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  #271  
07-25-2010, 07:39 AM
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Good point. Which reminds me: if this...thing they're working on has been going on for the past 12 months, then surely we won't have to wait for much longer? Twelve months is a pretty decent amount of time to get a lot of stuff done, isn't it?
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  #272  
07-25-2010, 09:45 AM
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Depends what it is, and whether it's focused on a single thing or multiple things. And at what point into the 12 months actual agreements were made and production started.
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  #273  
07-27-2010, 10:39 AM
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Good point. Which reminds me: if this...thing they're working on has been going on for the past 12 months, then surely we won't have to wait for much longer? Twelve months is a pretty decent amount of time to get a lot of stuff done, isn't it?
Some games can be in production for multiple years. Movies, especially lengthy CGI ones can take decades to complete.

We'll see what happens when it happens. Lorne and OWI haven't been the most reliable with their project since SW so I wouldn't assume anything is definitive until you've actually seen/played it.

Edit: I've also been wondering for a long time what would happen when the Oddworld movie is released. Will it be the kind of movie that's in theaters worldwide? Because for some reason I just can't picture it running in a large theater.

Edit 2: AND is the Oddworld Encyclopaedea ever going to be changed over to a wiki system? Would be cool if everyone can contribute to it.
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Last edited by Havoc; 07-27-2010 at 10:43 AM..
  #274  
07-27-2010, 11:06 AM
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I am indeed working on exactly that, for an as yet undecided definition of ‘everyone’.
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  #275  
07-27-2010, 11:56 PM
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I am indeed working on exactly that, for an as yet undecided definition of ‘everyone’.
Oh please don't do that. We have the Oddworld Wiki for such things. The encyclopedia should remain as a source for high-quality and high-reliability descriptions of Oddworld.
  #276  
07-28-2010, 02:19 AM
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Unfortunately I don't have the time to keep it up to date, expand on the number of articles, or update some of the older ones. On the other hand I'll always be at hand to make sure what's added to it is well-sourced, well-presented information. I think it's best for the Encyclopædia and its users.
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  #277  
07-28-2010, 03:08 AM
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Yup there will be max and I as proof readers before anything new can be changed or published.

You'll see it'll be great.

  #278  
07-28-2010, 07:41 AM
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Yup there will be max and I as proof readers before anything new can be changed or published.

You'll see it'll be great.
Good news that there will be proofreaders =)
  #279  
07-29-2010, 10:18 AM
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Is there any underlying meaning to the name Nolybab for that big city on Oddworld? It's obviously Babylon spelled backwards but does that have any special significance?
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  #280  
07-29-2010, 03:49 PM
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Question

What is small moolah? Dolar has cents Pouds have pennys but what moolah has?
  #281  
07-29-2010, 03:59 PM
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Mewlah.
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  #282  
07-30-2010, 04:45 AM
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Why do MO scrabs and paramites make lion / pig noises instead of the original AO / AE noises. That always pissed me off.
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  #283  
07-30-2010, 05:16 AM
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I'm not sure, but I've always considered it a possibility that OWI, or more specifically Lorne, originally planned for them to sound like that but couldn't without the technology in home computers in 1996.

That or for gameplay reasons; I've never played MO so I wouldn't know.

What is the unused URL for the Oddmobb site? I want to monitor it thoroughly for the next few hours.
  #284  
07-30-2010, 05:18 AM
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www.oddmobb.com
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  #285  
07-30-2010, 05:25 AM
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Ah. I feel slightly belittled.
  #286  
07-30-2010, 05:36 AM
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Note that like all the best websites, the www is unnecessary.
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  #287  
07-30-2010, 06:28 AM
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Quick question from me: is Abe the only Mudokon that is capable of possession? Only, if all the workers can do it, well, as soon as the Sligs' backs are turned, BAM! They explode. End of problem. Of course, it would be fitting that only the Chosen One could have such power, but as I recall in AO, one of Abe's first tasks in the temple was to possess a slig, implying that the other Mudokons are aware of, and therefore use, this power.

