Oddworld Forums > Zulag One > Oddworld Discussion


: What do we want in future games?
better gamespeak 7 20.59%
better AI 3 8.82%
better level "backgrounds" 2 5.88%
more statuses/ranks 1 2.94%
more creatures 4 11.76%
bring back old creatures 4 11.76%
no spooceshrubs 1 2.94%
longer game 3 8.82%
more "sadistic" feel 7 20.59%
bring back fart possesion 2 5.88%
: 34.

 
Thread Tools
 
  #61  
09-04-2002, 07:16 PM
Oddsville's Avatar
Oddsville
Oddworld Almanac
 
: Jun 2001
: Florida
: 1,830
Rep Power: 25
Oddsville  (236)Oddsville  (236)Oddsville  (236)

I too look forward to seeing multiplayer in the Oddworld Quintology, but in the Munch's Exoddus way. Kinda like age of empires where you choose a civilizeation and build thier empire then either make peace or destroy the other civilizations and from what I know so far on ME (if they still kept it in the game?) it sounds as if its gonna revolutionize this type of gyrne (is that the right word?) for games.
__________________
..I managed to take out the tiger with a can of mace; but the shop owner and his son, that's a different story all together...I had to beat them to death with their own shoes...

http://www.youtube.com/watch?v=8wRSHXhJzsY

Reply With Quote
  #62  
09-06-2002, 08:43 AM
General Drippik's Avatar
General Drippik
Outlaw Shooter
 
: Jul 2001
: Australia
: 1,339
Rep Power: 24
General Drippik  (11)

Methane gas possession would be nice. Fart.
__________________
- Drippik

Reply With Quote
  #63  
09-06-2002, 12:56 PM
scrabinator's Avatar
scrabinator
Sniper Wasp
 
: Jun 2002
: Western Australia
: 252
Rep Power: 23
scrabinator  (10)

I'd like all these things in ME. But the spooceshrubs never bothered me. One of the reasons I love Oddworld is because of the strange and unique creatures. So I defanately want more creatures and the old creatures. I like the creatures so much. I would also like Abes original voice back. His new voice is alright but I liked the old one a lot better. I would also like it to be a lot more challenging. I finished MO in a few days.

Reply With Quote
  #64  
09-06-2002, 03:44 PM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

I saw a site where they said MO was too dificult!
I can't believe. I just want it difficult... it is just too easy

Reply With Quote
  #65  
09-10-2002, 06:05 PM
dripik's Avatar
dripik
Maintain Integrity
 
: Aug 2002
: Budapest, Hungary
: 2,116
Rep Power: 24
dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)

Well, I haven't played MO yet, but I think it just looks difficult. I'm sure if someone spends some time to practice (even me ), it wouldn't be hard to play it.

Reply With Quote
  #66  
09-10-2002, 06:07 PM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

well, I'm not a big big fan of video games, and MO was a way too easy... If you die, it's because you wanted it, nothing more

Reply With Quote
  #67  
09-11-2002, 03:26 PM
Shady15's Avatar
Shady15
Zappfly
 
: Sep 2002
: 17
Rep Power: 0
Shady15  (10)

I voted for better ranks.

I was overjojed when i found out there would be different kinds of sligs in munch, i was so sick of just poppers and fliging sligs!
__________________
I AM THE GLUKKON COMMANDER ALL YOU PUDS AND CHUMPS KNEEL BEFORE ME!!!!!! MUHHAHAHAHHAHAHAHAAHAHAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Reply With Quote
  #68  
09-21-2002, 10:41 AM
meech-venerator's Avatar
meech-venerator
Stunk
 
: Sep 2002
: somewhere in the vast plains of Mudos, hidin from those f*kin Sligs
: 35
Rep Power: 0
meech-venerator  (10)

I guess u all know what I want... kind'uv obvious from my name: meeches, yep... and also time passing, days and nights, ye know... and a good nocturnal creature would be (yes, u guessed right) meeches!(sorry, I'm just obsessed)
that's about it, since I haven't played MO yet, which is too bad.
__________________
anarchy is the most paradoxal lifestyle: although having all liberties, it is when pp are the most oppressed - me
We're doomed! My carreer is ruined! All because of that bastard Abe! - Director Phleg
_"... and we can wear our jammies! Oh, I usually just wear a t-shirt and panties!" _"Me too! I mean, man panties... euhm... no, euh... underware! yeh!" - That 70's show

Reply With Quote
  #69  
09-21-2002, 11:03 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

meeches will probably be in Hand Of Odd, don't worry...

