Oddworld Forums > Zulag One > Oddworld Discussion > Oddworld Mods & Hacks


 
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  #421  
06-27-2009, 11:22 AM
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Chubfish is the only person to my knowlage who knows the most about that kind of thing.

Also MA is saying why are you repeating my post proberbly.
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  #422  
06-27-2009, 12:10 PM
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Chubfish is the only person to my knowlage who knows the most about that kind of thing.

Also MA is saying why are you repeating my post proberbly.
i think that "sligstorm" knows that too!
and well in ur post u forgot to say "edit backgorounds"
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Last edited by DJ9000DEVIL; 06-28-2009 at 02:36 AM..
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  #423  
06-27-2009, 12:45 PM
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You can't can you?
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  #424  
06-27-2009, 01:09 PM
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You can't can you?
yes u can just like "chbfish"and "sligstorm"
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  #425  
06-27-2009, 01:10 PM
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Paul has been inactive for a while, it dosent look like he's coming back unfortunatly.
He left the forums beacause the Lvl. files and the level creater was near impossible so he gave up and left.

Such a shame, he was a great Member.
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  #426  
06-27-2009, 01:47 PM
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He left the forums beacause the Lvl. files and the level creater was near impossible so he gave up and left.

Such a shame, he was a great Member.
what!?...left?!
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  #427  
06-27-2009, 03:10 PM
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This has probably been asked a thousand times, but what is OWI's stance on releasing engine files for AO and AE? Do they have a specific reason why they don't want to? It's been over 12 years, you'd assume they could at least just toss us their old stuff.
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  #428  
06-27-2009, 03:37 PM
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Well they said to me they can't access their AO and AE assets because "there deeply buried in our archives".

So in other words, there proberbly on a magnetic tape somewhere gathering poisonus dust.
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  #429  
06-27-2009, 03:39 PM
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It is ‘archived’. It would require effort to dig it out and make it consumer-presentable, especially since they have no programming staff. And they would get what out of it? Obviously nothing they particularly prioritize.
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  #430  
06-27-2009, 07:01 PM
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I thought it would be in a place where they would be able to get it easily. I mean, how hard can it be to find something digital?

They wouldn't get anything out of it I guess, except for fans being able to create their own puzzles which would own to infinity. It would keep us entertained until they release their movies .
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  #431  
06-28-2009, 01:24 AM
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This has probably been asked a thousand times, but what is OWI's stance on releasing engine files for AO and AE? Do they have a specific reason why they don't want to? It's been over 12 years, you'd assume they could at least just toss us their old stuff.
This + a readme

Even if we had it, it would take a while for anyone to sus it.
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  #432  
06-28-2009, 04:44 AM
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Well, Phylum, Paul got pretty damn far with just the basic stuff from the game before he gave up on it. You'd be surprised how many people can backwards engineer pieces of coding.
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  #433  
06-28-2009, 09:02 AM
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They're all command line tools, so go to start and run and open a command prompt ( cmd.exe on NT OS's or command.com on 9x ) then use the cd command to go to the folder with the tool in it, then type its name camtool.exe and it will display how to use it (I'd tell you but I don't even remeber what options I put in it :P)
BTW I'll prolly make a GUI version soon since most of you seem to be stumped when it comes to command line stuff.
hey man im finding it hard to follow your msg on how to use the camtool.exe can you or some one explain to me how to use it as im loosing my mind trying to

reply a.s.a.p plz
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  #434  
06-28-2009, 10:09 AM
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Please read the posts people have made. Paul has given up and isn't active anymore.
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  #435  
06-28-2009, 10:39 AM
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Please read the posts people have made. Paul has given up and isn't active anymore.
he left before he make the "GUI version"! WTF?
now who'll do it?!
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  #436  
06-28-2009, 12:12 PM
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i would think that someone with Paul's skills would have something far more important to see to. like work.
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  #437  
06-28-2009, 12:32 PM
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Yerh, I mean I know everything about level editing the Oddworld games I could even help people create a whole entire game just like Abe's Exoddus, but I'm too busy shouting at chavs to piss off and to stop tring to steal my outdoor parasol.

