Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #2701  
10-05-2012, 05:44 PM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 41
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

:
In that case then, do people really need to have the same subtitle attached to realise that “Oddworld: Abe’s Oddysee: Shiny New Subtitle” and “Oddworld: Abe’s Exoddus: Shiny New Subtitle” are both remakes of classic games and are part of the same set?
Yes. Yes, we do.

:
They all already have a shared subtitle.

"Oddworld:"

The originals aren't going anywhere. It can be assumed that people who enjoy the remakes will enjoy the orginals too and vice versa, so I don't see why we need to make a seperate run of titles. We'll end up with a serious case of Colon Cancer.
By that logic, O:AO:NnT didn't need the subtitle at all.
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

Reply With Quote
  #2702  
10-06-2012, 05:04 AM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 31
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

No. New 'n' Tasty is its title. And its title is descriptive enough that it doesn't need an extra subtitle.

What you're suggesting (deliberately or not) is something along the lines of "Oddworld: Remade: Abe's Oddysee: New 'n' Tasty".


Last edited by MeechMunchie; 10-06-2012 at 05:06 AM..
Reply With Quote
  #2703  
10-06-2012, 05:25 AM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 41
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

I have no idea where you're getting that from. We're not even talking about AO's title. I was simply saying that the AE remake should be titled "Oddworld: Abe's Exoddus: New 'n' Tasty', similar to AO's "Oddworld: Abe's Oddysee: New 'n' Tasty".
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

Reply With Quote
  #2704  
10-07-2012, 12:11 AM
marlz's Avatar
marlz
Boombat
 
: Jun 2008
: australia
: 218
Rep Power: 17
marlz  (14)

Hmm... well, I guess we could think of it this way:
If the two games, given the situation that they were both remade, had lock-on material and could be played as a single game, provided you owned them both, then I'd be moreso in support of the use of New 'n' Tasty as the subtitle for both.
Reason being, if part one and part two can be played both individually and in combination, using the same HD subtitle for both halves of the first Quintology entry makes sense.
__________________
Saxdude26
やった! (YATTA)
a.k.a. Awesome / Alright / I did it! (in Japanese)


Last edited by marlz; 10-08-2012 at 02:08 PM..
Reply With Quote
  #2705  
10-09-2012, 03:57 AM
Hulaabeo's Avatar
Hulaabeo
Grubb Fisherman
 
: Jul 2007
: Ontario, Canada.
: 997
Blog Entries: 1
Rep Power: 18
Hulaabeo  (225)Hulaabeo  (225)Hulaabeo  (225)

How about Oddworld: Abe's New N' Tasty Oddysee? =D

It even rhymes! You can't ask much more than that!
__________________
Munch's Oddysee wasn't a bad game.

Reply With Quote
  #2706  
10-09-2012, 07:33 AM
pupbenny's Avatar
pupbenny
Spark Stunk
 
: Jan 2012
: UK
: 371
Rep Power: 13
pupbenny  (169)pupbenny  (169)

:
How about Oddworld: Abe's New N' Tasty Oddysee? =D

It even rhymes! You can't ask much more than that!
It.... rhymes?
__________________
http://i293.photobucket.com/albums/mm52/puparchie/NewAbeOddyseeNewNTastyOddworldForumsPNGSignature2.png

Reply With Quote
  #2707  
10-09-2012, 07:38 AM
Scrabaniac's Avatar
Scrabaniac
Clakker Relic Miner
 
: Aug 2009
: Somewhere in the UK
: 838
Blog Entries: 18
Rep Power: 16
Scrabaniac  (376)Scrabaniac  (376)Scrabaniac  (376)Scrabaniac  (376)

Thats what i was wondering..
__________________
[Type your signature here]

Reply With Quote
  #2708  
10-09-2012, 07:45 AM
OANST's Avatar
OANST
Necrum Burial Grounds Moderator
Our worst member ever
 
: Jun 2003
: Them dark fucking woods
: 12,320
Blog Entries: 134
Rep Power: 40
OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)

Same thought. Right here.
__________________


My bowels hurt.