Reply With Quote
  #70  
09-21-2002, 12:45 PM
meech-venerator's Avatar
meech-venerator
Stunk
 
: Sep 2002
: somewhere in the vast plains of Mudos, hidin from those f*kin Sligs
: 35
Rep Power: 0
meech-venerator  (10)

oh I'm not worrying about that... what I'm worrying about is will I ever get to play with'em(no Xbox for me, in the near future, that is)
__________________
anarchy is the most paradoxal lifestyle: although having all liberties, it is when pp are the most oppressed - me
We're doomed! My carreer is ruined! All because of that bastard Abe! - Director Phleg
_"... and we can wear our jammies! Oh, I usually just wear a t-shirt and panties!" _"Me too! I mean, man panties... euhm... no, euh... underware! yeh!" - That 70's show

Reply With Quote
  #71  
09-22-2002, 03:06 PM
dripik's Avatar
dripik
Maintain Integrity
 
: Aug 2002
: Budapest, Hungary
: 2,116
Rep Power: 24
dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)dripik  (997)

well, even if they are extincted, they will be in Hand of Odd...
But not in ME or these games, I think...

Reply With Quote
  #72  
09-24-2002, 03:19 AM
BigBro's Avatar
BigBro
Howler Punk
 
: Sep 2002
: Some place
: 330
Rep Power: 23
BigBro  (10)

*Thinks for a while*.....What would I like in the next OW game? Probably more music. I dont have MO yet, but people have told me that there isnt as much music in it as the previous. I loved the music in the other games as it added to the overall feel of the game. If there is no music in a game, it makes it feel empty and cold.

I would also like more GameSpeak. Having a conversation with another creature sounds really kool and fun. I would also probably like to see some more creatures, like maybe some aquatic creatures (if they dont already have any [other than Munch]), it would be kool to interact with them with Munch while underwater.

The idea of time transitions sounds alright, in theory, but if they did include it, it probably wouldnt make the game any better. I would like to see some kind of transition though, but in a programmed manner, i.e. once you have finished a certain area, you go somewhere to rest, then wake up at night or something, then once you have done something at night like infiltrating a factory of some kind, you come out just to see the sun rise (which would probably look good on the Xbox). Basically what Im saying is, have time transitions, but make it so its still part of the story, not dependant on how long the player stays in a certain area.

I would also like to have more intelligent AI, i.e. smoking Sligs, conversing creatures etc. And creating shadows seems like fun to. When OWI first released information about MO, they had a bunch of Videos available for download, and I downloaded a couple of them. In one of them you see Abe running inside a factory. He climbs down a ladder and waits in some shadows, then a Slig climbs down another ladder, walks forward a little and lights up a smoke. Then Abe sneaks up behind him and throws him onto one of those Recycler things. The idea of sneaking around makes it worth while.

And from what Ive gathered, they should have better screen transitions. I liked it when we saw how Abe got to a certain part after finishing a level, like after the first part of Rupture Farms when he enters the stockyards. Or when he blows up Necrum Mines, get shot out of a hole and lands on an Elephant statue on his...........Mummy-Daddy button.

But these are just my opinions, they dont really count that much...
__________________
http://mc2.vicnet.net.au/users/demon/1042682992-1.gif
Updated Fusion Site or Fusions' Public Forum, take your pick...
Visit The Hole, we need the traffic...

Reply With Quote
  #73  
09-24-2002, 05:35 PM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 39
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

No, OWI are very interested in what their fans think. Did you ever wonder why in AE there were no Bats? It was because some fans really hated the parts of the game that had Bats.

I did you notice that Mudokon didn't have personalities as such in AO, but they did in AE? Well, for that we can thank one fan who got in contact with OWI and suggested giving the Mudokons more individuality. Then when AE came out, this gimp actually had the nerve to sue OWI. OWI may not take specific requests on board any more, but I know if we make our desires known, we will be listened to.

Besides, you have some good ideas.
Reply With Quote
  #74  
09-24-2002, 06:05 PM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

that's why the annoying parts like bats and sticky balls are not in AE... thank you so much OWI.

Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools








 
 
- Oddworld Forums - -