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  #61  
10-09-2013, 12:40 AM
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It's not gloomy enough. Needs more gloom.

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  #62  
10-09-2013, 01:23 AM
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I hate you people.
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  #63  
10-09-2013, 01:25 AM
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you guys are funny ... Thanks for the post Chipango! Looks great OWI/JAW!

It need more filth, dust, stains.

Also, I've just thought about this now: you know that effect hot surfaces have on light? The heat in the air above the surface causes the light to refract, and the image you would normally see looks all distorted?



Like above.. The road surface is hot, the top of the car is hot, and it makes the image received by the camera seem wobbly. Everyone always says that Atmosphere plays a huge role in Abe's Oddysee and Abe's Exoddus. I think by using such subtle effects like these that better reflect reality, you'd be setting yourselves apart from other games who possibly miss these details.

I'm really curious, can anyone else think of such visual or even acoustic effects that occur in real life that are maybe so subtle that a games developer wouldn't ever have even thought about including it?

Last edited by AvengingGibbons; 10-09-2013 at 01:42 AM..
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  #64  
10-09-2013, 01:33 AM
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The green is too right.
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  #65  
10-09-2013, 03:10 AM
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Yup, that's some nice green...

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  #66  
10-09-2013, 04:17 AM
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.


Last edited by STM; 10-09-2013 at 09:42 AM..
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  #67  
10-13-2013, 09:10 PM
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I like that it took a moment to register that it wasn't the original. that is awesome. Abe's oddysee but more...shiny. and Quick Save..ey.
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  #68  
10-13-2013, 10:07 PM
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Looking good. .w.
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