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How do u know its his ear? Look if uve seen a glukkon before u should know that their ears are huge. There are no Glukkons with small ears close to their heads. That mark is one of the things that makes a Glukkon a Glukkon.
And one more point: Why would OWI bother with making such distinction on Tex's body? First of all, its barely visible that he has "small ears", second of all he is not a very important character in the game.
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I'm well aware that glukkons usually have very big ears. However, after reviewing MO's good ending, I found out that I was right about Tex's ears. Apparently, they are very stubby. Once again, you can hardly see them because of the lighting in the movie, but when he turns his head as he says "I can't beat
that! I can't beat that...", you can see that his ears are indeed present, and that they're very stubby. Unfortunately, my computer is a piece of crap, and I can't produce an image of this, but if you watch it, you might be able to catch it if you look closely.
Also, as I've said before, OWI would
not, and iI repeat
would not just ignore a detail like that. First of all, when they developed the character, the designer wouldn't have just said, "Hmmm...I think I won't give him ears. Yeah, that's a good idea,. I'm sure that nobody will catch it" and purposely left out Tex's ears. It doesn't matter whether he is an important character or not. It just doesn't work that way. They have to create a model of the character first, before they create the movies, let alone the game, and in doing so, they have to stick to the character's or creature's original design. This means that the ears would have to be present, and if not, someone would notice the error, and correct it.
There you go. End of sermon.