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  #391  
06-11-2007, 05:33 AM
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Vykker GameSpeak is mostly just incoherent mumbling and lame insults. Yeah, GameSpeak took a quality tumble in Munch’s Oddysee.

Kintos are painted a reddish colour in TAoOWI, but until we see them properly, nothing is concrete.
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  #392  
06-11-2007, 08:46 AM
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Happy Shrykull

Has the Shrykull got any other power, or the electricity is the only one?And what creature is the one from the link below?
http://oddworldlibrary.net/archives/...=RASW0001.jpg1
P.S.:I don't want to offense Max with my signature, !He deserves my respect too!He helped sooo many kids!

Last edited by Alex2405; 06-11-2007 at 09:00 AM..
  #393  
06-11-2007, 09:13 AM
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Has the Shrykull got any other power, or the electricity is the only one?And what creature is the one from the link below?
Uhhh, that's Explosivez Mcgee, he's an outlaw.
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  #394  
06-11-2007, 11:25 AM
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Yep, that sexy beast is McGee, the same breed of outlaw as the Booty Brothers, and can be found in his lair up in the mines of Beak's Peak.

Shrykull embodies much more power than lightning. Some powers we haven't seen, and much is more subtle than lightning, but you can feel it. The power of Oddworld, its beasts and the mudokons of old, and more. It's hard to pick it up from a brief videogame sprite, especially when framed in lightning, rubble, fire and slig bits, but it is there.
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  #395  
06-11-2007, 11:27 AM
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Thanks for the info!
  #396  
06-11-2007, 12:56 PM
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Has the Shrykull got any other power, or the electricity is the only one?
Does being an immortal God count as a power?
  #397  
06-12-2007, 05:20 AM
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Does Vykker GameSpeak exist?
If you mean that when you go from the start menu and you go to a list of characters you can practise gamespeak with, like in AO and AE, then I'm afraid not. You only get Abe and Munch. But Vykker gamespeak would be awesome. As would Intern gamespeak (...).

Oh and Alex, I would think that, being a god n' all, Shrykull would have a LOT more powers than the lil' ol' blue sparks.
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Last edited by Marvak; 06-12-2007 at 05:23 AM..
  #398  
06-12-2007, 07:40 AM
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Yes, i tought that too!

By the way, what is the name of the other Glockstar?You know, that crazy guy dressed in green at the Good Ending at Munch's Oddysee, from the auction!

Last edited by Alex2405; 06-12-2007 at 07:49 AM..
  #399  
06-12-2007, 08:04 AM
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Yes, i tought that too!

By the way, what is the name of the other Glockstar?You know, that crazy guy dressed in green at the Good Ending at Munch's Oddysee, from the auction!
I've heard he's called Tex.
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  #400  
06-12-2007, 10:57 AM
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I assume Shrykull's lightening is a spiritual variety, can anyone clarify this? It's not the same as conventional electric lightening, as it acts too differenly for me to think it could be.

The Shrykull, as we know, is immortal/invincible, and fires LAZOR BEAMIES But, it also, as well as mainly vengeance, creation and destruction, as well as fear and love (so it inspires fear through it's power and roars, may be able to create land or life somehow, and create loving bonds or at least friendships or persuade other species (such as Sligs) to change to the Mudokon's side, I dunno. Since it possess the spirit of the two ('main') sacred beasts, so it may be able to summon any nearby or something related to them. We can have no idea. It may also be able to summon an attack from the actual pure god itself up in the heavens, to rain holy lightening on numerous armys of Sligs and decimate them all.

Last edited by Zerox; 06-12-2007 at 11:00 AM..
  #401  
06-12-2007, 11:30 AM
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Shrykull may be an aspect of a loving deity that may create life, but the Shrykull itself appears to be a being of righteous vengeance and destruction. It cannot create, but it can level the land so that mortal forces may do so.
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  #402  
06-13-2007, 01:01 AM
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This one is either for Max or Xavier: In TaoOtFtY on page 180 in small text and picture it has a Intern turning into a vykker explain throughly please
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  #403  
06-13-2007, 01:16 AM
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Man :/ I guess the Vykkers are going to have to be silent. Thanks for the replies anyway! ^^

I have yet another question, I hope this hasn't been asked before...

It's about Oddworld as a planet; I heard it was really big?... Three times the size of Earth or something? I have a friend that says the gravity on Oddworld would be unbearable because of that. He says that even if its creatures would have evolved to be stronger to stand it, the water would be weird and the tides would shoot across the landscape in huge waves every time it came in. How does Oddworld avoid that?

