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  #31  
09-01-2015, 07:04 AM
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or Half Life games.
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  #32  
09-01-2015, 07:47 AM
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Am I the only one who isn't arsed about Half-Life 3? There are better FPS' nowadays. I'd like a Portal 3 though.
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  #33  
09-01-2015, 07:58 AM
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There are not better FPS games nowadays. Heck, it's hard to even find good ones.
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  #34  
09-01-2015, 08:04 AM
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Of course there are. Half-Life is outdated, they run on an engine from 2004 (based on an engine from 1996) and that means it just doesn't flow as well as modern FPS games.
They're good games but you can still find much better ones nowadays. Halo Reach comes to mind.
People need to stop being so elitist and realise that it isn't as great as they think.
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  #35  
09-01-2015, 08:07 AM
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I think Nep just turned out his Havoc-mode, and I decided I'm not falling for that
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  #36  
09-01-2015, 08:12 AM
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On the topic of episodes, I don't think I would be for it at all. It would interrupt the flow of the story, which is the very thing that got me into Oddworld in the first place. Having to wait months or even a year to continue would suck, a newcomer to the franchise might lose interest by then. My two cents and a wad of gum, I guess.

Also, not dead!
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  #37  
09-01-2015, 08:51 AM
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I agree that Half-Life 1 is really outdated these days. I think it's comparable to Sienfeld. I had a lot more fun once I de-patched to allow bunny hopping, though.

HL2 is still great.
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  #38  
09-01-2015, 09:10 AM
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I just want a continuation to the story.
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  #39  
09-01-2015, 09:45 AM
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Here

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  #40  
09-01-2015, 10:12 AM
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I misunderstood Nep, I thought he said HL2 feels outdated.
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  #41  
09-01-2015, 11:15 AM
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Well compared to modern shooters, it does. It's a genre that evolved so quickly that the further back you go the less well they age.

I hope that makes sense.
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  #42  
09-01-2015, 11:29 AM
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I stand by what I said circa 2013 that was something along the lines of: Half Life is over hyped.
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  #43  
09-01-2015, 12:22 PM
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STM is overhyped
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  #44  
09-01-2015, 02:38 PM
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I'm avidly awaited I'll have you know.
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  #45  
09-01-2015, 05:16 PM
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:
or Half Life games.
You shut your damn whore mouth.

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Also, not dead!
Yeah we're all having that moment right.

Okay let's not make this a Half-Life thread, we all have out opinions on Half-Life but unless we're talking about the episodic release of the latter ones lets save it for a Half-Life thread.

The Half-Life episodes were waaay too short imo.
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  #46  
09-01-2015, 10:26 PM
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Sorry Nate, jeez.
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  #47  
09-02-2015, 02:40 AM
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I'd rather wait longer and play AE in one big chunks, rather than playing little bits at a time and having to wait to each other part to come out.
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  #48  
09-02-2015, 03:04 AM
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I'd rather wait longer and play AE in one big chunks, rather than playing little bits at a time and having to wait to each other part to come out.
Congratulations, you're a normal human being.
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  #49  
09-02-2015, 01:12 PM
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Addressing the original question: From everything I've read about Telltale, they've found that pretty much no-one ever buys a single episode of one of their games. Its either full series or nothing. So if, say, it gets split into three $15 episodes, people are going to complain about having to pay $45 to get the full game, not being happy that they only paid $45 for three games.
I think this is probably the biggest reason for them not to make it episodic. If the majority of people are going to just wait until the full version is available for purchase, then that ruins the point.

On the flip side though, which I think Havoc pointed out, is that it might open up room for extra story stuff or maybe even other things.
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  #50  
09-02-2015, 01:19 PM
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Which is not true, and would turn completely opposite. You don't make games episodic to put more work in the game. Turning games episodic is enough work of its own.
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  #51  
09-02-2015, 01:22 PM
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Well. I guess there aren't any pros then.

I don't know shit about game production, really.
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  #52  
09-02-2015, 01:30 PM
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I don't think Lorne will really do episodic Soulstorm Brew. It's like those silly ideas you gather in your head before realising it's totally not worth it.
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  #53  
09-02-2015, 02:25 PM
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One of the pros for the developers is that the game would probably end up being more expensive as a whole.
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  #54  
09-02-2015, 04:08 PM
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Which is not true, and would turn completely opposite. You don't make games episodic to put more work in the game. Turning games episodic is enough work of its own.
Going episodic would mean they could start getting returns on their work earlier. That means they can theoretically spend more money sooner.
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  #55  
09-02-2015, 04:21 PM
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I don't think the difference would be big enough for it to matter.
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  #56  
09-02-2015, 04:39 PM
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NnT sold pretty well. It's a big risk to rely on it though.

From an advertising perspective episodic can be good too, for a big name like Oddworld at least. You can get stories out on major news sites for each episode.
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  #57  
09-02-2015, 05:56 PM
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Of course there are. Half-Life is outdated, they run on an engine from 2004 (based on an engine from 1996) and that means it just doesn't flow as well as modern FPS games.
They're good games but you can still find much better ones nowadays. Halo Reach comes to mind.
People need to stop being so elitist and realise that it isn't as great as they think.
Seriously, who plays Half-Life because of the shooter mechanics? Half-Life 3 isn't being hyped because it's a great shooter. It's being hyped because it has a great story, set in an awesome universe and people want to see the continuation/conclusion to that story.

And nothing is even known about Half-Life 3, how on earth would you know what the shooter mechanics are going to be like? For all you know it's going to be the best thing since sliced bread.
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  #58  
09-02-2015, 10:37 PM
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Seriously, who plays Half-Life because of the shooter mechanics? Half-Life 3 isn't being hyped because it's a great shooter. It's being hyped because it has a great story, set in an awesome universe and people want to see the continuation/conclusion to that story.

And nothing is even known about Half-Life 3, how on earth would you know what the shooter mechanics are going to be like? For all you know it's going to be the best thing since sliced bread.
I'm honestly curious (and no, none of this is facetious) but do people actually play a video game solely for the game mechanic? That would be the equivalent of reading a book only to experience the author's style, or watching a movie only to get a kick out of the production quality.

I can understand the appeal of a particular game mechanic being inclusive of a great experience, but I couldn't fathom anyone picking up a controller for that reason alone.
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  #59  
09-03-2015, 12:08 AM
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  #60  
09-03-2015, 03:17 AM
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I'm honestly curious (and no, none of this is facetious) but do people actually play a video game solely for the game mechanic? That would be the equivalent of reading a book only to experience the author's style, or watching a movie only to get a kick out of the production quality.

I can understand the appeal of a particular game mechanic being inclusive of a great experience, but I couldn't fathom anyone picking up a controller for that reason alone.
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