Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #31  
05-07-2012, 03:28 PM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

Also lots of folks probably want to show off all the crazy effects their engine can pull, rather than struggle with realistic rendering.
__________________


twitter (stream of thoughts)
steam (games i never play)

Reply With Quote
  #32  
05-07-2012, 03:34 PM
Sekto Springs's Avatar
Sekto Springs
Silent Contributor
 
: May 2003
: In the smile of every larvae.
: 7,350
Blog Entries: 75
Rep Power: 29
Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)

Hnnnnng.
__________________
HAPPY HOL-ODD-DAYS!
I bought some powdered water, but didn't know what to add.

Reply With Quote
  #33  
05-07-2012, 11:21 PM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

Hheeeeeegh

Reply With Quote
  #34  
05-08-2012, 01:42 AM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 40
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

I've drafted a plan for a developer diary about this very issue, but you know these artist types - always too busy arting to write about what they're doing. Some call it talent. I call it laziness.
__________________

Reply With Quote
  #35  
05-08-2012, 04:50 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 38
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

Make them do it Wil... no matter how much blood has to be shed.

Reply With Quote
  #36  
05-08-2012, 11:51 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 25
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

:
Hheeeeeegh
Heeeeeeeghhhhhhhh!!!


Sorry...couldn't help my self.
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #37  
05-08-2012, 02:04 PM
OANST's Avatar
OANST
Necrum Burial Grounds Moderator
Our worst member ever
 
: Jun 2003
: Them dark fucking woods
: 12,320
Blog Entries: 134
Rep Power: 41
OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)

God, where did the Hheeegh originate from? I seem to remember it being either me, and Strike Witch, or Mac, and Strike Witch, but I can't remember from where exactly.
__________________


My bowels hurt.

Reply With Quote
  #38  
05-08-2012, 02:29 PM
Wil's Avatar
Wil
Oddworld Administrator
Oddworld Inhabitant
 
: Apr 2001
: UK
: 13,534
Blog Entries: 39
Rep Power: 40
Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)Wil  (9443)

This is not the place to explore that.
__________________

Reply With Quote
  #39  
05-08-2012, 11:30 PM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

I think it was OANST impersonating Used. It's the noise he makes when watching anime or something.

Reply With Quote
  #40  
05-09-2012, 12:00 AM
SpAM_CAN's Avatar
SpAM_CAN
Howler Punk
 
: Jun 2009
: UK
: 312
Rep Power: 17
SpAM_CAN  (108)SpAM_CAN  (108)

Even when the characters aren't real, we still seem to struggle escaping from that uncanny valley style of rendering (though to be fair, you aren't exactly working with a good game engine on Munch, so its totally understandable :3)
Reply With Quote
  #41  
05-09-2012, 10:15 AM
Sekto Springs's Avatar
Sekto Springs
Silent Contributor
 
: May 2003
: In the smile of every larvae.
: 7,350
Blog Entries: 75
Rep Power: 29
Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)

How exactly does one get the impression of uncanny valley from a completely non-human character?

:
God, where did the Hheeegh originate from? I seem to remember it being either me, and Strike Witch, or Mac, and Strike Witch, but I can't remember from where exactly.
If I remember correctly, Strike Witch was either trying to mock me or insult me, and I guess she thinks I make that noise.
__________________
HAPPY HOL-ODD-DAYS!
I bought some powdered water, but didn't know what to add.

Reply With Quote
  #42  
05-09-2012, 02:15 PM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

It's a legend damned to be lost in the mists of time.

So, how about that Munch HD, eh?

Reply With Quote
  #43  
05-09-2012, 03:05 PM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 25
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

:
God, where did the Hheeegh originate from? I seem to remember it being either me, and Strike Witch, or Mac, and Strike Witch, but I can't remember from where exactly.
The bathroom.
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #44  
05-09-2012, 03:37 PM
OANST's Avatar
OANST
Necrum Burial Grounds Moderator
Our worst member ever
 
: Jun 2003
: Them dark fucking woods
: 12,320
Blog Entries: 134
Rep Power: 41
OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)OANST  (16390)

They don't respect you, Wil.
__________________


My bowels hurt.

Reply With Quote
  #45  
05-09-2012, 03:40 PM
Wings of Fire's Avatar
Wings of Fire
Beautiful Bastard
 
: Dec 2007
: Stafford
: 9,537
Blog Entries: 143
Rep Power: 33
Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)Wings of Fire  (13656)

:
How exactly does one get the impression of uncanny valley from a completely non-human character?
Also I think that term has become so diluted it's lost all meaning. Like deconstruction.
__________________
:
“I always believe the movies I've made are smarter than the way they are perceived by sort of mass culture and by the critics,” Snyder said, a statement he immediately followed by saying, “Also, ‘It looks like a video game.’

