Which ones are about perfomance issues, exactly? None of these seem like it.
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I’m telling you that most are made by small developers, and your response is to dare me to name a game made by a bigger studio? Why?
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Then your question
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Coincidentally, every Unity game you’ve played was developed by a small team, can’t be a coincidence right?
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makes little to no sense. What am I supposed to answer to that? inXile is not a small studio, nor it is a triple-A studio. Bigger studios don't use Unity, because of its low perfomance and limitations, otherwise it'd be a much better variant for them in every way.
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Because if games launch in a buggy or poorly optimized state there is usually an outcry. Halo: The Master Chief Collection, Batman Arkham Knight, and Mortal Kombat X are a few examples.
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Those games ran poorly even on hardware meeting the requirements. NnT usually doesn't run poorly on hardware meeting the requirements. The requirements are still too damn high comparing to what the game offers graphically. That's still a perfomance issue.
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I also expect the most pissed-off fans to be the most vocal, so if your negative reviews don’t show people complaining then there’s unlikely to be a major problem. I also expect critical reviews to highlight these issues as well.
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I do expect them too. The problem is more often that not they don't. Most don't even bother finishing the game. There's a major disparity between scores made by professional game critics and plain gamers. That's an issue for another debate.
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We literally did this last time. Some more that I didn’t mention last time: Assasin’s Creed Identity (Ubisoft), Yooka-Laylee (Rare), Pillars of Eternity (Obsidian), Rollercoaster Tycoon World, Shadowrun: Hong Kong, Spongebob Heropants, Might & Magic X.
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Yoka Yole isn't even a complete game yet.
Might & Magic X is easily comparable to LoG, because of graphical similarities. LoG is not on Unity and has lower requirements.
Rollercoaster Tycoon World looks like The Movies made a child with Sims 3. The requirements of RTW are just plain ridiculous to its graphics.
I have no info on the rest of them, I haven't played or know anything about them.
But even on some of your examples (the ones I know) I can find dirt. How many of those have you actually played?
Also, Deus Ex The Fall is on Unity too, apparently. Yeah, it got perfomance issues according to web.
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Well apparently any game I could care to name (Gone Home, New n Tasty, Grow Home) are bad and poorly optimized according to you.
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It's not my fault now, is it? I don't *want* them to be poorly optimized. They just are.
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The initial claim was that Unity is outdated. You have yet to prove that, the burden of proof still rests with you.
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I was responding more to the "Unity is bad" claim but ok.
It's weird to say an engine is outdated if it still has regular updates to it.