Hello everybody !
I think this is the right place to ask. Not so far time ago I used Artmoney(game cheater, that can freeze different values in a game) to complete walkthrough of Abe's Odyssey and Abe's Exodus with more rock pieces, bombs, meat, etc.
And I realized, that I got different walkthrough, that which game testers thought I will. And now I want to do third walkthrough, but to do it I need to know algorithms of movement of sligs, slogs, paramites, scrabs ant other creatures.
So I ask developers of Oddworld Inhabitans to publish parts of source code of first two games on PSone, which respond of creatures AI. I know that company rules may be very strict about publishing such information or source code was lost for 10 years, but I think publication of those parts of code is harmless for business. Or if code cannot be published any way, at least describe the algorithms in pseudo-code.
Developers, please, show us what is on the slig's mind, when he shouts "Freeze!"
I think, that not only me is interested i alternative walkthrough, knowing more info about the game.