Reply With Quote
  #46  
05-09-2012, 06:54 PM
Strike Witch's Avatar
Strike Witch
Laserguns!
 
: Jan 2003
: 気持ちপ
: 4,311
Blog Entries: 246
Rep Power: 28
Strike Witch  (4900)Strike Witch  (4900)Strike Witch  (4900)Strike Witch  (4900)Strike Witch  (4900)Strike Witch  (4900)Strike Witch  (4900)Strike Witch  (4900)Strike Witch  (4900)Strike Witch  (4900)Strike Witch  (4900)

Yeah, Hheeegh was my creation. Though it really is the noise Sekto makes when masturbates to gay punk porn.
__________________
Ah, we are high school boys,
the miserable high school boys.
If we were girls, we could get popular by doing anything:
rock band, jazz band,
karate, kendo, mahjong, cyborg, synchronized swimming...
On the other hand, high school boys are
useless outside battle and sports anime.
But they're recklessly trying to make a slice-of-life anime about us.
Ah, we are high school boys,
the miserable high school boys.

Reply With Quote
  #47  
05-09-2012, 07:05 PM
Sekto Springs's Avatar
Sekto Springs
Silent Contributor
 
: May 2003
: In the smile of every larvae.
: 7,350
Blog Entries: 75
Rep Power: 29
Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)

I suppose you would know, white girl.
__________________
HAPPY HOL-ODD-DAYS!
I bought some powdered water, but didn't know what to add.

Reply With Quote
  #48  
05-10-2012, 04:15 AM
Crashpunk's Avatar
Crashpunk
cun't spill
 
: Feb 2008
: Nottingham, UK
: 7,291
Blog Entries: 47
Rep Power: 25
Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)Crashpunk  (5534)

:
gay punk porn.
Whaa?
__________________

Twitter | Discord: Crashpunk#0025

Reply With Quote
  #49  
05-10-2012, 08:30 AM
Sekto Springs's Avatar
Sekto Springs
Silent Contributor
 
: May 2003
: In the smile of every larvae.
: 7,350
Blog Entries: 75
Rep Power: 29
Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)

You're as confused as I am.
__________________
HAPPY HOL-ODD-DAYS!
I bought some powdered water, but didn't know what to add.

Reply With Quote
  #50  
05-10-2012, 09:25 AM
SpAM_CAN's Avatar
SpAM_CAN
Howler Punk
 
: Jun 2009
: UK
: 312
Rep Power: 17
SpAM_CAN  (108)SpAM_CAN  (108)

:
How exactly does one get the impression of uncanny valley from a completely non-human character?
Oddworld, while non-human, is meant to be very much alive, and it just looks as though its made of wax. Very much the same as lots of attempts to render humans (I honestly think that Half-Life 2 is one of the few games to get it right, as it was stylized rather than attempting to imitate exactly), but the problem here is that there is no frame of reference. SW got it pretty much right, but most of the talking creatures had beaks, so it is a little easier to do :3
Reply With Quote
  #51  
05-10-2012, 10:15 AM
Sekto Springs's Avatar
Sekto Springs
Silent Contributor
 
: May 2003
: In the smile of every larvae.
: 7,350
Blog Entries: 75
Rep Power: 29
Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)Sekto Springs  (4398)

I know what you're saying, but uncanny valley refers to when something looks a little too realistic, not when it's lacking in realism. Even if the renders in Oddworld were stunningly real, you still wouldn't be in uncanny valley, as they are completely fictional characters that have no real-life counterparts to be compared to.

I would say that in this case, the renders are just lacking in character. Of course, they're still a major improvement over the pale, soulless, wall-eyed models from the original version. Still not as good as the FMV render though.
__________________
HAPPY HOL-ODD-DAYS!
I bought some powdered water, but didn't know what to add.

Reply With Quote
  #52  
05-10-2012, 10:53 AM
MeechMunchie's Avatar
MeechMunchie
Sgt. Sideburns
 
: Mar 2009
: :noiƚɒɔo⅃
: 9,743
Blog Entries: 83
Rep Power: 32
MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)MeechMunchie  (14320)

:
I know what you're saying, but uncanny valley refers to when something looks a little too realistic, not when it's lacking in realism. Even if the renders in Oddworld were stunningly real, you still wouldn't be in uncanny valley, as they are completely fictional characters that have no real-life counterparts to be compared to.
My favourite example.



My least favourite example.

http://muppetswithpeopleeyes.tumblr.com/

From the same blog:

:
“Uncanny Valley” does not necessarily refer to things that are trying to be realistic, nor does it mean “anything you think is ugly”. Specifically, the term “Uncanny Valley” was meant to refer to robots, saying that people will like things that look like obvious abstractions of people, and people will like things that look exactly like people, but people are repulsed by things that look almost like people but not quite.

