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  #451  
10-01-2011, 10:50 PM
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Hey, I hope your project is still going well.

I just came here to say if to any of you all this sounds like an oddworld soundtrack used when like Abe is escaping or like some place where it is highly secured. To me it has an Oddworld mood and I like it.

Check it out:
http://www.youtube.com/watch?v=ZoV_f...rdw&lf=mh_lolz
Dude. That sounds like something that would go in Munch, if it was to ever be done properly. Props for the song, I like it!
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  #452  
10-02-2011, 02:43 AM
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i think its a mix of the later stages of Exoddus, munch and "Soviet Connection" from gta4
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  #453  
10-04-2011, 12:49 PM
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A little bit too much electronic and cyberpunkish but i agree that some of parts could fit oddworld. Maybe some type of power plant... i don't know

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  #454  
11-05-2011, 11:23 AM
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hey guys,

i havnt uploaded any new vids for this project in a ges now, just wanna let everyone know that im still working on it. building up the scenes is taking longer than i expected (all the rupturefarms assets are 100% complete though). couple of weeks ago i decided to add the characters into my vids to show off what they will look like and so that the enviroments arent just empty barron places. ive attached a shot of Abe and a Slig just to let you all see them, i have used the original munch's oddysee textures for now (hence why abe has his chest tattoo) but i'll eventually make my own. Ive made the models myself though.

p.s

thanks to parappa for the textures
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  #455  
11-05-2011, 12:14 PM
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Slig is looking pretty nice considering it's using MO textures.
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  #456  
11-05-2011, 03:28 PM
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Actually, I didn't ever think much of the MO models, but they look pretty good come to think of it.
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  #457  
11-12-2011, 03:49 AM
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Some of the models from MO look awesome such as the Slig and Scrab, I always found the Mudokon models not quite right...
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  #458  
11-12-2011, 03:34 PM
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Yeah... u're right
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  #459  
11-12-2011, 03:39 PM
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hey guys,

i havnt uploaded any new vids for this project in a ges now, just wanna let everyone know that im still working on it. building up the scenes is taking longer than i expected (all the rupturefarms assets are 100% complete though). couple of weeks ago i decided to add the characters into my vids to show off what they will look like and so that the enviroments arent just empty barron places. ive attached a shot of Abe and a Slig just to let you all see them, i have used the original munch's oddysee textures for now (hence why abe has his chest tattoo) but i'll eventually make my own. Ive made the models myself though.

p.s

thanks to parappa for the textures

No problem =) anyway good job! i can't wait to see more... ^^ in my opinion the MO Mudokons are pretty "weird"...u should take a look to AO models or.... similar to this one: http://www.youtube.com/watch?v=nkCiDPrssNI =)
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  #460  
11-13-2011, 02:16 PM
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Parappa, don't double post. use the edit button if you got something else to say.
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  #461  
11-13-2011, 02:47 PM
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Orignally posted by The Rules: Do not post messages relevant only to one member (send a private message instead). You may provide new members with advice only in their welcome thread, via private message or as an aside to a post that otherwise stands alone. Do not post to point out or correct the bad netiquette, imperfect English or rule breaking of another member. If you take exception to a post or wish to bring rule breaking to a moderator’s attention, use the Report Post button.
Also, Nowtun...I haven't done any C++ work for weeks O_O I've been swamped with A levels, really sorry man.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #462  
11-14-2011, 10:58 AM
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Parappa, don't double post. use the edit button if you got something else to say.
Sorry
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  #463  
01-30-2012, 03:49 PM
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Hy guys, thought it was time to bump up my thread again hehe

here is the link of my latest vid of my remake. Tis time the is the final deffinitive version of Zulag 1 (yes I know Ive said that before but this time I mean it)

http://youtu.be/fxr1EXd6-l8

oh and some screenshots of the transit system that Ive also added

thanks

nOWtun
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  #464  
01-30-2012, 05:18 PM
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It's worth embedding your vids.


(For those watching:
Don't forget to + rep the post above this, don't accidentally +rep mine!!)

