Hello all, Some of you might remeber me from the past and I haven't been on here in a long time. But today I got out my old modded Xbox Original and started investigating into how to mod Munches Oddysee. :P
So far iv managed to extract most of the files such as .wav and .bik and also edited the config file (which stores all the ingame text). Some things like .rof files im yet to explore, but if I manage to find a way to extract the contents they hold such as .tga/.nif/.dds & other media files, Then I can provide help to those who need the audio and models for there fan creative content such as the Oddworld Fan Movie that "KING_The_Godfather" is working on.
Any Help in this project would be greatly appriciated. If you would like to help and you still have an original xbox then you can install the LINUX exploit using splinter cell to get the UnleashedX hack for the Xbox Original by going to this link: http://www.se7ensins.com/forums/xbox...r-1-1-1-a.html.
if you don't have an Xbox Original you can help by finding a way of extracting the contents for the .rof files. Heres a Link to download a .rof file from munches oddysee: http://www.filedropper.com/layoutnnif000000.
Hello all, Some of you might remeber me from the past and I haven't been on here in a long time. But today I got out my old modded Xbox Original and started investigating into how to mod Munches Oddysee. :P
So far iv managed to extract most of the files such as .wav and .bik and also edited the config file (which stores all the ingame text). Some things like .rof files im yet to explore, but if I manage to find a way to extract the contents they hold such as .tga/.nif/.dds & other media files, Then I can provide help to those who need the audio and models for there fan creative content such as the Oddworld Fan Movie that "KING_The_Godfather" is working on.
Any Help in this project would be greatly appriciated. If you would like to help and you still have an original xbox then you can install the LINUX exploit using splinter cell to get the UnleashedX hack for the Xbox Original by going to this link: http://www.se7ensins.com/forums/xbox...r-1-1-1-a.html.
if you don't have an Xbox Original you can help by finding a way of extracting the contents for the .rof files. Heres a Link to download a .rof file from munches oddysee: http://www.filedropper.com/layoutnnif000000.
Here's a video of what I made today using the UnleashedX Modded Xbox Original hack & a hex editor. :P
(You might want to go to the youtube page to view in high quality) :S
I appreciate your help. Nice video. "Put your spooce thingys here..."
I think it can be difficult to convert the models to a known extension if they're in a own game extension. But if you can rip them, I'll love to check them in Max
I think it can be difficult to convert the models to a known extension if they're in a own game extension. But if you can rip them, I'll love to check them in Max
Good job!
Yeah, and then we could enchance the characters models to actual generation of 3D software, and it would look good(I guess).
when i go to the files dropper page , i can see that doesn't give me any links and doesn't say anything about them being deleted , good luck on the project anyway
Question: Could you alter the graphics if you had the time? And if so, could you alter the level designs? Not asking you to do it but I'm asking if it's possible.
Hi, I loved the video, it was quite funny and I'm looking forward to see what more can be done (putting the AE Glukkon sounds in the MO Glukkon, perhaps?)
Unfortunately, the links provided are not broken, but redirect straight to the homepage of filedropper. Is there any other site you could upload these files onto?
I think it can be difficult to convert the models to a known extension if they're in a own game extension. But if you can rip them, I'll love to check them in Max
What could be interesting about these mods, is we could erase the annoying bits of MO. We could have the Boinking of the Fuzzles and the Gabbits replaced by the sounds of the Fuzzles and things jumping in Strangers Wrath.