:
Fictional creatures and set in the past = fantasy. This is a law rather than a rule of thumb if the creatures are mythical beasts.
|
Disagreed. Fantasy = Magical Setting, Magical Creatures, and Medieval setting. Savage is, as I said, a post-apocalyptic war game.
:
That places it firmly in the fantasy RPG genre.
|
...Except for the fact that it's not an RPG. Nor is it a fantasy game.
:
...what looks to be a troll/ogre/orc, as well as various other beasts that a clearly based on mythical beasts.
|
It is called a Behemoth, and it is basically a bipedal Rhino/Elephant. Although it bears a similarity to trolls/ogres/whatever in physical form, the context in which it is used (in the game world) is much different. It is merely a large seige creature. And as for the other beasts, I see no real connection to other mythical beasts. The beasts are lizard people, but those are more commonly used in sci-fi than fantsy.
:
Also it involves two sides fighting each other, that's it's first similarity with WoW, which also involves two warring sides. Next similarity is, well, look at it - it looks like it was made by the same people, only with far better graphics. The whole style and attitude is identical.
|
I totally disagree with this paragraph.
First of all, what game doesn't have two fighting sides? Whether it be the Flood and the Humans, the Wolvarks and the Grubbs, or just Good and Evil, there are almost ALWAYS two conflicting sides. To say this game derived that from WoW is totally invalid.
Second of all, the graphical style is not cartoony at all. While I'm not saying it's the total opposite of WoW's art direction, it is certainly going for a more realistic feel than purple Elves and bright green Orcs.
:
And if you read about the features, they all sound pretty standard, and rather dull. This game doesn't let you do anything interesting or original, in fact it doesn't let you do anything that any other games haven't offered. I don't see why I should buy this game or find it appealing when it doesn't offer me anything other than a dull same-old grind through the same old shit that people THINK I want.
This is what it is these days, companies are churning out games that only fit into a certain niche. There's no wide horizon of games and styles, there's just a bunch of very similar games that all borrow from one another. It's really dull.
|
Can't argue with that. Your opinion is yours to have.