Thanks. Some more bios, then I start
Undead
Souls of soldiers on the battlefield, resurected by necromancers of Orks, Chaos or a Cult. The creatures refuse to obey, and stick to small, farming planets. Each is in a ''tribe'', which is actually made up of dead, who died in the local area. They each have basic ranks. The zombie, a creature who is fast, unlike our zombies. The only things that stop them from being as strong and fasr as humans, is injuries. Then the ghoul, a mutated corpse. Then a champion, undead which were great warriors once. And the leader, an undead, whose name is feared by all, and gets his title from sheer strength, or magic.
Scar
Scar are a mix of creatures, they aren't a specific race. A child born from any race, who is covered in horrible scars, is a Scar. Most parents can't bare to kill it, so they leave it, or very foolish parents keep it. By the time it reaches teen age, it will murder it's parents, and leave for a Scar planet. There are less than 1000000 of these warriors in the universe, but they are highly difficult to kill. Even dead ones, get bionic enhancements, and come back. Their leader, for example, was killed by UCS assassins. Yet his skeletal corpse, lives due to the sheer genius of their bionics. All Scar are noticable by the helmets they were, and the clothing. They will always wear this, if it has been destroyed, look out for scars on the body.
''Viking'' Bots
These robotic fiends, raid farming planets also. Killing undead, and raiding poor villages is how they survive. Each has a leader, who is a cyborg. His parts, will determine his robot's parts. If he has orange, warrior droid parts, then so will his robots. They rely purely on salvage. But fortunately for civilians, an expected force, will help, for the salvage. The tech 'ead orks, can be called from a black-market in the villages, they will often charge some salvage from the village, but not much, as when they got on the planet, the viking bots will be ripped to shreds by them, and the salvage will help orks further. The orks will not attack the planet however, as they have no interest in small, farming planets. Big cities is what they like.
The Mutants
This race, is horrible in appearance, but strangely enough, nuetral. The mutants are UCS miners, who have travelled too far down in a radioactive planet, and became infected. The underground radiation is not enough to kill them, so their skin turns green or blue, and they have spores on their body, which contain the radiation, necesarry for mutation. They have pleaded to the UCS, that despite their appearance, they are not a threat. The UCS pities their attempts, and sends in Contamination squads to kill them. The mutants are hunted down constantly, and have no choice but to hide on crowded planets. They will hide on a city planet, and set up a hideout in a basement, or an attic. They also provide a good source of Money, as humans who seem homeless, or poor, will recieve an offer from them. The job is, that the human must bring them meat, and clothing. The person is given money for it, and at the end get some money to keep. But if they spend the mutant's money on anything else during the task, the mutants will hunt you down, and kill you. The UCS is hostile to them for this, for a simple misdeed such as a little money stolen, can release their feral rage, and they will murder.
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