Spore is making half-decently bright creatures, so I took the chance and u/l some!
SKILLYA
http://www.spore.com/sporepedia#qry=...t-500003289436
I found some eyes that were PERFECT for this one, I'm really happy I can finally see some aproximation of how it'd move and act. Looks vicious =)
MUDOKON (tot'n n fart'n)
http://www.spore.com/sporepedia#qry=...t-500003294572
![](http://ll-294.ea.com/spore/static/image/500/003/294/500003294572_lrg.png)
SPORE usually handles arms by just doing it from the shoulders, but looking at abe's conceptart I thought it was really key to give him shoulderblades for him to look right, so I made a 3 articulation arm and stuck them at his back, creating his makeshift shoulderblades.
I also discovered the "spitting" aditaments in spore with this one, so I added something that will remind you all of possessing inanimate 'objects' in AE
SLIG
http://www.spore.com/sporepedia#qry=...t-500003294594
![](http://ll-294.ea.com/spore/static/image/500/003/294/500003294594_lrg.png)
I really like how his face came out, and he kinda sounds like sligs when they were all panicky....KINDA
The Scrab and Shrykull are still in the works, they're technically as finished as the Slig or Skillya but they just dont look right.
Any of you doubting about the CreatureCreator...check my last posts...there's a few tips I've recopilated from lurking around the SPORE forums
![Tongue](images/smilies/d_tongue.gif)
...you can get 75% of the real stuff free if you do what I said! and it's amazingly forgiving to old PCs
MAX:
ARE YOU SURE? My PC aint top of the line either, in fact I dont have a video card...but SPORE CreatureCreator is still amazingly usable. You just might get completely blacked out critters...like I did..but that's probably all!
LETO:
I'm gonna make a small vid, maybe some gifs and post them... =) thanks for the praise...I practically was modeling over the conceptart at one point!...this took a lot of revisions. a lot. at a point I had a practically perfect paramite but it walked like a moron, now I made a few tweaks and it has that sort of jumpy run...almost perfect =)