxis, so It could never happen unless Maxis shut down.

This article is sort of old, it's from April.
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Last edited by psycoman27; 09-23-2010 at 11:24 PM..
  #406  
09-24-2010, 07:37 AM
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So what was your question?
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  #407  
09-24-2010, 07:48 AM
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I would ask why the Feeco Depot is called what it is?
It's a combination of 'Fee' and 'Co. (as in Company)'. It was picked because Glukkons are unashamed of being money-grabbing capitalists, and also beacause it sounds like 'Fecal'.

:
I'm pretty sure that Oddworld doesn't know either
We know, and I'm pretty sure OWI know.

:
my question is, what would be a good question to ask?
'Why am I posting this?'

  #408  
09-24-2010, 09:01 AM
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I never seen the PC version of the manual Max, only the PS one but to be fair < i doubt its changed, it was just off the top of my head
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  #409  
09-26-2010, 09:15 AM
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At 2:49.
Would someone explain that to me?
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  #410  
09-26-2010, 11:50 AM
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Amazing interview, reminds me why I love Oddworld.

A "Slig Tank"? Hmm I guess the Glukkons do have a military at their disposal.
  #411  
09-26-2010, 03:31 PM
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What was the thing they were rendering on the computer?
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  #412  
09-26-2010, 03:54 PM
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Some kind of submarine? Or just the roof of a large but not-yet-fully-built building against a blue background?
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  #413  
09-26-2010, 04:24 PM
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it looks like a u.f.o imo like from vykkers labs.
  #414  
09-26-2010, 04:35 PM
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I thought that too. But you can see that it is much bigger, because of the gigantic smoke stacks on top. Lorne said this was for their next game. This was after munch's oddysee.

Also, Lorne Lanning reminds me of My Grandpa John. A lot.

And again. At 3:59, lorne does his mudokon voice. Just wanted to let you know.

And yet again. The building they are in looks like a gigantic fucking warehouse. I love it..
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Last edited by Slag?; 09-26-2010 at 04:40 PM..
  #415  
09-28-2010, 09:31 PM
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Slig tank?
Sounds ultimate hope they use it in new game
(if it bloody comes out already)
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  #416  
09-28-2010, 10:53 PM
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Seems like something that might be in Hand of Odd, I really hope that it doesn't become vaporware, I love RTS's, and I want to see all of the industrialist vehicles from Oddworld.
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  #417  
09-29-2010, 12:31 AM
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Well at that time they were working on MO and HoO at the same time, so it's safe to assume most of the stuff we see in that video are either cut out of MO or stuff supposed to be in HoO.

  #418  
10-01-2010, 12:44 PM
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Who is my avatar?
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  #419  
10-04-2010, 01:24 PM
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Is there anywhere I can download all of the AO/AE screen backgrounds in their 3:2 aspect?

Otherwise, can anyone recommend an aspect-changing image resizer?

  #420  
10-05-2010, 04:02 AM
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:
Otherwise, can anyone recommend an aspect-changing image resizer?
http://www.irfanview.com/main_download_engl.htm
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