I'm having lot of fun with Massive Chalice (available on Steam, but free right now on Xbone with Xbox Live Gold). I particularly enjoy the stealth mechanics and the hybrid Brewtalist class, and the voice work and aesthetics are charming. I trawled through the available bloodlines for my starting heroes to give them the most amusing battle cries. "Not in the face!"
I appreciate that they didn't go with the standard fantasy classes. Instead of Fighter, Wizard, Rogue, there's Caberjack (wielding a caber, a one-man battering ram), the Alchemist (artillery, tossing exploding flasks and jars of bees using a bladed thrower that doubles as a melee weapon in a pinch), and the Hunter (who can enter stealth with a huge shoulder-mounted crossbow, like a cross between a bazooka and a ballista).
When you appoint a hero as the Regent of a keep, their kids will be raised in the same class. But if the Regent's partner is of a different class, the trainees will be a hybrid class, making nine classes in total. Such as the Trickshot, a Hunter/Alchemist mix who can tie his flasks to his arrows, or the Caberjack/Hunter Shadowjack, who can somehow creep around in stealth pulling off sneak attacks with an enormous log. I certainly never saw Stealthy Log-Wacker in any DnD book I ever read.
There also seems to be simulated genetics, which appears to be a simple Mendelian model. So pair off your heroes wisely. If your eugenics program isn't up to snuff, by the end game your heroes will be weak and feeble. There's no inbreeding feature in the game, but because it of the simulated genetics it will happen for the same reason it does in real life. My bloodlines were plagued with low-XP gains because of it until I instigated some serious adoption and recruitment efforts. And don't even get me started on their rampant alcoholism.
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Last edited by Bullet Magnet; 06-10-2015 at 09:04 PM..
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