I don't think one should try and compare Bross' music to Meijers'. Both composers have succeeded in capturing the atmosphere of the respective game they've worked with. One must also take into account that Oddworld changed a little between the first two games and Stranger's Wrath. It was Oddworld, but it was also a different part of Oddworld. Would Meijers have been able to deliver the same kind of soundtrack as Bross did for Stranger's Wrath? I'd like to think so, but it would've sounded completely different, no doubt.
An interesting comparison would be AO and AE - I personally feel that although AE had more material music-wise, it had a very straightforward approach through the entire soundtrack, whereas AO had the benefit of differing landscapes and a soundtrack that followed these transitions really well. AE isn't necessarily bad, it's just less different from beginning to end. AO is shorter, but indeed offers more variation. Both soundtracks can be appreciated for what they are, which is still to say that Meijers accomplished her task as a composer.
My favorite music? Monsaic Lines is absolutely amazing and makes me want to be there, smell the air and just rest.
The Credits music for the first two games is hypnotical and excellent for chilling out.
Scrabania has already been mentioned. I think Bullet Magnet summed it up pretty good there. The Scrab possession music is even more a favorite, and it was fun mixing that track too.
AE offers several noteworthy songs - Slig Barracks, The Boiler, War Room etc. They are enjoyable, because I really like the heavy industrial beats but they offer minimal variation.
As far as Stranger's Wrath is concerned, Bross delivers perfection - plenty of Ennio Morricone references, mixed with heavy guitar riffs and drums. Genius, brilliant.
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