:
Looks like the gang are experimenting with different avenues for difficulty.
|
I would definitely enjoy that mode, hopefully they do go with something like that.
Personally, I enjoyed the difficulty of AO. The check points were a pain but that's just how the game was. AE had Quiksave and I couldn't imagine it without Quiksave. The levels were a lot bigger in AE and it needed something.
An AO remake shouldn't have Quiksave. However NnT, again in my opinion, benefitted from Quiksave because the timing of mines and meat grinders was messed up in NnT. However, in saying that, the only part of NnT I found slightly challenging was the Alf DLC.