Cheers,

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  #288  
07-30-2010, 06:42 AM
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I've wondered that too. After all, RuptureFarms is swarming with Ant-Chant Orbs, so there must be some kind of latent ability in all Muds - it's just the native ones who can learn and teach others to use it.

  #289  
07-30-2010, 08:25 AM
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TBH I think the anti chant orbs are first and foremost a gameplay restriction element that's part of a puzzle's difficulty. I don't think you should look too much into it at this point.
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  #290  
07-30-2010, 10:00 AM
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Hey all, just realised this - I no it's not a Q&A but I don't know where else to put it. I noticed that sleg handlers in SW originally where going to hold slogs and there where going to be two types of sleg, look at this image.

http://www.oddworld.com/firsttenyear...OSW_lineup.jpg
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #291  
07-30-2010, 10:11 AM
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The first is well documented on the forums. The second… well, there are two types of Sleg in SW. White Sewer Slegs in the sewers, regular Slegs everywhere else.
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  #292  
07-30-2010, 10:19 AM
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Really, oh your right, very well done chap!
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #293  
07-30-2010, 12:30 PM
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I was searching for the Oddmob website when I came across the trademark things again. Now I came on this site:
http://www.trademarkia.com/oddmobb-77841863.html

And noticed that picture on the right with Elum and Abe. But Elum is some kind of beamed on the screen like with Star Trek. Anyone else seen this picture before?


(sorry if this was already known, searched no TOGG for the picture, but couldn't find it, delete thread if this was already known)

Last edited by erwinraaben55; 07-30-2010 at 01:15 PM..
  #294  
07-30-2010, 12:35 PM
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It's an Elum Trap, something that was (obviously) removed from the final game. Plenty has been said about it, easy to find by searching. But there's not really much more to it than that.
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  #295  
07-30-2010, 02:31 PM
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Is there any underlying meaning to the name Nolybab for that big city on Oddworld? It's obviously Babylon spelled backwards but does that have any special significance?
Anyone?
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  #296  
07-30-2010, 02:57 PM
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All I can think of is that Babylon was a big metropolis capital of a powerful empire. I think, mythologically, it was prideful so God destroyed it. You'd have to ask a Christian or other folklorist.
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  #297  
07-30-2010, 03:07 PM
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Well I know that in some versions of the Babel story in the bible the city and it's tower are destroyed by god but there seems to be a lot of different opinions about whether god actually physically destroyed it or simply caused it to be abandoned and swallowed by time.

Maybe Lorne chose Nolybab as the name to refer to the big powerful city inhabited by many different species (language thing in the bible) which will eventually fall by the hand of Abe and the other mystical things on Oddworld the Mudokons apparently have on their side (god in the bible).

I dunno, I hoped there was a definite answer to that but I guess everyone is as clueless about it as I am .
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  #298  
07-30-2010, 06:45 PM
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All I can think of is that Babylon was a big metropolis capital of a powerful empire. I think, mythologically, it was prideful so God destroyed it. You'd have to ask a Christian or other folklorist.
*ahem*

I am neither Christian, nor a folklorist, but I know you're thinking of Jericho. Except he didn't destroy it because Jonah warned them of their impending doom and they repented of their sins. Maybe you're thinking of Soddom & Gomorrah, but they weren't big metropolis capitals.

The empire itself was known as Babylon. As Havoc rightly points out, the name comes from the Hebrew 'Babel'. The tower therein was no destroyed by God directly; the story goes that all the peoples of the world united to build the tower to challenge God's power, so he created the concept of differing languages and the sheer confusion that resulted caused the project to fail.
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  #299  
07-30-2010, 07:50 PM
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Well the first part would kind of tie in with the Glukkons hate for the Mudokons being the chosen people. Like a challenge to their 'power' or something. I think I might be reading too far into it though XD.
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  #300  
07-30-2010, 07:53 PM
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Now that you mention it, that would actually make sense, given that the Jewish (or Judean, as it was known then) kingdom was conquered by the Babylonians and they destroyed the first Temple.
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