Oddworld Forums > Zulag Three > Fan Corner


 
Thread Tools
 
  #451  
10-01-2011, 09:50 PM
MeechCrunchies's Avatar
MeechCrunchies
Rabid Fuzzle
 
: Jul 2010
: Wrigglin in Elum's extremities
: 527
Rep Power: 14
MeechCrunchies  (255)MeechCrunchies  (255)MeechCrunchies  (255)

:
Hey, I hope your project is still going well.

I just came here to say if to any of you all this sounds like an oddworld soundtrack used when like Abe is escaping or like some place where it is highly secured. To me it has an Oddworld mood and I like it.

Check it out:
http://www.youtube.com/watch?v=ZoV_f...rdw&lf=mh_lolz
Dude. That sounds like something that would go in Munch, if it was to ever be done properly. Props for the song, I like it!
__________________
:
I have a marble up my arsehole...wut?

Reply With Quote
  #452  
10-02-2011, 01:43 AM
nowtun's Avatar
nowtun
Spark Stunk
 
: Jun 2010
: Crosskeys
: 362
Blog Entries: 1
Rep Power: 15
nowtun  (316)nowtun  (316)nowtun  (316)nowtun  (316)

i think its a mix of the later stages of Exoddus, munch and "Soviet Connection" from gta4
Reply With Quote
  #453  
10-04-2011, 11:49 AM
Fartuess's Avatar
Fartuess
Howler Punk
 
: Jun 2009
: Poland
: 338
Rep Power: 16
Fartuess  (41)

A little bit too much electronic and cyberpunkish but i agree that some of parts could fit oddworld. Maybe some type of power plant... i don't know

Reply With Quote
  #454  
11-05-2011, 10:23 AM
nowtun's Avatar
nowtun
Spark Stunk
 
: Jun 2010
: Crosskeys
: 362
Blog Entries: 1
Rep Power: 15
nowtun  (316)nowtun  (316)nowtun  (316)nowtun  (316)

hey guys,

i havnt uploaded any new vids for this project in a ges now, just wanna let everyone know that im still working on it. building up the scenes is taking longer than i expected (all the rupturefarms assets are 100% complete though). couple of weeks ago i decided to add the characters into my vids to show off what they will look like and so that the enviroments arent just empty barron places. ive attached a shot of Abe and a Slig just to let you all see them, i have used the original munch's oddysee textures for now (hence why abe has his chest tattoo) but i'll eventually make my own. Ive made the models myself though.

p.s

thanks to parappa for the textures
Attached Thumbnails
Click image for larger version

Name:	AbeSlig.jpg
Views:	293
Size:	127.3 
ID:	12970  
Reply With Quote
  #455  
11-05-2011, 11:14 AM
Chubfish's Avatar
Chubfish
Grubb Fisherman
 
: Apr 2007
: England
: 907
Blog Entries: 4
Rep Power: 18
Chubfish  (538)Chubfish  (538)Chubfish  (538)Chubfish  (538)Chubfish  (538)Chubfish  (538)

Slig is looking pretty nice considering it's using MO textures.
__________________
FrankerZ

Reply With Quote
  #456  
11-05-2011, 02:28 PM
Oddey's Avatar
Oddey
Outlaw Bomber
 
: Oct 2007
: Denmark
: 2,190
Blog Entries: 24
Rep Power: 18
Oddey  (994)Oddey  (994)Oddey  (994)Oddey  (994)Oddey  (994)Oddey  (994)Oddey  (994)Oddey  (994)

Actually, I didn't ever think much of the MO models, but they look pretty good come to think of it.
__________________

...
:
Congratulations, Oddey, on winning FC's fanfiction competition two years running! You are clearly the man to beat!

Reply With Quote
  #457  
11-12-2011, 02:49 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 24
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

Some of the models from MO look awesome such as the Slig and Scrab, I always found the Mudokon models not quite right...
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #458  
11-12-2011, 02:34 PM
Parappa
Zappfly
 
: Aug 2010
: Milan
: 17
Rep Power: 0
Parappa  (10)

Yeah... u're right
Reply With Quote
  #459  
11-12-2011, 02:39 PM
Parappa
Zappfly
 
: Aug 2010
: Milan
: 17
Rep Power: 0
Parappa  (10)

:
hey guys,

i havnt uploaded any new vids for this project in a ges now, just wanna let everyone know that im still working on it. building up the scenes is taking longer than i expected (all the rupturefarms assets are 100% complete though). couple of weeks ago i decided to add the characters into my vids to show off what they will look like and so that the enviroments arent just empty barron places. ive attached a shot of Abe and a Slig just to let you all see them, i have used the original munch's oddysee textures for now (hence why abe has his chest tattoo) but i'll eventually make my own. Ive made the models myself though.

