I thought that with the recent influx of unseen concept art from Oddworld and Farzad, it might be salient to have one thread to collate what could be a series of revitalising discussions about what these new designs and artworks could tell us about Oddworld lore.
I'll get the ball rolling with two pieces that really caught my attention from Farzad's MO concept art.
Queen Skillya - thicc slig gf
So from what little we know about Skillya, she's this monstrous, disgusting and abhorrent slig matriarch who sells her children into slavery and eats the ones who disobey their orders.
The picture we've got now protrays something vastly different; this iteration of Skillya looks happy-go-lucky, pampered and fairly motherly. I wonder if her character was meant to be expanded upon in far more detail than what little we know, or if this is an early concept artwork and her personality was subsequently shifted to something far darker. Nevertheless I low key love this piece, and really hope we get to see her in game.
Mobile Factory Juggernaut - Jumping Spider-esque Death Machine
The sheer scale of this thing really took me by surprise. What appears to be a spider inspired (presumably Vykker) harvesting monstrosity, large enough to be mostly out of shot, obliterating a Mudos forest landscape. It looks to be fairly indiscriminately ploughing through the terrain, so I'm wondering whether this thing is meant to be processing all the assorted debris it accumulates between its wheels, or whether it's meant to lay waste and level the landscape for future industrial settlement?