Oddworld Forums > Zulag One > Oddworld Discussion


 
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  #691  
02-26-2015, 03:07 AM
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I've actually ducked up so many times now because A is to jump, muscle memory has been stabbing where triangle should be every damn time.

e: dat phone typo
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.


Last edited by STM; 02-26-2015 at 01:54 PM..
  #692  
02-26-2015, 06:07 AM
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I downloaded and installed the game, but when I try to run it I get an error message which says that my screen resolution is too low... please guys help me

My screen resolution is 1920 x 1080, what should I do?
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Last edited by abe is now!; 02-26-2015 at 06:16 AM..
  #693  
02-26-2015, 06:40 AM
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The controls take some used to, especially the new aiming method for thrown items (although it does give you an insane level of control). It'll take a while before the gamespeak commands are burned into my brain, although the quiksave feature is a fantastic addition to the game. The graphics are great (like the new little background features) and it has rumble too!

The UXB mines seem a bit strange/difficult at the moment (again, thank heavens for quiksave).
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Last edited by AlexFili; 02-26-2015 at 07:17 AM..
  #694  
02-26-2015, 12:39 PM
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I downloaded and installed the game, but when I try to run it I get an error message which says that my screen resolution is too low... please guys help me

My screen resolution is 1920 x 1080, what should I do?
Try going to your Steam folder, then open:

/steamapps/common/Oddworld New n Tasty/Settings/{SOME NUMBER}/Settings.cfg

Look at the "Resolution = ..." line, and try changing the numbers to "1920x1080" if they aren't already.
  #695  
02-26-2015, 02:29 PM
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At the risk of angering Nate.

:
Welp i found a glitch in the pc version, it seems that when you are hanging under a slig and pull up and drop in front of him while he shoots you will not get hurt (Now the game needs to be at 60fps for it to work every time)
Not a bug, although it does look weird when you're doing it repeatedly. If you're hoisting up or down you get some leniency in taking damage. Some parts of the game in particular would be considerably harder without that.

:
Does anybody know if NNT supports 21:9 resolutions?
Sorry, nope. Unity doesn't support 21:9, so neither can we.

:
I don't think so as my 16:10 is not supported, it has the black bars at top and bottom.
Runs without black borders on my 16:10 monitor. What screen do you have?

:
I want translations!!!
All texts are translated to French, German, Spanish, Russian, Turkish, Polish, Brazilian Portuguese and Japanese. Oh, and Italian.

:
The game itself looks great to me, very nice and crisp. The cutscenes seems crappy in comparison though. Framerate seems locked at 24ish and the intro cutscene especially is insanely bright (to the point where I couldn't make out the 'Scrab Cakes' poster).
Cutscene quality is getting a lot of attention, from users and therefore also from us.

:
Also the game crashed after about half an hour...
Anything you can share about the crash, like where you were, what error you were shown, etc? Was your progress ok when you started the game again?

:
There's one slight disappointment for me, and that is the limitation of key customization. It's still somewhat restricted and currently not possible to make the keyboard layout identical to the original as far as I can tell.
Apart from GameSpeak being on four buttons with a modifier, and other things tied to differences in gameplay, is there anything in particular you feel limited by?

:
And aiming thrown objects still has to be done with either the mouse or separate keys, you can't bind the movement keys to aiming up/down for some reason.
You sure can.

:
For instance, I'll solve one of the secret puzzles (love the new trap door system btw) and feel it was a bit easy, then I'll try to remember how it was in AO and I'll quickly realize that the reason I did it so easy was I accidentally cheated. Going back to the areas and doing them again to see what was up I noticed I could get in specific positions where I could chant and take a slig over that I should not have been able to. Now, it's not like I am some speed runner who was specifically looking for tricks to take advantage of (*cough cough* shade *cough cough*) I just accidentally found these spots.
There is not one puzzle that hasn't changed at all, so comparing to Abe's Oddysee might not reflect places where we've deliberately let you possess Sligs. Can you describe any places in particular where you felt your local chant suppression coverage has not been sufficiently enforced by your chosen security provider?

:
Btw, anyone playing on hard, beware of bats. bats will wreck your shit.
Conversely, bats are one of the few things that aren't one-hit kill on Hard.

