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  #1  
02-23-2005, 09:41 PM
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What i think the next oddworld should be like

I love stranger's wrath. tons better than munch. no one get offended, i appreciate munch for what it was. but like everyone else, cannot escape being affected by the hype. but i digress...

i would love to see oddworld take the next quintology game back to 2d. i know this is a joke but what i really want is the same feel and vibe of abe's oddysee.

when it started, you just get this chilling feel. this understanding of organic structure, that ur surrounded by life. The intro screen was just the best with the organic sounds and life forms making calls. What im trying to say is that the orginal abe game left the best impression of life...and death. The fact that it portrayed life in its strengths and weakness was stunning. yes, one bullet will most likely kill you. This just added to the atmosphere. It made it so suspensful and even scary, because you feel for the character and begin to relate to him. almost as if he dies, you die. This was just superbly done.

Oddworld needs to bring back game speak. It was just so revolutionary. The level of the gamespeak in abes exoddus was stunning. (what happend in MO! NO Hierarchy, what gives? i digress...). i would love to see this done in the same fashion in the next quint game.

While Stranger is much closer than MO to bringing back the original oddworld ambience, i have sadly noticed that oddworld is taking more of a cartoony approach with dark undertones rather than dark satire of the original two with comedic undertones. Please guys, make us feel the life and death of the orginal oddworld games again!
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  #2  
02-23-2005, 09:48 PM
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Now this is an interesting encounter. I would so love the Oddworld series to return to its' 2D roots, but it is unfortunately highly unlikely. I also agree that AO had the most emotion. AE and MO tried to add humor into the mix, while done quite well, you realte to the characters less and laugh at them.

Actually, I agree with everything you just said! And welcome to the forums, quidproquo, sort of. Well, welcome back.
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  #3  
02-23-2005, 11:21 PM
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the cartoony part is a part of oddworld... you can see it, they done it in 3 games out of 4. Anyway if OWI releases a 2D game today, then they will be running to their death, no one (except us, die hard fans) will buy it. On the other side Lorne Lanning always said his company was meant to be a 3D graphics company, so I don't realy think we will see the 2D rise back, at least not in a near future.

Maybe if they have to much money one day they can develop one at the same time then a big seller 3D game.

but they don't have to much money right now

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  #4  
02-24-2005, 10:24 AM
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I think a 3D oddworld gives more experience ,life and realism to the game. With 3D they could alot more, than a 2D game can handle. I think one day OWI will produce a game which will have envroments, that has the same mass, feel as the 2D backgrounds in AO & AE.

I think gamespeak will expand in the future oddworld, like comuncating differently, and adding more. And that an oddworld game will have more AI and realism too it.

I would want an oddworld game which will be less cartoony than the others too. More darker and tense.
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  #5  
02-24-2005, 11:03 AM
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Just because they havnt as yet iterated the feel of AO into 3d, it doesn't mean it's impossible.
I'm really starting the appeciate the cartoonyness that Oddworld has adopted. The bad ending for MO, for example, was brilliant. It's not constant either. In the opening of Stranger, the only real cartoony bits are capturing the ammo and then capturing the bounty.

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  #6  
02-24-2005, 11:26 AM
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I don't mind the humour, I mean I love the funny they put in, but I want them to keep it dark as well.
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  #7  
02-24-2005, 12:19 PM
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well guys, i totally agree with quidproquo(you explained well dude), but its not just the fun and tense that has changed in the games so far.

you'll find that AO was totally hard to beat,

when you played AE afterwards you think: wow so i've already saved this much muds of the total, without breaking a sweat. uh oh now comes a hard part. and now comes the part where il free 10 muds at a time by pulling 1 lever.

then if ya play MO afterwards its just plain easy if you'll ask me (no offence to anyone and anything around here), the only thing wich made it long were the extended amount of quests you had to accomplisch first. (sorry im dutch so dont bother my spelling stuff )

i cant say anything 'bout stranger yet 'cause i live in holland and im unable to buy yet.
so my actual point is: the games (i've played so far) are weakening.

but still the games have all one thing in common: when you reach a certain point, you're adrinaline spit reaches very high peaks.
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  #8  
02-24-2005, 12:45 PM
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MO wasn't good (for most people) for a reason. Not becuase OWI are getting worse at makeing games, becuase the techonolgy for MO wasn't good enought to show what MO was realy about and what ideas it was supposed to have. And Since the Xbox luanched with MO, they couldn't do what was originally planned for MO, so it wasn't what it realy should of been in the first place. If MO would of been what it's originaly ment to be, it would probaly be my favourte game, with all the exciting ideas they had. But it turned out to be a dissapointment, even for Lorne and the rest of the crew.

