I loved every second of single player, and am loving every second of the Co-op. I'm different.
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All in all I think Portal 2 is how Portal 1 was originally envisioned if they would have had the time and budget to work out a story and better environments. In Portal Aperture Science is just a company with no identity. Glados is just a murdering computer. Panels were movable but not in the way they are shown in Portal 2 where every possible shape is available.
I don't think Valve ever expected Portal to become such a huge succes and expected it to remain an indy game. Their insane marketing for Portal 2 shows they want people to see it as a full game, not a random mod or indy game.
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No one ever saw it as a random mod or an indy game. Just a short game. Where do you get all of this stuff from? Oh yeah. Your ass.
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To be honest I don't think there's much to spoil. The active 'plot' isn't insanely thick and the plot twist can be seen coming from a mile away. There's many times more backstory in Portal 2 than actual present day story. Which is good because I tend to like backstory more anyway. I just loved running around in those old worn and plant infested test chambers, even seeing some of the old chambers from Portal 1 now completely destroyed.
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Yes there is. If anyone'd spoiled any of the dialog or plot I'd have slapped them.
I used to think you were acting stupid as some kind of joke or to wind me up, but jesus. You really are the stupidest person on these forums.