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  #121  
06-20-2009, 12:40 PM
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I don't think he is yet. Also Josh thanks for mentioning me.
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  #122  
06-21-2009, 02:40 AM
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no i havent finished my game and i am far from it its just something me and Joshkrz made out of complete boredom
the story so far is--
the weirdos visit abe again while he was enjoying his vacation in necrum and once again he needs to shut down a factory(name undecided) but he finds out that the glukkons are taking notice of his actions and have employed lots of sligs.
so he goes to SligZonez a slig birthing and training complex to shut it down and get rid of the sligs to make it easier for abe to infiltrate and make it go bang
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  #123  
06-21-2009, 08:36 PM
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necrum is the very last place that I'd take a vacation in it's infested with scrabs and paramites
it's an okay story, but you might want to make it so that it's a little bit different then the regular story of weirdos visiting abe and telling him to blow up a factory. I like the sligzones part though
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  #124  
06-22-2009, 05:29 AM
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It dosen't have any scrabs or paramites, your thinking of the temples in Necrum
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  #125  
06-22-2009, 07:51 AM
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is paramonia and srabomonia in necrum? (I never played the first game)
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  #126  
06-22-2009, 08:04 AM
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i cant think of anything else to introduce the story but after reading ask alf questions alf says that abe goes on vacation to necrum after munches oddysee
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  #127  
06-22-2009, 09:29 AM
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well, the weirdo part is actually okay how it is, but you could add in a new product that the glukkons are making, besides brew.
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  #128  
06-22-2009, 10:40 AM
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who said anything about brew abes just in necrum
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  #129  
06-29-2009, 01:26 PM
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Abe should be in a small hamlet in Necrum right on the fringes of Mudos, he is unkown to any of the village inhabitants, one day a group of sligs come and start beating up on the muds, abe get angry and posesses them one by one making each of them comit suicide, the survivors get worried or banish abe becoz they are scared, then, as he is leaving a mud runs up to him and asks him to help him, the biggest lumberjack corp in the netire universe is coming to the hamlet, Abe embarks on his biggest trip yet, we could even see the song factory!!!
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #130  
06-29-2009, 04:51 PM
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Paramonia and Scrabania are not in Necrum, there completly seperate places.
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  #131  
06-29-2009, 11:42 PM
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just wondering should abe be able to swim or just drown like in MO
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  #132  
06-30-2009, 06:22 AM
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Paramonia and Scrabania are not in Necrum, there completly seperate places.
They're completely different games!

:
just wondering should abe be able to swim or just drown like in MO
Abe never learned to swim. He was a worker in a meat factory all his life and became a hero all in one day. No time for swimming.
So lorefully, Abe should drown. But really it's up to you to decide which would provide better game-play. Whenever lore stands in your way, claim artistic license.
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  #133  
06-30-2009, 02:00 PM
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claim fuck everything, i mean really do, its up to u like artistic license like he sed, its ure game no one can take that away for u till u relase it
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #134  
07-01-2009, 07:05 AM
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This may be off topic but Scrabtrapman please don't use any form of "text" or "net" language such as 'u' and 'ure' when posting in these forums. Correct English is appreciated here.
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  #135  
07-01-2009, 01:21 PM
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I think if you want him to swim then make him swim.
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  #136  
07-01-2009, 11:39 PM
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i was thinking of making a 3D version of my game but using 2D sprites heres a test
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  #137  
07-02-2009, 12:20 AM
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I'd stay with a 2d game, because I like 2d oddworld better than 3d, but that's just my opinion.
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  #138  
07-04-2009, 02:01 AM
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found a background for the mines it is apperently from mario bros 3 just wondering if it fits the style
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  #139  
07-04-2009, 04:51 AM
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Hmm it's, OK. What I would do is create rectangle and make a radial gradient, dark in the middle light on the sides, it will give the place a sort of 3D kinda look.
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  #140  
07-14-2009, 10:31 AM
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i have no idea where i am
UPDATES
sorry for takin ages
improved tileset means more accurate levels faster production and larger variety
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  #141  
07-16-2009, 09:40 AM
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JDude, you should make your own thread for your game and it's updates don't use tabbi's, it's his
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #142  
07-16-2009, 09:55 AM
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I seriously want Tabbi as my username, I really really do xD.

By the way this isn't my thread, it's BTG's.
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  #143  
07-17-2009, 05:21 PM
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I seriously want Tabbi as my username, I really really do xD.

By the way this isn't my thread, it's BTG's.
no it's J_dude320's thread
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  #144  
07-18-2009, 03:35 AM
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no it's J_dude320's thread
Oh yes it is! Sorry I always get confused between the two. His game seems to be coming along nicely.
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  #145  
07-18-2009, 05:55 AM
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ah ok
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  #146  
07-19-2009, 01:42 AM
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Question

more updates-- mudoochang caves completely finished with backgrounds
--------------- cutscenes in production
edit--posting some security camera sprites if anyone wants to use them just make sure to give me credit
in my game the rotate to abe position
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  #147  
07-28-2009, 06:37 AM
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Sorry for double post
I NEED A VOICE ACTOR TO PLAY ABE IN MY GAME
can you do a really good abe impression well just record some sound clips and you could be in my game.
i really need someone to voice abe in my cutscenes of my game.
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  #148  
08-05-2009, 03:51 AM
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ID love to do that so much but I DONT HAVE A MICROPHONE I CAN DO ABE ALMOST PERFECTLY ASWELL I H8 MYSELF FOR BEING SKINT!

PS, I love the idea of the 2d platformer that tabbi puts but, are you ever gonna finish it? You wouldnt break my heart and shut down as did OWI, would you? Not to Scrabtrapman!
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Oh yeah, fair point. Maybe he was just tortured until he lost consciousness.

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  #149  
08-25-2009, 02:28 AM
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sorry for the looooong time between updates but ive been working on other things.
--------abes prophecy link--------
resue portals are now placed in levels just get a mud to follow you and get him to walk into it.at the moment all portal are open until if finish my chanting sprites and coding.
and just 1 more annex till sligzonez is finished
enjoy
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  #150  
08-25-2009, 03:05 AM
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finish my chanting sprites and coding.
Do this before getting too far into level design. Trust me, don't learn the hard way.
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