As for SW, it's one of the best games they made. There are reasons why I personaly think SW isn't the best oddworld game I've seen. This may be becuase it's not part of the Qunitology,or not a game that has they've taken too seruosly, or just oddworld Inhabitants had a lot freedom to do what they liked in this game, and they wanted see what they could do with it. What ever the reason, it's still a great game, but it dosn't look oddworldly great.
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  #9  
02-24-2005, 03:07 PM
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holding back quintology

when lorne said he was holding bakc the quintology i think its certainly for the reason that oddish pointed out. They cant do the same lushness that the orignal 2d games had in real time 3d yet. but when they can , i am confident that they will bring back oddworld to its darker and and more dramatic roots.
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  #10  
02-24-2005, 07:34 PM
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I fell in love with the original games because of the realism- and there was just enough goofiness in the Mudokons to lighten things a little without seeming too cartoony. Oddworld now managed to make a shooter that I love. I love the way Stranger moves..
However..
Why do I get the sense that the humpbacked outlaws are somehow familiar- as if I'd seen them before in some Hanna-Barbera cartoon? Right down to that striped tophat...a bit like spotting Bugs Bunny or Taz in a Star Wars movie.
If anything, SW is much more lush than AO or AE- or MO for that matter. (Don't ya just love the way all that vegetation even grows underground)
SW has more of the sheer immensity of the original games..love that too.
The fuzzles look better- maybe they'll tune up the Clakkers, Grubbs, Outlaws and Wolvarks a bit for the next game. The cartoonyness mas most pronounced with them.
We finally saw a night level albeit in the rain-I would not mind having some night levels like the stockyards- with the Oddworld moons looming above..Watcha think?
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  #11  
02-24-2005, 10:12 PM
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whoa, i must be blind or something...i believe there WAS gamespeak in SW, there were lush backgrounds AND i did hear little critters making noises in the back...but the games (AO, AE, and SW) could beat MO in a heartbeat...i agree with that.

Okay enough of me whatevering, I hope the next game is like another Stranger game
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  #12  
02-26-2005, 10:29 PM
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So how I wish that OW returns to the ol' 2d-ness... Does anyone except me and quidproquo wish this?
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  #13  
02-27-2005, 02:14 AM
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I don't, OWI want to make 3D games, and just because their first forray into 3D was less than spectacular doesn't mean that they can't bring back the old AO feel. AO was only 2D because 3D was very limited at the time and they couldn't have pulled off the atmosphere at all. Anyway, I think they learned a hard lesson with Munch and I doubt they'll be making another quintology game untill they feel they can create an atmosphere like AO in 3D.

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  #14  
02-28-2005, 01:20 PM
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Oddworld 5 discussion thread

We really don't have much of anything what OWI plans on doing next other than that CS game. But I want to devote this thread to Oddworld 5 theories. What do you think the next title will be? A New Stranger or ME?

Quite frankly I beginning to miss the weakling heroes of Oddworld. I love Stranger but I hope we will resume the quintology.
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  #15  
02-28-2005, 01:33 PM
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well, in terms of the quintology, Hand of Odd.


i think Hand of Odd will probably be the next one, if not then Munch's Exoddus[outisde of the quintology].



maybe Squeek's Oddysee, who knows?
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  #16  
02-28-2005, 01:36 PM
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What I think is that they will do an other Stranger game.
They have the engine for the xbox. They will just make in a fast time a new stranger, same or very little better graphics, just a different story, new ammo (I am sure that they have many ammo's that are not used, but that exict in the minds of the developers while developing stranger). They will only continue with the quintology on xbox2 and ps3, till then they will work on stranger 2 for xbox. OR they leave it alone, and only concentrate on the new non oddworld game (forgot the name).
If they do that, then they go to the next generation consoles, and develop everything new. But I think they will start with Stranger 2 then, because:
First it is very famous. Everybody knows stranger, and wants a second game.
Second they can get a grip on the next generation consoles, so at the time they are ready for the quintology again, they know very good how to program on the new consoles.
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  #17  
02-28-2005, 04:49 PM
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This discussion has been done before: http://www.oddworldforums.net/showthread.php?t=11545

and more info on CS: http://www.oddworldforums.net/showthread.php?t=11391

In any case this is a superflous discussion as we know nothing at all about what will be next beyond vague hints about CS (unlikely) or Stranger 2 (probably but still not definately).
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  #18  
02-28-2005, 08:48 PM
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but if they make a game now i think they are making it for Xbox 2.
Xbox 2 is said to be released maximal chrismas 2005.

i hope they make Hand of Odd that would be so cool...
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  #19  
03-01-2005, 07:27 AM
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D'ya think we'll ever get to play Abe again?
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  #20  
03-01-2005, 07:39 AM
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Definately!
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  #21  
03-01-2005, 08:16 AM
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Abe will be playable nearly for sure in the next quintology game ...