It’s important to understand the limits of a style you’ve chose to work in. Realistic designs have to move realistically, stylized cartoons have to move like cartoons. Disney’s Cinderella can’t make the same boisterous exaggerated acting that her stepsisters do because her design is so much more conservative than theirs that it would look absurd and out of place. When cartoony characters move like humans, you get that cheap rotoscope/mo-cap look, but when real people move like cartoons you get the Black Hole Sun music video.

The further removed from reality something is, the harder it is to show subtlety and the bigger it needs to act. However, the more realistic something is supposed to be, the more horrifying it looks when you exaggerate it past normal limits.
I guess the point I'm trying to steal here is that if something makes efforts to seem realistic, even fictitious things, it'll always feel uncomfortable when it breaks away from that. I wouldn't want to see a Slig's spine bent backwards.

However since a) Oddworld, and Munch in particular, is quite cartoony in its proportions and presentation and b) The renders aren't really that much of a departure from the most realistic versions we've seen, it's pretty much moot in this case.


Last edited by MeechMunchie; 05-10-2012 at 11:04 AM..
Reply With Quote
  #53  
05-11-2012, 12:08 PM
SpAM_CAN's Avatar
SpAM_CAN
Howler Punk
 
: Jun 2009
: UK
: 312
Rep Power: 17
SpAM_CAN  (108)SpAM_CAN  (108)

Anyway, I just think that it looks a bit flat is all (though at least it'd be more dynamic than the couple of frame animation that was there)
Reply With Quote
  #54  
05-16-2012, 04:26 AM
Rayrockslots's Avatar
Rayrockslots
Fuzzle
 
: Sep 2007
: UK
: 135
Rep Power: 18
Rayrockslots  (84)

Please change it back! And could you make him pop out a little door and say "hello" like Abe did in his two games? That always annoyed me when I started playing MO
__________________
My Oddworld Music Videos!

Abe's Blue..................Munch's Flagpole
The Stranger.............................Who Said Oddworld's Wack?
Miss Mudokon...............Oddworld Insanity

Reply With Quote
  #55  
06-06-2012, 06:06 PM
Michael's Avatar
Michael
Bola Blast
 
: May 2010
: Birmingham, England
: 409
Rep Power: 16
Michael  (531)Michael  (531)Michael  (531)Michael  (531)Michael  (531)Michael  (531)

Hey! Gametrailers.com has a few videos of Munch HD and SWHD running on the Vita!

Munch videos:

http://www.gametrailers.com/game/odd...-oddysee/16544

Stranger videos:

http://www.gametrailers.com/game/odd...rs-wrath/13787

Munch is looking good! There's still a 'boing' sound when Abe jumps, but I think it sounds like it's quite a bit deeper than before and less noticeable.

It's a shame there aren't more videos, I thought there would have been more.
Reply With Quote
  #56  
06-06-2012, 06:31 PM
MajorOdd
Zappfly
 
: Jun 2012
: Scrub Pens
: 1
Rep Power: 0
MajorOdd  (10)

Old Title Screen (PC)

New Title (Vita)


I don't know about you but I like the New Title screen better

Last edited by MajorOdd; 06-06-2012 at 06:33 PM..
Reply With Quote
  #57  
06-06-2012, 11:39 PM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 26
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

In my opinion, from that HD picture Munch's eyes look bad. Like somebody pushed them into head. The hell?
Reply With Quote
  #58  
06-06-2012, 11:43 PM
JokerAce11's Avatar
JokerAce11
Zappfly
 
: Apr 2012
: Australia
: 2
Rep Power: 0
JokerAce11  (10)

This looks awesome.Definately on my list!
__________________
No one can out-laugh Joker! HA HA HO HE AHHA HO HA HE HE HA HA HO HO AH HA HA HA HE HO HA HO HE HE HE HE HA HA!

Reply With Quote
  #59  
06-06-2012, 11:51 PM
Manco's Avatar
Manco
Posts walls of text
 
: Aug 2007
: based damage system
: 4,751
Blog Entries: 11
Rep Power: 30
Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)Manco  (14074)

:
In my opinion, from that HD picture Munch's eyes look bad. Like somebody pushed them into head. The hell?
His eyes definitely don’t look so bugged out any more. I personally don’t find it a bad thing, though – he doesn’t look like he’s tripping balls while staring into the abyss any more.
__________________


twitter (stream of thoughts)
steam (games i never play)

Reply With Quote
  #60  
06-06-2012, 11:56 PM
Varrok's Avatar
Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
: 7,301
Blog Entries: 52
Rep Power: 26
Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)Varrok  (7896)

But... but that was the design. He just fells... less.. Odd.
Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools








 
 
- Oddworld Forums - -