'Actually, it's because they are the most open-ended games ever made.'
Define "open-ended". 'cos to me open-endedness isn't a big city with a population of over [insert random number] of pixels. It's the ability to change things. In the GTA games i've played, you blow a car up, and nothing changes in the long term. Merely in the short term. Also, there's just one ending. No matter how bad you are at the game, you still get the same ending a skilled person would get.
Of course, i just have high standards that are forever going to be disappointed. But meh.
'When I play I think "that was fun because it was challenging", not "that was fun because I killed people".'
Yeh, i agree with the challengingness, that's what i enjoyed about the games i've played. I loathe the fact that once you failed a mission you had to redo it though, that really detracted from the fun for me.
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America: So soaked in Religion its seething with Sin.
"In Heaven all the interesting people are missing" - Friedrich Nietzsche
"America is the most grandiose experiment the world has seen, but, I am afraid, it is not going to be a success." - Sigmund Freud
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