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  #421  
01-22-2012, 08:54 AM
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really awesome Job what you did
i want to help

i love this
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  #422  
01-22-2012, 01:01 PM
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Well you can't just come prancing here and expect to join the server right away
First of all, welcome to the Oddworld Forums. If you want to be a part of our Minecraft server you should be a well respected and trusted member.
If you only came here because of the Minecraft Server, you're probably not going to get too far. Introduce yourself first, make some friends contribute to our lovely threads and then try again.
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  #423  
01-23-2012, 12:06 AM
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@Koopa - Please read my PM response.

Anyway the frame of the new RF extension is pretty much finished now since Saturday morning - How I love creative mode, even with material donations and help, it took about 2 months to get that far back when I was doing the first half of the building on creative.

Also thanks to Microsoft ICE, I made this cool panorama of the RF front:

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  #424  
01-23-2012, 12:43 AM
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That's is just amazing I really like your panorama you did!
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  #425  
01-23-2012, 04:55 AM
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I can see that as a poster.
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  #426  
01-23-2012, 05:02 AM
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I Really love this work
Where is the Introducing Area ?

Im Oddworld fan, maybe more than some of you :P

i did find this Forum with the Minecraft Video, since minecraft is getting greater.
And i read problems about the forum and its future. I can easily think that always same user are online, and somedays Users like me join and leave again, caused by unactivity.

What's the worth if you create a Monster Server since 7 Months and don't even post for public. I dont want to join and leave after checkin every corner ! I want to help.
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  #427  
01-23-2012, 05:08 AM
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:
Im Oddworld fan, maybe more than some of you :P
I highly doubt it.

EDIT: Darkhoodness is eventually posting RF publicly.
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Last edited by Crashpunk; 01-23-2012 at 05:11 AM..
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  #428  
01-23-2012, 05:10 AM
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i did know that someone would say this
Show me your tattoo

nah you dont need to
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  #429  
01-23-2012, 05:13 AM
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Having a tattoo doesn't make you the biggest Oddworld fan.

Someone call Wil.
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  #430  
01-23-2012, 08:37 AM
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Someone call Darkhoo- Oh wait, he's already here.

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  #431  
01-23-2012, 08:41 AM
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:
Having a tattoo doesn't make you the biggest Oddworld fan.

Someone call Wil.
Having a slig t-shirt with your name on it does (and the Japanese copy of Abe's Oddysee on PS1)
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  #432  
01-23-2012, 09:56 AM
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Guys, keep on topic please.

Any newbies wishing to introduce themselves to the forums should head to the Welcomes and Birthdays forum.
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  #433  
01-24-2012, 09:04 PM
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How haven't I come across this thread before? Anyhow I created this out-of-proportion Monsaic Lines about 18 months ago to turn into an Adventure map but lacked motivation/patience.

Front:
http://img35.imageshack.us/img35/180...0125163044.png
"Game view":
http://img707.imageshack.us/img707/3...0125163121.png
Scrab:
http://img407.imageshack.us/img407/4...0125163222.png
Paramite:
http://img339.imageshack.us/img339/4...0125163250.png

Last edited by Fred The Fuzzle; 01-26-2012 at 10:46 PM..
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  #434  
01-24-2012, 09:14 PM
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Amazing I love those statues I could never do anything like that. Especially love the paramite, do you think there's room for a slig? Hmmmmmmm!
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  #435  
01-24-2012, 09:15 PM
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Wow, that's amazing! +Rep, it's a shame you haven't done that on the server!
It's lacking texture though. I dunno, Minecraft really restricts the amount of quality you can put into a certain project.

I suppose maybe there could've been some mossy cobblestone or vines or something. But really great work anyway. Keep it up!
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  #436  
01-24-2012, 10:38 PM
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Holy shit, Fred. You really should have been checking in here more often.

Some vines would make that absolutely astounding.
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  #437  
01-24-2012, 10:43 PM
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It was made of Mossy cobblestone originally but I got sidetracked and the world got covered with snow; if I make a texture pack that fits Monsaic Lines I'd texture it properly and fix the size issues, possibly make an adventure map.
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  #438  
01-24-2012, 10:46 PM
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Holy fuck, these are amazing! Were these made using a program at all because they don't look 'Human' build
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  #439  
01-24-2012, 10:52 PM
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Holy fuck, these are amazing! Were these made using a program at all because they don't look 'Human' build
They're not legit, I had to convert the basic model from Munch's Oddysee, heavily modify it and convert it several more times to get them into Minecraft. Sorry if I miss lead anyone. It's the same process used for this.

