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I've never been a fan of it to be honest. Even in Super Meat Boy.
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I just thought that art was to match SMB's 'theme' of retro simple super bloody hard until I saw the Mew Genics pictures.
The Binding of Isaac is not an exception. Gross face + blob= SPOOKY SCARY SKELETONS design. Great game though.
And Edmund McMillen isn't a bad artist, his old 'Badlands' flash games were really disgusting but had really excellent art. So I guess he's just fucking lazy.
I think my point is that all of the hard edges on those 2 pictures that are completely unrelated to the process of playing the game are just not for me.
I'm looking forward to Monster Hunter 3 Ultimate, though I probably won't be getting it for a year or two given the Wii U's sneaky controller shenanigans. I am not looking forward to Monster Hunter 4, which is basically a 'Let's dumb this series down, make it a platformer and make you fight plasma spewing aliens' port of MH3.