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Heh, may I inquire as to how much you have done?
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I'd say about 75% of Rupturefarms is complete and ready to be uploaded into an engine (theres quite a bit of little tiny details to be added and different variations of some objects to be done) but the bulk of is is done.
Maybe about 1/3 of Paramonia is complete (not including the temple areas)
Most of theobjects are usd in the first path (the path in the video) then reused again later eg the trees are just 3 objects (1 tree per object but of varying sizes just cloned and placed in the scene) the same goes for things like the wooden poles, I made one, then made 15 variations in sizes and width wich leaves me with 45 pieces of wood. I then construct each wooden structure with these pieces wich is a hell of a lot faster than making each one from scratch.
Basicaly my plan for now is to make the first path of each area, then go from there. This way I get to see what each area will finaly look like sooner, get it all done much quicker and get the bulk of it done now so the final stages will be a breeze to make (in theory)
aaaaaaaaaaaaaaaaaaalllllll I need to do then is find a new programer thats up for the job, then we can get to the testing stage.
by the way... just in case you might be thinking that I work slow, most of my time so far has been taken up by remaking the areas again and again, its taken me 6 attempts to make Paramonia to get to the final version that you will soon see. So I already have loads of stuff to add to the "Bonus Materials" lol
Maybe i should do a Dev Diary like Gilrod... hmmm....
nOWtun
EDIT: Here is a link to another test for paramonia.
http://www.youtube.com/watch?v=k9uX2GTRCfc (Saying its not uploaded yet, taking ages to process)