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  #181  
02-06-2011, 06:46 PM
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Sligs are superstitious
I've never heard this before, what's the source?
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  #182  
02-06-2011, 09:40 PM
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It was in the first section of necrum, when you had to slap the 4 ghost traps to unlock the door. There was an info panel that told you that sligs were superstitious and they locked up the spirits to protect themselves.
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  #183  
02-06-2011, 10:36 PM
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Plus, Max said it.
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  #184  
02-07-2011, 12:17 AM
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Plus, Max said it.
That's not always a reliable source... But MeechCrunchies is right, the Sligs are the ones who put the spiritlocks because they were superstitious.

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  #185  
02-07-2011, 11:07 AM
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I've always wondered where Sligs fit into the natural equation of things pre-industrialisation. If they had once been spiritual creatures themselves it would certainly make sense that they'd be superstitious - an ancestral understanding of spirituality but an ignorance to their roots would bring something like that around I guess...
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  #186  
02-07-2011, 11:12 AM
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If they had a vague awareness of their ancestry then they would always be looking over their shoulders to make sure they hadn't upset the ghosts of their past. This would naturally cause some superstition.
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  #187  
02-07-2011, 04:07 PM
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There are plenty of non-religious, non-spiritual and supposedly rational human beings on our planet that believe in ghosts and Ouija Boards and horoscopes and other bullshit.

Superstition doesn't need complicated explanations.
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  #188  
02-07-2011, 04:30 PM
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There are plenty of non-religious, non-spiritual and supposedly rational human beings on our planet that believe in ghosts and Ouija Boards and horoscopes and other bullshit.

Superstition doesn't need complicated explanations.
Who supposes? Them?
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  #189  
02-07-2011, 08:55 PM
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Who supposes? Them?
The large sections of society that don't point at them and laugh.
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  #190  
02-08-2011, 04:13 AM
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Fair point. I tend to lump all that stuff into a spiritual belief separate from religion personally, but I can get how that isn't necessarily true and it isn't something I initially considered, due to the setting.

Also.
Slig tarot cards.
Do YOU dare gamble with fate?
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  #191  
04-29-2011, 07:12 PM
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Hey, The Oddblog said that it could be Oddyssey, Exoddus or an entirely new game...but looking at the news item linked in the first page that just seems to be flat out wrong, only Oddyssey was alluded to in there....could it be that the blog is just wrong? =O I dont think so....what did I miss?
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  #192  
04-29-2011, 11:52 PM
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Hey, The Oddblog said that it could be Oddyssey, Exoddus or an entirely new game...but looking at the news item linked in the first page that just seems to be flat out wrong, only Oddyssey was alluded to in there....could it be that the blog is just wrong? =O I dont think so....what did I miss?
Sorry, but which news item and which Oddblog post are you talking about? Link to them directly so that we can discuss them.
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  #193  
04-30-2011, 03:58 AM
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Sorry, but which news item and which Oddblog post are you talking about? Link to them directly so that we can discuss them.
He's referring to this Oddblog post:
:
Despite Lorne Lanning’s original claim that Abe’s Oddysee would be remade in 2.5D—which Gilray confirmed at GameCityNights was not meant to be revealed until E3—Abe HD might actually be a remake of Abe’s Exoddus, a new adventure entirely, or a blend of the above.
I think the news item he's referring to is the one linked in the OP of this thread; presumably he didn't read the Eurogamer interview linked in the above blog post:
:
Oddworld creator Lorne Lanning announced in January that Abe's Oddysee was set for a HD remake with JAW at the helm.

But a decision is yet to be made, JAW boss Stewart Gilray told Eurogamer at the GameCityNights event in Nottingham.

"We want to do something, at least Oddysee or Exoddus-based because we have the design for those games," he said. "We have all the original 3D models for those games. We've got all the models behind what was pre-rendered. All the animations. All the environment models.

"What we're coming up with, people are going to like. But we're still in pre-production. We haven't decided if we're going to go with a full Oddysee remake or if we'll take parts of Oddysee, parts of Exoddus and parts of new stuff. We'll see."

All that is decided at this stage is that JAW will create an Abe HD game, it will be 2.5D, and it will launch for PC, PlayStation 3 and Xbox 360.

A decision will be made in the summer, with production due to begin in August.
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  #194  
05-25-2011, 10:45 PM
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I think if they add features like online/LAN, better multiplayer, new game modes, and a level editor where you actually create your own levels instead of changing them; this game would be worth getting.

I'm hoping for new and improved background animations. Like you can see and here trains in Fee Co. Depot wizzing around all over the place.

In Scrabania, you can see tumble weeds rolling or sand being blown in the wind.

In Paramonia, you can see flocks of birds, hear and see rivers and water falls, and see and hear trees blow in the wind.
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  #195  
05-25-2011, 11:17 PM
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All this info is very exciting. It wouldn't be called Abe's Oddysee HD if it wasn't a remake of Abe's Oddysee. That would be exceptionally cruel.

Making Oddysee and Exoddus at the same time might be tricky, but then, they use a lot of the same engine. Imagine Flying Sligs and Blind Mudokons in Rupture Farms

Imagine if sligs had emotional states? Like if you threw a rock at it to wake it up, it would get angry and turn red. If you get two angry Sligs together, they could start fighting!
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  #196  
05-26-2011, 12:28 AM
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Has this game been officially announced yet? For all we know it isn't called AOHD.

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  #197  
05-26-2011, 01:29 AM
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But didn't Lorne say it'll be an Abe's Oddysee HD remake?
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  #198  
05-26-2011, 02:32 AM
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Lorne says a lot of things... I want to see some kind of official announcement on oddworld.com before I really believe it's going to actually be Abe's Oddysee

for all we know it could be AO, AE, a mix of both or neither

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  #199  
05-26-2011, 02:54 AM
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Lorne said it would be AOHD, but Stewart Gilray has since made it clear that they haven't made a decision yet. That's why the project is only known as "Abe HD".
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  #200  
05-26-2011, 06:07 AM
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It would be amazing if it was Oddysee and Exoddus in one game.
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  #201  
05-26-2011, 06:31 AM
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Exoddysee.
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  #202  
05-26-2011, 06:41 AM
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Oddysseexoddus.
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  #203  
05-26-2011, 06:56 AM
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The Proddigy
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  #204  
05-26-2011, 07:55 AM
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oddus
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  #205  
05-26-2011, 08:49 AM
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Oddysseexoddus.
Can hardly believe you put a double s in there.
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  #206  
05-26-2011, 12:39 PM
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A more realistic name. Oddworld: The Abe Trilogy HD?
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  #207  
05-27-2011, 04:53 AM
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Trilogy?
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  #208  
05-27-2011, 11:25 AM
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Can hardly believe you put a double s in there.
Oh bollocks, you're right. I hereby relinquish by admincy.
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  #209  
05-27-2011, 11:35 AM
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Trilogy?
I guess he's including MO as an Abe game.
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  #210  
05-27-2011, 11:57 AM
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The Abe trilogy as in the Abe games?
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