Reply With Quote
  #2709  
10-09-2012, 08:35 AM
STM's Avatar
STM
Anarcho-Apiarist
 
: Jun 2008
: Your mother
: 9,859
Blog Entries: 161
Rep Power: 27
STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)STM  (6435)

Stop stealing my fucking thoughts, guys. Geez.
__________________
:
Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

Reply With Quote
  #2710  
10-09-2012, 09:54 AM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 25
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

The thoughts about fucking?
Reply With Quote
  #2711  
10-09-2012, 10:21 AM
Scrabaniac's Avatar
Scrabaniac
Clakker Relic Miner
 
: Aug 2009
: Somewhere in the UK
: 838
Blog Entries: 18
Rep Power: 16
Scrabaniac  (376)Scrabaniac  (376)Scrabaniac  (376)Scrabaniac  (376)

[Insert Giggity Here]
__________________
[Type your signature here]

Reply With Quote
  #2712  
10-09-2012, 11:37 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 24
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

Rhyming isn't your strong point is it Hulaa.
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #2713  
10-09-2012, 11:55 AM
Hulaabeo's Avatar
Hulaabeo
Grubb Fisherman
 
: Jul 2007
: Ontario, Canada.
: 997
Blog Entries: 1
Rep Power: 18
Hulaabeo  (225)Hulaabeo  (225)Hulaabeo  (225)

:
Rhyming isn't your strong point is it Hulaa.
...No... No it isn't...
__________________
Munch's Oddysee wasn't a bad game.

Reply With Quote
  #2714  
10-09-2012, 11:27 PM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 41
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

He meant 'Tasty' and 'Oddysee'. Whilst it is certainly a tenuous rhyme, you guys are dumbarses if you couldn't work that out.
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

Reply With Quote
  #2715  
10-10-2012, 02:44 AM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 39
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

Alternatively they're pricks for pretending they couldn't.
__________________

Reply With Quote
  #2716  
10-10-2012, 03:52 AM
Hulaabeo's Avatar
Hulaabeo
Grubb Fisherman
 
: Jul 2007
: Ontario, Canada.
: 997
Blog Entries: 1
Rep Power: 18
Hulaabeo  (225)Hulaabeo  (225)Hulaabeo  (225)

:
He meant 'Tasty' and 'Oddysee'. Whilst it is certainly a tenuous rhyme, you guys are dumbarses if you couldn't work that out.
Thanks for catching onto that, I thought those two rhymed. P:
__________________
Munch's Oddysee wasn't a bad game.

Reply With Quote
  #2717  
10-10-2012, 06:33 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 24
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

To be honest rhyming isn't my strong point.

__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #2718  
10-10-2012, 07:26 AM
OANST's Avatar
OANST
Necrum Burial Grounds Moderator
Our worst member ever
 
: Jun 2003
: Them dark fucking woods
: 12,320
Blog Entries: 134
Rep Power: 40
OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)

Having two words in a phrase that rhyme does not make the phrase rhyme.
__________________


My bowels hurt.

Reply With Quote
  #2719  
10-10-2012, 11:59 AM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 31
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

:
Having two words in a phrase that rhyme
Does not make the phrase rhyme
Hey, that rhymes!

Reply With Quote
  #2720  
10-10-2012, 12:23 PM
Bullet Magnet's Avatar
Bullet Magnet
Bayesian Empirimancer
 
: Apr 2006
: Greatish Britain
: 7,724
Blog Entries: 130
Rep Power: 29
Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)Bullet Magnet  (8784)

Rhyming rhyme with rhyme? Brilliance.
__________________
| (• ◡•)|  (❍ᴥ❍ʋ)

Reply With Quote
  #2721  
10-10-2012, 03:09 PM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 25
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

I've never thought OANST is such Shakespeare
Reply With Quote
  #2722  
10-10-2012, 03:11 PM
OANST's Avatar
OANST
Necrum Burial Grounds Moderator
Our worst member ever
 
: Jun 2003
: Them dark fucking woods
: 12,320
Blog Entries: 134
Rep Power: 40
OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)

Now you know, you shuttered juttery of darkest starking midwinter night.
__________________


My bowels hurt.

Reply With Quote
  #2723  
10-10-2012, 03:51 PM
enchilado's Avatar
enchilado
I don't even know!
 