:
Is "classic controls" just a combination of button to run and sideways hop?
Yes, those are the "Old School" control toggles.

:
I downloaded and installed the game, but when I try to run it I get an error message which says that my screen resolution is too low... please guys help me

My screen resolution is 1920 x 1080, what should I do?
Let me know if Phylum's suggestion solves your problem!
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  #696  
02-26-2015, 04:35 PM
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Bats may as well be. U guys put health all over scrabania where there are no bats and none in paramonia where bats kill us 24/7. In a speedrun, u aint got time to wait for a bat to move out of the way, and on hard, if u stay near a bat for a second its an insta kill.

(talking from ps4 not PC)
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  #697  
02-26-2015, 05:44 PM
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:
Anything you can share about the crash, like where you were, what error you were shown, etc? Was your progress ok when you started the game again?
I had just gone back to the beginning of Zulag one to do a secret I missed and was on my way back to the stockyard escape. It loaded the segment that has the orange glow and the slig in the background and pretty much crashed as soon as it was loaded. Don't remember the specific error (if it even gave one). Saves were alright, though. I started right back at that point, luckily.

:
Apart from GameSpeak being on four buttons with a modifier, and other things tied to differences in gameplay, is there anything in particular you feel limited by?
Being able to map the gamespeak to each key would have been nice. The settings menu doesn't specify what entry does what, so it requires a certain amount of fiddling to get it right. For example, right now I have the all o'ya key mapped to 4, but I'm used to it being 6 and I'm not sure if it's possible to easily change that.

Also the throwing of objects is fairly weird for keyboard users. Having to press and hold one key, aiming with two more and then pressing a fourth key to actually throw. It's rather unintuitive and I'd liked to have seen a different solution for it.

:
You sure can.
Yeah I just checked that out and it is indeed possible. Must have missed that.
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  #698  
02-26-2015, 06:06 PM
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:
Runs without black borders on my 16:10 monitor. What screen do you have?
1440x900 60 hz

:
There is not one puzzle that hasn't changed at all, so comparing to Abe's Oddysee might not reflect places where we've deliberately let you possess Sligs. Can you describe any places in particular where you felt your local chant suppression coverage has not been sufficiently enforced by your chosen security provider
Okay first of all the very oddworldian response there is just great and I love it. A few of the puzzles I could get a slig and just abuse the whole puzzle and afterwards I'd look at the scene again and see another way to solve the puzzle that was much more, uh, puzzling and more difficult to pull off. As I play it is becoming less and less of an issue though, just a few of the secret puzzles in the first rupture farms zone.
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  #699  
02-26-2015, 07:16 PM
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1440x900 60 hz
Any particular make or drivers you need to use it?

:
Okay first of all the very oddworldian response there is just great and I love it. A few of the puzzles I could get a slig and just abuse the whole puzzle and afterwards I'd look at the scene again and see another way to solve the puzzle that was much more, uh, puzzling and more difficult to pull off. As I play it is becoming less and less of an issue though, just a few of the secret puzzles in the first rupture farms zone.
I love the Oddworld writing style. Best part of my job, and I wish it came up more often.

We did try to have more options available when it comes to solving problems, especially in the early game, and brute forcing through them with a possessed Slig is a pretty enjoyable option. We definitely removed at least one suppressor to allow that, but my brain can't remember anything right now. If you can describe which secrets, I can take a look.
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  #700  
02-26-2015, 08:11 PM
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:
Any particular make or drivers you need to use it?
Nope, just standard GeForce drivers. As for the make the monitor says "HP w1907"

:
We did try to have more options available when it comes to solving problems, especially in the early game, and brute forcing through them with a possessed Slig is a pretty enjoyable option. We definitely removed at least one suppressor to allow that, but my brain can't remember anything right now. If you can describe which secrets, I can take a look.
I might capture some video of a second play through and show off what I mean, for now though I'm just gonna keep enjoying the game, paramonia has been awesome. Thanks for all the help wil.
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  #701  
02-26-2015, 08:25 PM
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Can also confirm black borders at the top and bottom at 1680x1050.



e: Might need to look at it in a new tab if you're using Industrial.