p.s

thanks to parappa for the textures

No problem =) anyway good job! i can't wait to see more... ^^ in my opinion the MO Mudokons are pretty "weird"...u should take a look to AO models or.... similar to this one: http://www.youtube.com/watch?v=nkCiDPrssNI =)
Reply With Quote
  #460  
11-13-2011, 01:16 PM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 24
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

Parappa, don't double post. use the edit button if you got something else to say.
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #461  
11-13-2011, 01:47 PM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 158
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

:
Orignally posted by The Rules: Do not post messages relevant only to one member (send a private message instead). You may provide new members with advice only in their welcome thread, via private message or as an aside to a post that otherwise stands alone. Do not post to point out or correct the bad netiquette, imperfect English or rule breaking of another member. If you take exception to a post or wish to bring rule breaking to a moderator’s attention, use the Report Post button.
Also, Nowtun...I haven't done any C++ work for weeks O_O I've been swamped with A levels, really sorry man.
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #462  
11-14-2011, 09:58 AM
Parappa
Zappfly
 
: Aug 2010
: Milan
: 17
Rep Power: 0
Parappa  (10)

:
Parappa, don't double post. use the edit button if you got something else to say.
Sorry
Reply With Quote
  #463  
01-30-2012, 02:49 PM
nowtun's Avatar
nowtun
Spark Stunk
 
: Jun 2010
: Crosskeys
: 362
Blog Entries: 1
Rep Power: 15
nowtun  (316)nowtun  (316)nowtun  (316)nowtun  (316)

Hy guys, thought it was time to bump up my thread again hehe

here is the link of my latest vid of my remake. Tis time the is the final deffinitive version of Zulag 1 (yes I know Ive said that before but this time I mean it)

http://youtu.be/fxr1EXd6-l8

oh and some screenshots of the transit system that Ive also added

thanks

nOWtun
Attached Thumbnails
Click image for larger version

Name:	1.jpg
Views:	210
Size:	407.7 
ID:	13243   Click image for larger version

Name:	2.jpg
Views:	190
Size:	325.3 
ID:	13244   Click image for larger version

Name:	3.jpg
Views:	202
Size:	414.8 
ID:	13245  
Reply With Quote
  #464  
01-30-2012, 04:18 PM
DarkHoodness's Avatar
DarkHoodness
Page 7, Post 199
 
: Apr 2001
: In a box.
: 3,438
Blog Entries: 53
Rep Power: 27
DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)DarkHoodness  (2104)

It's worth embedding your vids.


(For those watching:
Don't forget to + rep the post above this, don't accidentally +rep mine!!)

That's looking damned impressive for a fan project, Nowtun - It definitely has come a long way since you started. I think you've done a very good job in capturing the vastness and essence of RF, many of the traps and set pieces look great, especially the meat saws and the electric barriers - I can see it all working really well.

Guess my only criticisms are that some of the movements of the characters seem a little slow, and maybe the red fog is a little too dark (see the brighter YouTube video preview above, that looks a little better IMO). But other than that, it's really awesome.

+ Rep for you.
__________________


Last edited by DarkHoodness; 01-30-2012 at 04:24 PM..
Reply With Quote
  #465  
01-30-2012, 04:48 PM
nowtun's Avatar
nowtun
Spark Stunk
 
: Jun 2010
: Crosskeys
: 362
Blog Entries: 1
Rep Power: 15
nowtun  (316)nowtun  (316)nowtun  (316)nowtun  (316)

hey thanks man :-D

yeah the fog does look a bit dark now that ive uploaded it, seemed a bit lighter on my other pc.

and if you mean the mudokons scrubbing the floor, i did them quickly just so that i had some charaters in the scenes. i may revise them for the next set of zulags hehe.

thanks again for the rep :-)
Reply With Quote
  #466  
01-31-2012, 01:15 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

That looks amazing!

I assume though that you will be placing invisible walls alongside the paths though, otherwise it will be a very frustrating game I think considering how easy it would be to accidentally fall off.
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #467  
01-31-2012, 01:17 AM
LauricGK
Thudslug
 
: Oct 2011
: France
: 196
Rep Power: 13
LauricGK  (930)LauricGK  (930)LauricGK  (930)LauricGK  (930)LauricGK  (930)LauricGK  (930)LauricGK  (930)LauricGK  (930)

Nicely done !!
__________________
My Facebook Page ; or simply my website

Reply With Quote
  #468  
01-31-2012, 03:00 AM
nowtun's Avatar
nowtun
Spark Stunk
 
: Jun 2010
: Crosskeys
: 362
Blog Entries: 1
Rep Power: 15
nowtun  (316)nowtun  (316)nowtun  (316)nowtun  (316)

:
Nicely done !!
thanks :-)

:
That looks amazing!