: Nov 2009
: Brisbane, Australia
: 2,749
Blog Entries: 40
Rep Power: 19
enchilado  (3478)enchilado  (3478)enchilado  (3478)enchilado  (3478)enchilado  (3478)enchilado  (3478)enchilado  (3478)enchilado  (3478)enchilado  (3478)enchilado  (3478)enchilado  (3478)

:
Now you know, you shuttered jutter
y of darkest starking midwinter
night.
It rhymes!
Reply With Quote
  #2724  
10-10-2012, 09:06 PM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 25
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

You're so good at this
Reply With Quote
  #2725  
10-11-2012, 03:42 AM
Nate's Avatar
Nate
Oddworld Administrator
Rainbow of Flavour
 
: Apr 2002
: Seattle (woo!)
: 16,311
Blog Entries: 176
Rep Power: 41
Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)Nate  (13497)

That's enough.
__________________
:
Spending as long as I do here, it's easy to forget that Oddworld has actual fans.

Reply With Quote
  #2726  
10-11-2012, 11:27 PM
Clannfear's Avatar
Clannfear
Stingbee
 
: Jul 2009
: Oddworld
: 93
Rep Power: 16
Clannfear  (56)

Okay, let's back to topic busta rhymers - it would be nice "touch" to add some short ride on elum in monsaic lines (I mean, it's about a little enhancement of the area). For example - Abe's going through well to the deeper places of ML, which looks like this
and summon the elum for ride. Then, Abe's going again to well (after 1 or 2 minute-action-ride) and get back to brighter "level" of monsaic lines. This little idea could also be a good practice-mode to ride elum.

Last edited by Clannfear; 10-11-2012 at 11:33 PM..
Reply With Quote
  #2727  
10-11-2012, 11:32 PM
Phylum's Avatar
Phylum
No Artificial Colours
 
: Sep 2008
: Rock bottom
: 4,911
Blog Entries: 94
Rep Power: 23
Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)Phylum  (5748)

Are you sure that's ML? I always thought it was concept art for Paramonia.
Reply With Quote
  #2728  
10-11-2012, 11:37 PM
Slog Bait's Avatar
Slog Bait
Outlaw Sniper
 
: Dec 2008
: Middle of a desert
: 1,669
Blog Entries: 33
Rep Power: 18
Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)Slog Bait  (2520)

It seems to have elements of both lands. It might be on the way to Paramonia.

Reply With Quote
  #2729  
10-12-2012, 10:31 AM
Scrabaniac's Avatar
Scrabaniac
Clakker Relic Miner
 
: Aug 2009
: Somewhere in the UK
: 838
Blog Entries: 18
Rep Power: 16
Scrabaniac  (376)Scrabaniac  (376)Scrabaniac  (376)Scrabaniac  (376)

I think the journey should be longer between Monsaic & Paramonia/Scrabania, just a well from one place to another seems quite cheap, i guess budget back then may have made the game shorter
__________________
[Type your signature here]

Reply With Quote
  #2730  
10-13-2012, 02:01 AM
V_O_T's Avatar
V_O_T
Super Stingbee
 
: Sep 2012
: Australia
: 471
Rep Power: 13
V_O_T  (451)V_O_T  (451)V_O_T  (451)V_O_T  (451)V_O_T  (451)

Speaking of ideas and Elum, I'm sure one or more of us actually felt some sort of emotion when leaving him behind. Or at least we all tried to get him past that last row of mines in Paramonia.

Anyways, the idea i'm trying to get across is what if we subtly make it that bit more sad. Not saying sadness is a good thing, but for a good dramatic effect that shows player depth/relationships, we have Abe greet Elum by patting him or playing with his face like a wrinkly puppy when they first meet.

Something to show that Elum is a friendly creature, regardless of his size, face talons and tiny vestigial Trex arms lol.

Going on from this idea, make Abes departure a sad one. For instance, when Abe gets to the point where he must part ways, he pats Elum on the head one last time and says goodbye. (separate animation from the 1st pat)



I could go further and say that when you first meet Elum, the sligs in those places have him chained up and he is just sitting down like a lazy, miserable dog and the bell opens/unlocks the chains, instead of him just appearing at the sound of the bell. But I don't want to stow away from the originality of the game and its process. Unless this is passable that is.

Let us know what you guys think
Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools








 
 
- Oddworld Forums - -