Psychic Training Centre [currently closed]
Psychic Training Centre
Rettick has learned some limited Psychic Abilities while he was away, as well as those he possessed before he left. He has decided to help to train others in the Psychic Arts.
[OOC: In case I am accused of cheating, Rettick can only sell abilities that he has learned himself. He bought the Healing Power before he left, and I think it’s fair that he is allowed to have learned Possession while he was away, as Jal bought that while Rettick was away, but now Jal is dead. If Rettick wants to learn any more abilities to sell, he must first pay whatever his future selling price will be in order to gain the ability. This functions in the same way as any shopkeeper buying his own stock. So, in order to be able to sell the Immunity from Possession, Psychic Blast, and Psychic Shield, I have already deducted 10000m from my bitlocker account. Does that satisfy the rule book?
BTW, I’m sorry, Abe Babe, for selling the Healing ability, which has already been available in your shop back on the Ezboard, but you have not reopened your shop, and I’m not even sure if you intend to rejoin us at all, so I hope you won’t mind me selling it. If you do, just tell me.]
Basic Psychic Training
This does not give the player any extra abilities, but is necessary in order to be able to train for anything else.
5000m
Possession
This allows the user to Possess other creatures, unless they are immune to possession. This takes two turns of battle, so if, for example, Rettick were to try and possess another slig, he would start chanting, then the other slig would be able to shoot him once before it was possessed.
5000m
Immunity to Possession
This makes the user immune to possession.
5000m
Psychic Blast
This blast reduces an enemy’s HP by 5, BUT it can only be used once in each battle, and it cannot be used if another psychic ability has already been used once in that battle. Prevents the user from using any more psychic power in that battle. Cannot be divided between enemies.
2000m
Psychic Shield
Prevents any more Psychic Powers from being used by anyone in the battle. That includes the user.
3000m
Healing
This allows the user to heal himself [or herself] and others. This takes one turn of battle.
10000m
Fireball
This shoots off a big fireball, obviously, causing 18 points of damage.
10000m
More to come as Rettick learns them!
[ May 31, 2001: Message edited by: Rettick ]
[ July 01, 2001: Message edited by: Rettick ]
[ July 01, 2001: Message edited by: Rettick ]
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Guns don't kill people, People kill people! Using Guns.
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