Find a mud with an emotion (eg. depessed) that is working on a trapdoor. When they turn wahtever colour their emotion is, get the trapdoor to open. If you did it right, they should stay the colour they were when the trapdoor opened until you say sorry or whatever.
I first did it on that Zulag in the brewery with all the slogs and sloggies (Zulag 8 isn't it?) then again the slig barracks with the ghost traps.
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MOOLAH TICKER...SLSTRMBRW...UP! FEECO...UP! BNWRKZ...UP! RPTRFRMS...DOWN! DOWN! DOWN!
FEECO DEPOT...WHERE WILL WE SEND YOU TODAY?
KEEP YER EMPLOYEES IN THE DARK WITH THE NEW EYESTITCH 2000...THE ULTIMATE BLINDING MACHINE!
FEECO FOOD EXTRACTORS...EAT TWICE...FEELS NICE...ONE PRICE!
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