Also, I was personally wondering how Oddworld's size might affect its years? The question's been asked; how old is Abe in human years? Assuming the idea that humans live for 80 years, and Mudokons live for 40 years, Abe is 15... I want to say Abe would be 30 in human years, but do we know whether or not his age listed on the website is in our years or in Oddworld's years? Maybe that's just confusing and doesn't have an answer...
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  #404  
06-13-2007, 02:57 AM
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I heard that Oddworld is ten times the size of our home Earth, but I've also heard that may reflect the metamorphic side of it (i.e. it has a lot more wildlife and stuff that Earth, supposedly) so we can't be sure if it really is physically bigger than Earth by much.
It says Abe is 15 on the OW site, right next to the average life span, so I think it's safe to assume it's Mudokon years. So yeah, Abe would be about 25-30 on out world.
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  #405  
06-13-2007, 03:24 PM
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The statement "Oddworld is ten times the size of Earth" has been open to debate since Lorne first stated it. Is this volume? Diameter? Surface area? Content? Metaphorical? I believe it was said that any new technology or cultural movement would take ten times as long to spread around the world as it would on Earth. Whether this is due to the distance, the conservative nature of the inhabitants or something else is not clear. The Glukkons have used fat as a highly inefficient fuel source for hundreds of years, they are resistant to change.

If this were a physical distinction, there would have to be a number of reality suspensions or elaborate physical anomalies to ensure the environments we have observed on the planet. In terms of gravity, one unusual theory I heard was that there was an exotic ore that exerts the antigravity force, used in security orbs, that counteracts the expected gravity. Another is that the planet is less dense than Earth and therefore has less mass to exert gravity, but given the planet's size this would not happen. Plate tectonics is also an issue, and it is required for there to be life.

The size of a planet does not affect its year length- that is related to the distance from which it orbits its star. We don't know what kind of star it is, so we don't know how far out the habitable zone is. Size does affect rotational speed though- the day length. Larger planets tend to spin faster, so an Oddworld day would therefore be much shorter than an Earth day. However, the tidal effects of the moon slows the Earth's rotation to its present speed, so all of Oddworld's moons and the elaborate tidal system they create could reset the day length to a more familiar one.

I think the ages and life-expectancies on Oddworld.com are probably in Earth years for convenience.
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  #406  
06-14-2007, 01:48 AM
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Does being an immortal God count as a power?
Yes, it counts, !
  #407  
06-19-2007, 02:14 AM
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I have a couple of questions;
1. On this page (http://www.oddworld.com/firsttenyear...w_molluck.html) it displays a walking animation for Molluck that is listed independently under (http://www.oddworld.com/firsttenyear...s/animated.gif)
But AFAIK, Molluck has never appeared in-game in AO, AE, or any other games.
On here (http://www.oddworld.com/firsttenyear...ow_dripik.html), the animation is identical, but seperate (http://www.oddworld.com/firsttenyear...s/animated.gif). Why create copies instead of using the same GIF for both, or just get rid of the misleading "Molluck" animation?
2. I heard a rumour that Alf had stated Dripik was the highest ranking Gluk seen so far. How can this be, when the cutscene (can't recall the name) where Abe leaves Necrum for the first Feeco Depot visit has Dripik specifically saying;
"Molluck's gonna be pissed! First Rupture Farms, now Necrum Mines! If he ever comes back, we're screwed!"
Why would Dripik fear Molluck if he>Molluck? Of course, it could be referring to military status.
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  #408  
06-19-2007, 03:31 AM
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Happy Questions

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I have a couple of questions;
1. On this page (http://www.oddworld.com/firsttenyear...w_molluck.html) it displays a walking animation for Molluck that is listed independently under (http://www.oddworld.com/firsttenyear...s/animated.gif)
But AFAIK, Molluck has never appeared in-game in AO, AE, or any other games.
On here (http://www.oddworld.com/firsttenyear...ow_dripik.html), the animation is identical, but seperate (http://www.oddworld.com/firsttenyear...s/animated.gif). Why create copies instead of using the same GIF for both, or just get rid of the misleading "Molluck" animation?
2. I heard a rumour that Alf had stated Dripik was the highest ranking Gluk seen so far. How can this be, when the cutscene (can't recall the name) where Abe leaves Necrum for the first Feeco Depot visit has Dripik specifically saying;
"Molluck's gonna be pissed! First Rupture Farms, now Necrum Mines! If he ever comes back, we're screwed!"
Why would Dripik fear Molluck if he>Molluck? Of course, it could be referring to military status.
Good questions, but i don't know how to answer, !
  #409  
06-19-2007, 04:55 AM
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If you don't know how to answer, THEN DON'T!

*sigh*

1) When they did the Molluck page, he was the only named glukkon so they probably put that walk cycle in to display general gluk motion. Then when they did the Dripik page they had probably forgotten that they'd used it for Molluck or just didn't think anyone would notice.

