I found a few new glitches!
1. At the very end of RuptureFarms 1, if you throw a grenade so that it lands just next to the escape hole (which you roll through to get to the Stockyards) and roll through the hole as soon as the grenade explodes, you will instantly die when the cutscene is over. You will then reload back in RuptureFarms at the last reload point.
2. Use level select to get to the Board Room. Free the 99th Mudokon to to get the Blue Soul Ring. Pull the ring to go to the final screen of the game, but do not use the Blue Soul Ring yet. Pull the lever first, then chant to turn into the Shrykull. The final cutscene will still be triggered, but skip through it. When the continue screen comes up (the screen which comes up if you didn't save more than 50 Mudokons) sounds from the cutscene (bad ending) and Shrykull noises will play in continuous loops and you will be unable to do anything. The game will have frozen. (I'm not sure whether this is just my copy or whether it was just a fluke).
3. If you set off the first motion detector in the Stockyards, then run back to the previous screen (first screen in the Stockyards), the moving bomb triggered by the motion detector will come into the screen, hover for a bit and then exit through the top of the screen. What is weird is the fact that about 10-12 seconds later another moving bomb will enter the screen. This glitch causes the motion detector to be stuck in a continuous loop, with moving bombs appearing every so often without being triggered.
4. Enter the first secret area in the Stockyards (through the door). Tell one Mudokon to follow you, run to the next screen to attract the Scrab's attention, then run back and jump through the portal (without telling the Mudokon to wait or saving it). Each of the Scrabs in the Stockyard will (for some reason) be able to see/hear the Mudokon running about in the secret area and will be distracted by it, so they will stay in one place and you can walk past them without them threatening you in any way. It doesn't always work, though.
Very precise glitches, I'll say that much.
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Saxdude26
やった! (YATTA)
a.k.a. Awesome / Alright / I did it! (in Japanese)
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