Last edited by joshkrz; 06-28-2009 at 01:06 PM..
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  #438  
06-28-2009, 01:00 PM
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is that a quote from Paul?
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  #439  
06-28-2009, 01:04 PM
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i would think that someone with Paul's skills would have something far more important to see to. like work.
i was a hacker! but i lost my skills cause i left hacking for along time

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Yerh, I mean I know everything about level editing the Oddworld games I could even help people create a whole entire game just like Abe's Exoddus, but I'm too busy shouting at chavs to piss off and stop tring to steal my outdoor parasol.
really then PLZ help me to learn how to edit AO's "lvl" files and the sprites and then add them to the game
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  #440  
06-28-2009, 01:05 PM
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The italics were to emphasize my sarcasticness.

Sorry
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  #441  
06-28-2009, 01:06 PM
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The italics were to emphasize my sarcasticness.

Sorry


heh!...what!?
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  #442  
06-28-2009, 01:13 PM
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i thought they were. stop being nasty.

it just annoys me that two new members have already repeated themselves when they have been told that PAUL IS NO LONGER ACTIVE AND NO ONE CAN HELP YOU as far as i know.

i've been here long enough to troll, haven't i?
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  #443  
06-29-2009, 02:56 AM
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Sad Help me with the camtool.exe Anyone!!!!

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i thought they were. stop being nasty.

it just annoys me that two new members have already repeated themselves when they have been told that PAUL IS NO LONGER ACTIVE AND NO ONE CAN HELP YOU as far as i know.

i've been here long enough to troll, haven't i?
ok i know that paul is no longer in the forums but can any one at least tell me how to use the cam tool because i am going crazy over it and it doesnt work cause on the cmd it says:

No Files Replaced

Help
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  #444  
06-29-2009, 03:38 AM
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ok i know that paul is no longer in the forums but can any one at least tell me how to use the cam tool because i am going crazy over it and it doesnt work cause on the cmd it says:

No Files Replaced

Help
go online in MSN! i'll tell ya without vid.
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  #445  
06-29-2009, 06:55 AM
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Happy Help me convert .bmp to .cam

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I made a SoulStorm Farms mod.
It includes:
_______________
SoulStorm Brewery machine:


SoulStorm Brewery bottels for every screen that has a secret area:


SoulStorm Brewery scoreboards:


Talk sign:


Download Link: http://www.box.net/shared/static/qzng00qued.zip
Hey man could you please help me to convert the .bmp using CamTool.exe

please
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  #446  
06-29-2009, 07:13 AM
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OMG! OMG! I ripped out the abe's oddysee and exoddus song files!!!!!!!!
Here are the abe's exoddus ones. i used seq2mid converter the BNQ Files are seq files! LOL!
IT ALSO HAS THE PROGRAM AND THE ONES I RIPPED OUT
hi man! please help me to convert the .bmp using CamTool.exe
plz plz plz u r my only hope!
plese learn me my loard
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  #447  
06-29-2009, 10:34 PM
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Fine then dont help us
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  #448  
06-30-2009, 02:19 AM
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so heres a tool to convert cams to bmp and replace the image in a cam file with another bmp.. was too lazy to write a readme so just run it with no args to figure out how to use it
There is the only piece on info I found with a 5min search

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  #449  
07-10-2009, 09:13 AM
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Hi all

i have downloaded the archive containing the level's backgrounds and the two folders "sprites01" and "sprites02" whit some animation but i noticed that animation about walking, running, sneaking or jumping for Abe character or other character are missing.

Someone have that type of animation ?
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  #450  
07-10-2009, 04:24 PM
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I have a few of the missing ones, but there under permission by Carnix. Look him up and send him a PM if you would like them, because I'm not obliged to give them out.

The file format is Adobe Flash 8 (FLA), but I'm sure he could change that, like I said, ask him.
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