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  #271  
05-15-2012, 10:21 AM
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It sounds like Oddey was right ;-)

Guess who's coming tonight ?



Still working on this texture !
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  #272  
05-15-2012, 10:29 AM
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The Greeter? Awesome.
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  #273  
05-15-2012, 10:45 AM
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Yep, the Greeter is kind of easy to create, so, that was my first choice haha ;-)
More seriously, the Greeter graphic style matches perfectly with the feeco's style !
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  #274  
05-15-2012, 12:09 PM
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Love the poster and the slig, Lauric. I can't give you enough praise.
How good are you at animating? I'd love to see these guys in motion.
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  #275  
05-15-2012, 12:53 PM
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Not really my thing lol ! Basics !
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  #276  
05-16-2012, 03:43 PM
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Keep working on the textures



Tired now !

Bed time ! ;-))

EDIT: I know that textures might be kind of boring for you, but this is the most excinting part for me ;-)) I'll post the 3D model soon !
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Last edited by LauricGK; 05-16-2012 at 03:50 PM..
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  #277  
05-16-2012, 03:55 PM
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Looking promising, can't wait to see the model.
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  #278  
05-16-2012, 11:18 PM
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Isn't that thing in the corner a model?
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  #279  
05-17-2012, 06:13 AM
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Naw, it's just an official screeny from somewhere. And it does look promising.
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  #280  
05-17-2012, 10:01 AM
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God the texture is amazing!
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  #281  
05-17-2012, 02:43 PM
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Thank you guys, always here for support, nice
I'll post my model tomorrow or saturday. Hope you'll like it !
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  #282  
05-19-2012, 08:17 AM
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Here is the final greeter.
Like the flying slig, I've given him some kind of a "realistic" aspect. You may have notified that with the main texture I've published before ;-)

Clic for a larger version.



See you soon...With another update :-)
Cheers
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Last edited by LauricGK; 05-19-2012 at 08:44 AM..
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  #283  
05-19-2012, 10:59 AM
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The detail on that is incredible - Very, very nicely done.
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  #284  
05-19-2012, 11:17 AM
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It looks absolutely fantastic!
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  #285  
05-19-2012, 02:44 PM
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Yup. Cool.
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  #286  
05-20-2012, 01:22 AM
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Nicely done on that Greeter. Looks very accurate
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  #287  
05-20-2012, 04:27 AM
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Fantastic work, as usual.

The teeth look really flat, but I can't decide if that is good or bad. It gives them a certain creepiness that they need, but at the same time a "real" mouth might be more terrifying.
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  #288  
05-20-2012, 05:06 AM
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Thank you guys to keep following this thread with me.
For the "flat" teeth, as you know, the original model is just like that ; I mean, I always thought it was done on purpose (not because of the limited technology), so that's why I didn't make them in real 3D ;-)
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  #289  
05-22-2012, 11:13 AM
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Greeters do have flat teeth do to them being mechanical.Sort of a "painted metal sheet" style.
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  #290  
05-22-2012, 01:00 PM
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Agree

So, the next step is done.

I just opened a tumblr account. I thought it would be a good idea to have the possibility to see every single pictures (well, almost) published about my WIP in a single page. Even you people who followed my mess from the beginning, I thought this could be a good way to thank you :-)

http://feeco-depot-wip.tumblr.com/

Like this thread, twitter and facebook page, this tumblr will be updated in real time.

See you !
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  #291  
05-23-2012, 11:04 AM
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I thought it would be a great challenge. I love challenge, so here we go : Next step !

Good morning, Mr. Aslik.



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  #292  
05-23-2012, 11:42 AM
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I'm not sure if the ears are quite right, but it is early in it's stages, so it might be hard to tell.
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  #293  
05-23-2012, 12:28 PM
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Original model

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  #294  
05-23-2012, 04:06 PM
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Aslik is a much slimmer Glukkon, so keep that in mind. He has much more defined bone structure, and is far more gaunt than the others.

Of course, after seeing your Slig, I have full confidence in you. Amazing how you churn this stuff out weekly, whereas all the artists I enlisted for my project have done basically nothing.

Oh well, that's what happens when you don't offer compensation!
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  #295  
05-23-2012, 04:15 PM
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Aslik is a much slimmer Glukkon, so keep that in mind. He has much more defined bone structure, and is far more gaunt than the others.

Of course, after seeing your Slig, I have full confidence in you. Amazing how you churn this stuff out weekly, whereas all the artists I enlisted for my project have done basically nothing.

Oh well, that's what happens when you don't offer compensation!
By 'all artists' are you soley referring to me? xP.. I opened up zbrush this morning and was gonna work on the glukkons shoes, then my mum and dad started on me about getting out of bed late and i lost my interest... Nowtun's done you that slig hasnt he, sekto? i'm gonna get up tomorrow and have another bash at it, we'll see how it goes. Sorry for disappointing, that's just what i'm used to doing; these past few years of my life :/

..and laurik, i strongly urge you to model one of sekto's characters he needs for his project. You could use it in your scene AND let sekto use it too. btw, ive tried giving you more rep but it wont let me until i give some out to others first, ur work is incredible!

Sekto's short film is gonna be awesome whether he gets our help or not; but imagine watching it and knowing that you modelled one of the animated characters!

Last edited by AvengingGibbons; 05-23-2012 at 04:20 PM..
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  #296  
05-23-2012, 04:28 PM
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Thank both of you ;-)

No trouble AG about giving reputation, lol, your comment is more important for me ;-)
Sekto, yeah, i've noticed that. You know, in a WIP, everything is moving everytime ; Something you show 10 minutes ago changes completely 5 minutes later ; And then you get back to your first result, you change it, etc...

I take your advises with pleasure, I need them, but keep in mind that everything changes ;D

By the way, another update :-) Cheers !

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  #297  
05-23-2012, 04:33 PM
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By 'all artists' are you soley referring to me? xP.. I opened up zbrush this morning and was gonna work on the glukkons shoes, then my mum and dad started on me about getting out of bed late and i lost my interest... Nowtun's done you that slig hasnt he, sekto? i'm gonna get up tomorrow and have another bash at it, we'll see how it goes. Sorry for disappointing, that's just what i'm used to doing; these past few years of my life :/
Haha, don't sweat it. I was just acting pooper peeved.
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  #298  
05-23-2012, 05:20 PM
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Damn you work fast, Lauric - I can see the resemblance already despite it being early stages. Shame I can't give you more rep.
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  #299  
05-24-2012, 07:36 AM
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I don't get how you can keep pumping these out, but I love it.
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  #300  
05-24-2012, 04:09 PM
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You know, now I think I use Zbrush correctly enough to make things...faster

I'll post updates tomorrow.
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