I assume though that you will be placing invisible walls alongside the paths though, otherwise it will be a very frustrating game I think considering how easy it would be to accidentally fall off.
yeah there'll be invisible barriers in place, i toyed with the idea of not having them at first but running around the pillars may become a pain in the arse after plumeting off the edge god knows how many times hehe. abe will run slightly slower than he did in munch's oddysee though, more of the pace he had in his own games.
Reply With Quote
  #469  
01-31-2012, 04:57 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

Will there be a run button then or will Abe just run anyway?

I'm a bit confused.
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #470  
01-31-2012, 05:21 AM
nowtun's Avatar
nowtun
Spark Stunk
 
: Jun 2010
: Crosskeys
: 362
Blog Entries: 1
Rep Power: 15
nowtun  (316)nowtun  (316)nowtun  (316)nowtun  (316)

the control scheme will be the sam as the original abe's oddysee with buttons for run and sneak
Reply With Quote
  #471  
01-31-2012, 07:32 AM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 158
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

As always, gwneud yn dda. ;D
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #472  
01-31-2012, 09:50 AM
nowtun's Avatar
nowtun
Spark Stunk
 
: Jun 2010
: Crosskeys
: 362
Blog Entries: 1
Rep Power: 15
nowtun  (316)nowtun  (316)nowtun  (316)nowtun  (316)

ooooo da iawn scrabtrapman, learning welsh now i see hehe
Reply With Quote
  #473  
01-31-2012, 10:01 AM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 158
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

Well you know me and my multitude of languages. Unlike all the others though, my extent lies at about ten phrases of each...include

XD
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #474  
01-31-2012, 01:33 PM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

Pwy wyt ti?
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #475  
01-31-2012, 01:47 PM
nowtun's Avatar
nowtun
Spark Stunk
 
: Jun 2010
: Crosskeys
: 362
Blog Entries: 1
Rep Power: 15
nowtun  (316)nowtun  (316)nowtun  (316)nowtun  (316)

:
Pwy wyt ti?
Owain ydw i, ble wyt ti o?

:
Well you know me and my multitude of languages. Unlike all the others though, my extent lies at about ten phrases of each...include

XD
you mean google translate? lol :-p
Reply With Quote
  #476  
01-31-2012, 07:24 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 18
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

Hey now, Google translate is a totally legit way to be multilingual. Yeah. I hope that came across as sarcastic.

I wish I had seen this thread sooner! Your progress is astounding, and I honestly didn't think it were possible to recreate AO (or AE for that matter) in a 3d environment without it taking away a lot of the... "feel", or being good in general. I look forward to seeing more.
Reply With Quote
  #477  
02-01-2012, 02:54 AM
JennyGenesis's Avatar
JennyGenesis
Wolvark Shooter
 
: Mar 2011
: Wales, United Kingdom
: 3,084
Blog Entries: 90
Rep Power: 16
JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)JennyGenesis  (1025)

:
Owain ydw i, ble wyt ti o?
Rwyn byw yn Cymru.
__________________
Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty

Reply With Quote
  #478  
02-01-2012, 04:03 AM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 25
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

Ni allaf siarad Cymraeg. Does gen i ddim syniad beth yr wyf newydd ysgrifennu.
Reply With Quote
  #479  
02-01-2012, 04:39 AM
AvengingGibbons's Avatar
AvengingGibbons
Sewer Sleg
 
: Apr 2010
: England
: 737
Blog Entries: 3
Rep Power: 15
AvengingGibbons  (452)AvengingGibbons  (452)AvengingGibbons  (452)AvengingGibbons  (452)AvengingGibbons  (452)

Sepo tekgd Varrok! STM hertt bajo twibaw ol llade flak JennyGenesis.. -_-
Reply With Quote
  #480  
02-01-2012, 05:29 AM
nowtun's Avatar
nowtun
Spark Stunk
 
: Jun 2010
: Crosskeys
: 362
Blog Entries: 1
Rep Power: 15
nowtun  (316)nowtun  (316)nowtun  (316)nowtun  (316)

:
Hey now, Google translate is a totally legit way to be multilingual. Yeah. I hope that came across as sarcastic.

I wish I had seen this thread sooner! Your progress is astounding, and I honestly didn't think it were possible to recreate AO (or AE for that matter) in a 3d environment without it taking away a lot of the... "feel", or being good in general. I look forward to seeing more.
thanks, its taken me a while to get it all working as i wanted it to. more vides coming soon.

:
Rwyn byw yn Cymru.
fi hefyd

:
Ni allaf siarad Cymraeg. Does gen i ddim syniad beth yr wyf newydd ysgrifennu.
you must of had some idea lol

:
Sepo tekgd Varrok! STM hertt bajo twibaw ol llade flak JennyGenesis.. -_-
i have no idea what this says ol, neither google nore bing know either lol.
Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -