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Something like that is definitely possible in Exoddus, but I think the Oddysee issue is just a bug in the counter. There are walkthroughs that number the rescuable Muds, and there are definitely only 99.
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There are definitely only 99, but I’m positive that it’s possible to rescue some of them multiple times if you revisit the areas they’re hidden in.
Specifically, in the temples, where you can enter one of the trials, visit the secret area and rescue the Mudokons, then exit the trial without lighting the flint lock. When you re-enter that trial, the secret area has reset, so you can rescue the Mudokons again and add extra Mudokons to the counter.
I don’t think that’s as easy to do in Exoddus as the vault doors always lock behind you as soon as you enter them.