Well first of all, Citizen siege is a whole new side. Basicly it's the future of earth, but a screwed up version. I thought Lorne said he was gonna back movies about the first game but don't take my word; take that of the site. Ok, Sam, after you start you basicly just perform things I'd like to call Taks. Just quests but differently named ^^. Those give you stuff like Spooce or materials or unique stuff. You simply play around, fighting for your side.
My intention was for you to be able to actually see the effects of what you. Like whne you save a shipment that the traders gain that amount of stuff and if dont they actually lose it. Another important feature would be status. You basicly earn status by doing stuff important to your race, in the case of the Glukkkons that would be owning real estate, cash and sigarettes. On the matter of gameplay I'm thinkin of using some kind of armor, like armored suits for Glukkons and special vests for Sligs. If you dont get those, yes then its a one hit kill. This would ofcourse boost the use of evasion and stealth, exactly what I'd want. You might even be able to avoid violence, think using ranged weaponry or in the case of the Glukkons never showing up on the battle field. Like in AO dying doesn't have to be a problem, think ressurection totems for Mudokons, another Slig with same stats, name appearance et cetera being made for a killed Slig.
Another idea I got was Munch's Exoddus. Anyone ever heard of The Lost Vikings? If you have think of that game and you have Munch's Exoddus. Basicly you take Munch and Abe, AE gameplay and AO's story and surroundings. Munch and Abe work together as a team, solving puzzels together and freeing both Fuzzels and Mudokons. You can switch between both Abe and Munch, although theo hter character stands still. He will follow orders like follow me, wait, et cetera Each has there abillities and weaknesses. Here's a of there capabillities:
Abe:
Everything we've seen in previous games. One funny feature I had in mind was that Abe has orange rings which allow him to make enemies laugh so much they die after a while.
Munch:
Can zap enemies, similair effects to Abe's slap except long ranged over an entire screen. This knocks an enemy back.
Can swim, hold his breath unlimited periods of time, and operate underwater equipment.
Can operate and survive some Vykker technology, but not all.
Can free and command Fuzzels, mostly leading to a big bloody mess.
Can hoist on any ledge visible in the screen, but cannot reach any higher then that.
He's slower then Abe, making him an easy target.
Can carry stuff and trade it with Abe but not use it in most cases.
Is immune to Soulstorm brew but cannot use the explosive farts.
Weighs more then Abe.
Can leap out of water with superior speed and height, making him both deadly and able to reach higher ledges and rings.
Pardon for the long reply ^^.
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With a coke in hand Linkin Park in my ears and meaningless crap pouring from my mouth I sit, eternally pondering but never acting. YAAAAAAAY!!!
Last edited by Sticker; 02-03-2008 at 07:49 AM..
: Wasn't quite done yet ^^
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