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  #22  
03-02-2005, 01:36 AM
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YAY! ^^
I think the Stranger is a very cool character, but to me, the original appeal of oddworld was that the heroes were kind of defenseless.
*EDIT* Now, what would be cool, imho, is if all the heroes (quintology or otherwise) somehow came together in a game (a few years from now)...
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  #23  
03-02-2005, 04:43 AM
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YAY! ^^
I think the Stranger is a very cool character, but to me, the original appeal of oddworld was that the heroes were kind of defenseless.
*EDIT* Now, what would be cool, imho, is if all the heroes (quintology or otherwise) somehow came together in a game (a few years from now)...
No, I hate this idea
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  #24  
03-02-2005, 05:03 AM
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um, okay... Why?
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03-02-2005, 06:07 AM
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Because (in my opinion) this idea is idiotic and worst. I can't imagine the idea, with Abe and Stranger fight together...
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  #26  
03-02-2005, 07:03 AM
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I think that Abe (no offense) would lose for that matter. Because in the opening movie, did you see Stranger run!? dang! he's faster then a cheetah! (maybe) But abe, he'd just get hurt trieing to beat Stranger.If abe was Blizterz booter, he'd die whe that branch/bone fell on him.
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  #27  
03-02-2005, 09:59 AM
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As Nate_dog_woof points out, this topic has already been done.

*merges threads*

I don't think Hand of Odd is a likelihood. It was originally meant to build upon the A.L.I.V.E. 2 engine, and Lorne has already said he wants to push the Stranger engine for all it's worth, which means Stranger 2 is best bet, with Hand of Odd probably the worst.
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  #28  
03-02-2005, 03:59 PM
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:
but if they make a game now i think they are making it for Xbox 2.
Xbox 2 is said to be released maximal chrismas 2005.
AAAAAARGH!!!QEFiawosdfry 2qev h NO!

This frustrates me so much because we've been over this one hundred thousand million times. Here we go, in point form for people of extremely low IQ:

1) They have a good, stable engine. They won't want to throw that away straight away.
2) Lorne has blamed many of the Munch problems on trying to build a game for an unreleased console. He said that they'll never work again for a console that does yet not have a finished, concrete design -> ie when it has been released.

1+2=no Xbox 2 yet.

Now shut up and never bring this up again.
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  #29  
03-03-2005, 11:23 AM
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I'd like to say I shares NDW's oppinions on that.

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  #30  
03-05-2005, 05:15 AM
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Ya know I kind of like the whole idea of Abe and Munch meeting up with Stranger. Think about it, Stranger hunts bounties by useing nature as his primary weapon of choice. Abe and Munch are naturalist and use the environment to perfect their needs. Abe would be almost in the same exact role as the Grubs where he is gathering his people to help Stranger and Munch well I think it would be helerious if Stranger used Munch at times as a quote on quote live ammo option. In other words I can see Stranger picking up poor little Munch and loading him up in his cross bow ready to be shot at sligs or other baddys.

Stranger would thus shoot Munch out of his cross bow flinging him to some kind of mechanical device where Munch will do his thing with his Head Port.

Its Munch and its put to Oddfection!

Just think about it. Munch being a live ammo option would be the most interesting live ammo there is because you can actually play as Munch which in this case would be live ammo. I can easily see Munch being shot out. The neat thing about this is the fact when you shoot Munch at somebody you can actually view in third person on what Munch is doing. And think about it each time you shoot Munch he does a different thing to bring down enamies or as you are loaded into the crossbow your actually playing as Munch so you can expierence what its like being shot out of a cross bow.

And it also can easily be something for comic relief as well. For instance I can see a movie where Stranger grabs Munch shoots him and he goes flying all the way towards the screen, he lands and then belches. I am just brain storming ideas. I know it would probabally suck but its only a concept.
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