2) I don't think so. We've been aware that Molluck was the three gluk's superior for some time. I don't remember Alf saying anything different. Maybe try and search for the quote.
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  #410  
06-19-2007, 05:39 AM
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To support Nate's answer for number 2, Molluck is (or was) a very powerful Glukkon. He is supposily head of the Big Cheese class and supreme representative of the Magog Cartel. So even though he doesn't have as much wealth as Dripik does, he certainly is a lot more powerful.
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  #411  
06-19-2007, 06:59 AM
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1) When they did the Molluck page, he was the only named glukkon so they probably put that walk cycle in to display general gluk motion. Then when they did the Dripik page they had probably forgotten that they'd used it for Molluck or just didn't think anyone would notice.

2) I don't think so. We've been aware that Molluck was the three gluk's superior for some time. I don't remember Alf saying anything different. Maybe try and search for the quote.
Yes!I think you're right!
  #412  
06-19-2007, 07:18 AM
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Is the Glokstar status only reserved for those high in wealth, and not power? Lulu had no power, yet when he got enough cash, he became a Glokstar. It seems the Big Cheese status is kind of the most powerful, seeing as Molluck isn't a Glokstar.
  #413  
06-19-2007, 09:09 AM
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:

1) When they did the Molluck page, he was the only named glukkon so they probably put that walk cycle in to display general gluk motion. Then when they did the Dripik page they had probably forgotten that they'd used it for Molluck or just didn't think anyone would notice.

Actualy the present version of the site was donne after AE and before MO was released. There was a different site to promote the launch of AE. So I doubt your answer is the right one

  #414  
06-19-2007, 04:40 PM
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From memory though, the universe pages were not changed then.
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  #415  
06-19-2007, 05:34 PM
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I know this isn't a very in-depth question, but if all mudokons are green, then how come the natives are all blue in AO? I am incredibly confused about this, please help! If i'm not oddline when anyone bothers to answer this, can they please PM me? I really just HAVE to know!
  #416  
06-20-2007, 12:55 AM
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Actually, the Glukkon walk animation there is V.P. Aslik.
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  #417  
06-20-2007, 10:20 PM
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Actually, the Glukkon walk animation there is V.P. Aslik.
Yes!It's him!I recognize him by his clothes!
  #418  
06-21-2007, 06:06 PM
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I know this isn't a very in-depth question, but if all mudokons are green, then how come the natives are all blue in AO? I am incredibly confused about this, please help! If i'm not oddline when anyone bothers to answer this, can they please PM me? I really just HAVE to know!
Well, let's see what I can do. First of all, not all Mudokons in the Monsaic Lines or other places are blue. Some are green, and others are really just a darker green that is close to blue. (Stand next to some of the blue natives. You can see a difference between the two.)
Second of all, I have created a theory that is supported by OWI that Mudokons that are closer to nature and the beasts around them become more vibrant colors, and resemble the environment in which their ancestory started from. Such as Abe, where his colors resembled much of his environment. That can say why Mudokons in slavery without much abilities are green in AO.
Thrid of all, by MO the people in charge of creating the games started to realize that creating Mudokons that looked very much a like was not the way to go. Even more so when inventing classes for the Mudokons. In fact, some of the shamans MO without body paint looked a little less blue than Abe. So that explains the reason why natives are blue in AO and not in MO.
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  #419  
06-23-2007, 03:02 PM
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ah interesting. but meat pie? i aint into meat except fast food meat.

#1: If glukkons smoke cigar, what kind of cigar are they smoking?
#2: Did Abe's mom got slaved?
#3: Is there a Slig Queen?
#4: Is there a Glukkon Queen?
#5: Is there one glukkon that is a good guy?
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  #420  
06-23-2007, 03:30 PM
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#1: I believe Glukkons smoke a kind of cigar that is named LungBusters. Some may smoke different kinds, like Molluck. 'He smoked expensive Surprisingly Swisher Sweet brand stoggies', so I would guess the same company would produce a similar product.

#2: Yes, Abe's mom (or Sam) was enslaved a matter of years ago. It was planned in Munch's Oddysee that she was to be freed, but no such luck.

#3: The Slig queen of Sligs is named Skillya, a very cold hearted queen who only thinks of her fortune. In fact, whenever her kids are in trouble, she plans to eat them.

#4: The Glukkon queen is name Margaret. She too was planned to be in Munch's Oddysee while in trial with Molluck. Again, never happened. She did however get a mention that she was on life support in the Good Ending, when she never got a lung transplant.

#5: On Oddworld, there really isn't bad guys or good guys. Just characters who have been centered around the storyline. Abe may be a hero of the natural world, but he kills masses of Industerial species and complete factories. So, there couldn't really be a good guy.

I think the closest to what you're thinking as a Glukkon would Lulu. He accidently helped out Abe and Munch without knowing it. But an actual Glukkon who purposily helps out Mudokons... None that we know of so far.
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