I just came here to say if to any of you all this sounds like an oddworld soundtrack used when like Abe is escaping or like some place where it is highly secured. To me it has an Oddworld mood and I like it.
i havnt uploaded any new vids for this project in a ges now, just wanna let everyone know that im still working on it. building up the scenes is taking longer than i expected (all the rupturefarms assets are 100% complete though). couple of weeks ago i decided to add the characters into my vids to show off what they will look like and so that the enviroments arent just empty barron places. ive attached a shot of Abe and a Slig just to let you all see them, i have used the original munch's oddysee textures for now (hence why abe has his chest tattoo) but i'll eventually make my own. Ive made the models myself though.
i havnt uploaded any new vids for this project in a ges now, just wanna let everyone know that im still working on it. building up the scenes is taking longer than i expected (all the rupturefarms assets are 100% complete though). couple of weeks ago i decided to add the characters into my vids to show off what they will look like and so that the enviroments arent just empty barron places. ive attached a shot of Abe and a Slig just to let you all see them, i have used the original munch's oddysee textures for now (hence why abe has his chest tattoo) but i'll eventually make my own. Ive made the models myself though.
p.s
thanks to parappa for the textures
No problem =) anyway good job! i can't wait to see more... ^^ in my opinion the MO Mudokons are pretty "weird"...u should take a look to AO models or.... similar to this one: http://www.youtube.com/watch?v=nkCiDPrssNI =)
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Also, Nowtun...I haven't done any C++ work for weeks O_O I've been swamped with A levels, really sorry man.
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.
Hy guys, thought it was time to bump up my thread again hehe
here is the link of my latest vid of my remake. Tis time the is the final deffinitive version of Zulag 1 (yes I know Ive said that before but this time I mean it)
(For those watching: Don't forget to + rep the post above this, don't accidentally +rep mine!!)
That's looking damned impressive for a fan project, Nowtun - It definitely has come a long way since you started. I think you've done a very good job in capturing the vastness and essence of RF, many of the traps and set pieces look great, especially the meat saws and the electric barriers - I can see it all working really well.
Guess my only criticisms are that some of the movements of the characters seem a little slow, and maybe the red fog is a little too dark (see the brighter YouTube video preview above, that looks a little better IMO). But other than that, it's really awesome.
yeah the fog does look a bit dark now that ive uploaded it, seemed a bit lighter on my other pc.
and if you mean the mudokons scrubbing the floor, i did them quickly just so that i had some charaters in the scenes. i may revise them for the next set of zulags hehe.
I assume though that you will be placing invisible walls alongside the paths though, otherwise it will be a very frustrating game I think considering how easy it would be to accidentally fall off.
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Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty
I assume though that you will be placing invisible walls alongside the paths though, otherwise it will be a very frustrating game I think considering how easy it would be to accidentally fall off.
yeah there'll be invisible barriers in place, i toyed with the idea of not having them at first but running around the pillars may become a pain in the arse after plumeting off the edge god knows how many times hehe. abe will run slightly slower than he did in munch's oddysee though, more of the pace he had in his own games.
Hey now, Google translate is a totally legit way to be multilingual. Yeah. I hope that came across as sarcastic.
I wish I had seen this thread sooner! Your progress is astounding, and I honestly didn't think it were possible to recreate AO (or AE for that matter) in a 3d environment without it taking away a lot of the... "feel", or being good in general. I look forward to seeing more.
Hey now, Google translate is a totally legit way to be multilingual. Yeah. I hope that came across as sarcastic.
I wish I had seen this thread sooner! Your progress is astounding, and I honestly didn't think it were possible to recreate AO (or AE for that matter) in a 3d environment without it taking away a lot of the... "feel", or being good in general. I look forward to seeing more.
thanks, its taken me a while to get it all working as i wanted it to. more vides coming soon.
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Rwyn byw yn Cymru.
fi hefyd
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Ni allaf siarad Cymraeg. Does gen i ddim syniad beth yr wyf newydd ysgrifennu.
you must of had some idea lol
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Sepo tekgd Varrok! STM hertt bajo twibaw ol llade flak JennyGenesis.. -_-
i have no idea what this says ol, neither google nore bing know either lol.