That's looking damned impressive for a fan project, Nowtun - It definitely has come a long way since you started. I think you've done a very good job in capturing the vastness and essence of RF, many of the traps and set pieces look great, especially the meat saws and the electric barriers - I can see it all working really well.

Guess my only criticisms are that some of the movements of the characters seem a little slow, and maybe the red fog is a little too dark (see the brighter YouTube video preview above, that looks a little better IMO). But other than that, it's really awesome.

+ Rep for you.
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  #465  
01-30-2012, 05:48 PM
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hey thanks man :-D

yeah the fog does look a bit dark now that ive uploaded it, seemed a bit lighter on my other pc.

and if you mean the mudokons scrubbing the floor, i did them quickly just so that i had some charaters in the scenes. i may revise them for the next set of zulags hehe.

thanks again for the rep :-)
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  #466  
01-31-2012, 02:15 AM
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That looks amazing!

I assume though that you will be placing invisible walls alongside the paths though, otherwise it will be a very frustrating game I think considering how easy it would be to accidentally fall off.
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  #467  
01-31-2012, 02:17 AM
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Nicely done !!
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  #468  
01-31-2012, 04:00 AM
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Nicely done !!
thanks :-)

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That looks amazing!

I assume though that you will be placing invisible walls alongside the paths though, otherwise it will be a very frustrating game I think considering how easy it would be to accidentally fall off.
yeah there'll be invisible barriers in place, i toyed with the idea of not having them at first but running around the pillars may become a pain in the arse after plumeting off the edge god knows how many times hehe. abe will run slightly slower than he did in munch's oddysee though, more of the pace he had in his own games.
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  #469  
01-31-2012, 05:57 AM
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Will there be a run button then or will Abe just run anyway?

I'm a bit confused.
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  #470  
01-31-2012, 06:21 AM
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the control scheme will be the sam as the original abe's oddysee with buttons for run and sneak
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  #471  
01-31-2012, 08:32 AM
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As always, gwneud yn dda. ;D
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #472  
01-31-2012, 10:50 AM
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ooooo da iawn scrabtrapman, learning welsh now i see hehe
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  #473  
01-31-2012, 11:01 AM
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Well you know me and my multitude of languages. Unlike all the others though, my extent lies at about ten phrases of each...include

XD
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  #474  
01-31-2012, 02:33 PM
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Pwy wyt ti?
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  #475  
01-31-2012, 02:47 PM
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Pwy wyt ti?
Owain ydw i, ble wyt ti o?

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Well you know me and my multitude of languages. Unlike all the others though, my extent lies at about ten phrases of each...include

XD
you mean google translate? lol :-p
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  #476  
01-31-2012, 08:24 PM
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Hey now, Google translate is a totally legit way to be multilingual. Yeah. I hope that came across as sarcastic.

I wish I had seen this thread sooner! Your progress is astounding, and I honestly didn't think it were possible to recreate AO (or AE for that matter) in a 3d environment without it taking away a lot of the... "feel", or being good in general. I look forward to seeing more.
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02-01-2012, 03:54 AM
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Rwyn byw yn Cymru.
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  #478  
02-01-2012, 05:03 AM
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  #479  
02-01-2012, 05:39 AM
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Sepo tekgd Varrok! STM hertt bajo twibaw ol llade flak JennyGenesis.. -_-
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  #480  
02-01-2012, 06:29 AM
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Hey now, Google translate is a totally legit way to be multilingual. Yeah. I hope that came across as sarcastic.

I wish I had seen this thread sooner! Your progress is astounding, and I honestly didn't think it were possible to recreate AO (or AE for that matter) in a 3d environment without it taking away a lot of the... "feel", or being good in general. I look forward to seeing more.
thanks, its taken me a while to get it all working as i wanted it to. more vides coming soon.

:
Rwyn byw yn Cymru.
fi hefyd

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Ni allaf siarad Cymraeg. Does gen i ddim syniad beth yr wyf newydd ysgrifennu.
you must of had some idea lol

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Sepo tekgd Varrok! STM hertt bajo twibaw ol llade flak JennyGenesis.. -_-
i have no idea what this says ol, neither google nore bing know either lol.
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