[Edit] This is taking focus away from the great work you guys have done on Rupture farms; I think I should make a new thread.

Last edited by Fred The Fuzzle; 01-24-2012 at 10:55 PM..
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  #440  
01-24-2012, 11:11 PM
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Well you pretty much said and shown everything about it so there isn't any point to make a new thread. unless you haven't...
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  #441  
01-25-2012, 04:48 AM
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Not "legit" as they are, they're still impressive - +Rep for you. And yeah, making them smaller would make them lower quality. It's a shame that Minecraft has such a low "resolution", and it's been one of the main banes of the RF project.

Don't forget to check out the movie too, in case you missed it.
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  #442  
01-25-2012, 10:39 AM
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They are still impressive. I'll give you some rep too.
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  #443  
01-28-2012, 12:03 PM
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Two things:

1) If I haven't mentioned it before, you can find a noticeboard behind the Rupture Farms portal. If you want more frequent updates (but who does? :P), look there.

2) Suggestions for set pieces for the RF map are welcome. Players will be expected to make their way through the factory to "rescue" re-skinned villagers while encountering the occasional hazard along the many catwalks and rooms - "Save" enough villagers and the exit door will open, allowing players to escape. While I am coming up with some new ideas for hazards occasionally, perhaps other people's suggestions would speed me up a little.

Players will see a credits board by the spawn point in the finished map before they board a minecart to RF, so people who create stuff that I end up using will be posted there.

Any idea is welcome provided it can be used in original, un-modded Minecraft, but bear in mind that some ideas are good on paper but end up not working 'cause of Minecrafts crappy limitations (For example I was planning to use falling sand to knock players down who are jumping over gaps, but it just passes through them harmlessly). You're always free to try out stuff yourself in creative mode. Also bear in mind that the only mod of Minecraft I'm planing for this will be a texture pack, which won't change very much.

There is a way to start redstone timers by forcing the player through a doorway with a pressure pad at the start of a section of a level, so that's not an issue.
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  #444  
01-28-2012, 02:34 PM
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I just tried something out for falling pieces of meat.



Sadly, I falling gravel doesn't inhibit jumps. You go right through it

I don't have any other ideas for falling meat, sadly. I always loved that part of RF.
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  #445  
01-28-2012, 02:57 PM
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Yeah as I said earlier I already tried that - I was playing around with that today for about half an hour. No dice.

I can include it anyway with re-skinned sand (since I don't use sand anywhere in RF) to make players who aren't in the know unsure, and shake them up a little, even though it'd just be for show as a throwback to the original game.
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  #446  
01-28-2012, 06:44 PM
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Yeah as I said earlier I already tried that - I was playing around with that today for about half an hour. No dice.

I can include it anyway with re-skinned sand (since I don't use sand anywhere in RF) to make players who aren't in the know unsure, and shake them up a little, even though it'd just be for show as a throwback to the original game.
However many players will be distracted by the falling gravel/sand; this increases the chance of a player missing the jump.

DH, I would actually like to continue creating Monsaic Lines and eventually free-fire zone, Paramonia and Scrabania. Is this okay by you?
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  #447  
01-28-2012, 07:01 PM
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Why wouldn't it be? :P I don't own any rights. Someone else could make another Rupture Farms in Minecraft if they liked and I wouldn't complain (even if I'd see it as being pointless 'cause it's already in the process of being done) - So long as they didn't copy my design exactly and came up with their own way of doing it, unlike that Spanish guy who copied me a while back, even if the design of the panels differed very slightly and perhaps was a little truer to the original. It was clearly based on what I'd done though so of course I wasn't happy - There is more than one way to skin a cat.

Best get your own thread to show your progress though rather than using this one.
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  #448  
01-28-2012, 07:22 PM
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Why wouldn't it be? :P I don't own any rights. Someone else could make another Rupture Farms in Minecraft if they liked and I wouldn't complain (even if I'd see it as being pointless 'cause it's already in the process of being done) - So long as they didn't copy my design exactly and came up with their own way of doing it, unlike that Spanish guy who copied me a while back. More than one way to skin a cat.

Best get your own thread to show your progress though rather than using this one.
Of course I will, once I have more to show of it.
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  #449  
01-29-2012, 03:22 AM
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Already said before, you can rest assured that the merit is yours and only yours, do not worry.
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  #450  
01-29-2012, 08:04 AM
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If only dispencers could be placed facing down, Then you could have thing fly out of it acting like the meat.
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