e2: Actually read the last few posts - am using GeForce drivers too. Will confirm version later.
  #702  
02-26-2015, 11:50 PM
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You could just ask me about possessing sligs from outside of their range. We do that several times in the game.
I feel like ur referring to this first slig (Its like 2 seconds in, so u dont have to watch the whole thing)
https://www.youtube.com/watch?v=85KzphH5t8Q


Edit: I dunno how spoilers work here. I thought it covered up the words lol.
Thought Id add it since anyone who didnt read it stumbled upon it sees it and it shows off pretty much everything in the game, besides story. Nate or whoever can edit it to their liking if it breaks any rules.
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Last edited by Shade667; 02-26-2015 at 11:53 PM..
  #703  
02-27-2015, 12:02 AM
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That first slig trick thing you did I have no problem with because that's not something you'd just accidentally do.
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  #704  
02-27-2015, 12:18 AM
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That first slig trick thing you did I have no problem with because that's not something you'd just accidentally do.
I cant really think of anything else in rupture farms that isnt intended.
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  #705  
02-27-2015, 09:39 AM
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Hi.

I think the Against All Odds achievement is bugged. I have the 35 other achievements but I didn't unlock this one.

Anyway, excellent port, really. I just have the problem with the slow cutscenes, like others players, but apart from that, it run perfectly fine ! Thanks Jaw and Owi for this game !
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  #706  
02-27-2015, 10:05 AM
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Hi all.

Patch 1.01 out - http://www.oddworld.com/2015/02/patc...n-tasty-on-pc/
  #707  
02-27-2015, 10:23 AM
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Just in time for me to play Alf’s Escape.


That was hella quick by the way, well done.
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  #708  
02-27-2015, 11:18 AM
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Soooo need to play.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

  #709  
02-27-2015, 01:36 PM
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Would love to hop on this train, but it would appear that while my 360 controller works for the menus, it is not working for the gameplay. Any tips?
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  #710  
02-27-2015, 01:57 PM
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Switch to Gamepad controls in the Settings menu?
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  #711  
02-27-2015, 02:10 PM
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Wow, that didn't even stick out as something I could click on, it just looked like a title. I do feel a bit silly, but not that much. If there's an open forum type discussion on feedback, I'd suggest making that slight alteration.

Edit: I'm noticing that the button layout is not accurate for my Xbox 360 controller. The top button says jump, but shows my health, while the A button is doing the jumping. Really jarring for my motor memory. Any customization?
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Last edited by Abeguy; 02-27-2015 at 02:20 PM..
  #712  
02-27-2015, 04:49 PM
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:
Can also confirm black borders at the top and bottom at 1680x1050.



e: Might need to look at it in a new tab if you're using Industrial.

e2: Actually read the last few posts - am using GeForce drivers too. Will confirm version later.
I'm playing at 1680x1050 too, using Nvidia drivers, and I've got black borders.
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  #713  
02-27-2015, 05:33 PM
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2560x1440, no black bars here.
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  #714  
02-27-2015, 06:58 PM
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I keep checking my health instead of jumping.

I'm in bloody Free Fire Zone and I'm still doing this. I'm playing on hard as well.

That's 14 years of muscle memory I've got to try and undo you absolute buggers.
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  #715  
02-27-2015, 07:11 PM
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I keep accidentally hoisting on elevators, and there's always a few seconds of flailing before I remember how we have to throw things now.
  #716  
02-27-2015, 07:13 PM
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Best thing is when I just drop a grenade at my feet like some kind of spaz then Abe stands there whilst I spam check health to try and get away from it.
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  #717  
02-27-2015, 09:50 PM
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Edit : spoilers about how much bloom this game has or something.
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Last edited by Abeguy; 02-28-2015 at 04:56 AM..
  #718  
02-27-2015, 11:04 PM
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SPOILER FORUM!!!
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  #719  
02-28-2015, 12:08 AM
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lol
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  #720  
02-28-2015, 12:58 AM
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Is anyone having trouble with quick saving?

I'm selecting quick save, the mudokon head pops up in the lower right corner and it makes the noise, but when I die it doesn't take me back there. It takes me back to the last check point before I quick saved.

Could it be something in settings I'm overlooking?
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