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  #151  
09-26-2012, 02:36 PM
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They're different than normal HL1 and HL2 animations. I have no idea why. It annoyed me, but I think I got used to it
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  #152  
09-26-2012, 02:38 PM
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I thought they used the original animation from HL2. But yeah the animation isn't great. Then again, how often do you even use it after you get a gun? After the first 2 levels you can rarely get close enough to use it anyway.
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  #153  
09-26-2012, 02:41 PM
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I hit everything with crowbar. I'm too badass to use other weapons if there's no need
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  #154  
09-26-2012, 10:46 PM
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I use it a lot; Never waste ammo on Headcrabs. Half-Life rule number 1
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  #155  
09-26-2012, 11:18 PM
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Besides, you can sing baseball riffs when you punt them across the room with the crowbar.

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  #156  
09-27-2012, 04:00 AM
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It was completely supplemented by the Hivehand once I got that, but until then it was very useful.

The crowbar animation is, I suspect, another disappointing Concession to Nostalgia.
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  #157  
09-29-2012, 03:25 PM
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Nah, original HL1 animation crowbar swings were a lot better as well, I'm not sure why they made them crap in BS. :S

Anyway, today I learned how to use Sony Vegas (Movie Studio 11). I gave in. Aside from Vegas's bugs, Windows Movie Maker just can't hack stuff like this - After having to put up with it for over a year no matter how many workarounds I've come up with, using Vegas is incredibly liberating in comparison. If only I had it for the Minecraft Abe's Oddysee intro machinima.

Freeman's Mind: Black Mesa edition part 05:



Turns out making these things is good Vegas practice.
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  #158  
09-29-2012, 03:46 PM
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  #159  
10-01-2012, 03:44 AM
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:
Nah, original HL1 animation crowbar swings were a lot better as well, I'm not sure why they made them crap in BS. :S

Anyway, today I learned how to use Sony Vegas (Movie Studio 11). I gave in. Aside from Vegas's bugs, Windows Movie Maker just can't hack stuff like this - After having to put up with it for over a year no matter how many workarounds I've come up with, using Vegas is incredibly liberating in comparison. If only I had it for the Minecraft Abe's Oddysee intro machinima.

Freeman's Mind: Black Mesa edition part 05:



Turns out making these things is good Vegas practice.
To be honest I have to say you got away with quite a lot using just Windows Movie Maker. That crap is so limited I probably couldn't do half the stuff you did with it.
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  #160  
10-01-2012, 05:29 AM
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I rarely play computer games and don't keep track of modern releases. Вut liking Half-Life setting in general and Half-Life 1 in particular I was looking forward to this Half-Life re-make. I've tried out Black Mesa these days off and got to the Silo D so far. Keeping in mind that the whole thing was done by a team of enthusiasts, Black Mesa looks impressing. I really like how they've done the architecture: on the one hand it instantly reminds of Half-Life, on the other it's quite thought-through and almost nothing looks out of place; this goes both for office, laboratory and industrial parts. The gameplay is alright too, though there's one thing I don't like - the MP-5 is next to useless with its fire spread and low damage. There are also some geometry and animation glitches but they're neglectable.
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