Playing Heroes of Might & Magic IV. It's an amazing game. I don't understand people who don't like it.
I gave it a go a couple of years ago. After playing LOADS of HOMM2 and 3, some of the changes in 4 just didn't feel right to me. That being said, I honestly couldn't tell now what these changes were (it was ages ago - I remember the building system was different, with branching options and whatnot).
I've played some HOMM5 recently. It's more similar to 2 and 3, but I kinda miss the little narrative windows that came up for even the most mundane actions, like picking up a pile of wood. It made the game feel like a proper story.
The major changes from previous Heroes games are:
-Switch in battle perspective, the battles are more diagonal instead of horizontal
-Instead of hex grid there is some strange sort of very small grid, which basically works similar to hexes
-You can move heroes in battle, they can attack and defend, die, be ressurected in cities for no charge.
-You can put some guards to protect your mines
-Monsters spawn everyday in a very slow rate, instead of spawning on Monday in high rates
-You can move monsters on world map without hero, but then they're mostly useless - the only real use seems to act as reinforcements for hero
Sometimes it feels like a step up in Heroes games, sometimes it feels like a step in other direction. It's still better than HoMMV which is a step back from HoMMIII in most ways
Sonic Lost World turned up on Steam out of the blue, and you know what? I’m enjoying it more than I thought I would. The negative reception from the original Wii-U release and the move away from Generations-style gameplay gave me the impression it was a train wreck of a game, but it’s actually a fun platformer. The level design is geared much more heavily towards platforming and Sonic’s speed and moves have been altered to the point where you can compare directly to Mario Galaxy (or so I’ve heard, as I’ve never played a Mario game for more than two minutes).
It’s not perfect by any means — there are a few too many gimmicks, some of the controls feel a little sticky for my liking, and the porting effort is barebones enough to upset PC gaming purists — but it’s polished, it’s bright and colorful, the soundtrack is nice and bouncy and the story is lighthearted with no guns or profanity or destroyed futures or murders. It’s not as crazy-fast-fun as Colors or Generations, but it’s a solid platforming game in its own right in my opinion.
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Ahhh good old OWF. Gotta love these ridiculous banters.
In other news, I've been playing a lot of GTA V because it's an easy game to get lost in and I hate my life so it's nice to get lost. I die a lot because I keep enjoying how pretty the game is. Seriously, this game is gorgeous beyond words, the textures are great, the lighting blows my mind, and the water. Ooooooh the water. The water may be the best I have ever seen in a real time render ever. I spend a lot of time looking at this game and just enjoying it visually. Also, Russian WWII tank:
My fave tank chassis for some reason is just in a junkyard in this game.
They're all really good. Hard to say which one is my favourite, but Dead Money, despite having some infuriating survival-horror themed gameplay mechanics, definitely brought a few tears to my eyes (and a LOT of money to my pockets). It's also creepy as fuck, but then there's Old World Blues' light-hearted sci-fi satire to pick you back up after.
I'd start with Honest Hearts, though, depending on your level, etc. It's the easiest by a fairly large margin, still was pretty tough for me at level 16 though. A good challenge, and Joshua Graham was such an interesting character.
I've been playing Dying Light with my brother lately. It's kind of fun but I can't stand all of the fetch quests in it. Really boring shit. I'm not sure if I'd be bothering with it if I wasn't playing with my brother, because multiplayer it what actually makes it fun. That, and running around at night when it's really dangerous.
Aside from that I've also been playing Undertale. I gave into the hype and finally bought it a couple of weeks ago. I'm going through it slowly right now, but so far, not bad. It's got some pretty funny moments and the boss fights are actually pretty damn fun and challenging, and I haven't even gotten to some of the 'harder' fights according to what I've heard. Soundtrack is amazing too, of course.
I finished Undertale like two days ago and I'm obsessed. I can't stop browsing /r/undertale and I have like 3 songs from that game stuck in my head. The music is amazing, the story is great, and it made me cry not once, but twice.
Seriously, if this game isn't GOTY material, I don't know what game is.
So I got the neutral ending last night, and I don't really get something: Is it possible to actually lose against Flowey in that last fight? Because I was constantly at the end of my health bar and still taking hits.
Yeah, it is. I mean, it didn't happen to me but apparently a lot of people died at that fight. But the fight doesn't reset if you die. Flowey crashes your game and when you start it up again he loads the last save.
I just binged all 5 episodes of Tales from the Borderlands. having never played a borderlands game I absolutely loved the fuck out of it. Its my GOTY. Its so, so good. Id say its the best thing TellTale has ever made.
I want to get the handsome jack collection just so I can experience more of the world.
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Patience is a virtue.
It has the stupid goddamn motherfucking missile flying fucker ballsack ending. I have literally never been able to beat Razorbeard because of that.
Also I've never though Rayman 2 was that great. It's good for sure, and the it's enjoyable to play, but I just don't think the gameplay is that interesting. Rayman 3 gets much less fanfare despite being an overall better game - the big thing it loses out on is pacing. I'm saying this as someone who was 3 when Rayman 2 came out though, and in context I can appreciate that it was pretty huge.
It's not even that it's aged badly though. It's such a well executed platformer that the gameplay is still solid as hell.
It has the stupid goddamn motherfucking missile flying fucker ballsack ending. I have literally never been able to beat Razorbeard because of that.
Also I've never though Rayman 2 was that great. It's good for sure, and the it's enjoyable to play, but I just don't think the gameplay is that interesting. Rayman 3 gets much less fanfare despite being an overall better game - the big thing it loses out on is pacing. I'm saying this as someone who was 3 when Rayman 2 came out though, and in context I can appreciate that it was pretty huge.
It's not even that it's aged badly though. It's such a well executed platformer that the gameplay is still solid as hell.