Oddworld, as the series progresses, gets progressively more steampunk in it's scope actually. It's hardly fair to take a Stephen Olds production painting from the very first game to compare.
Feeco Depot was extremely steampunk in it's design. It had the telltale Victorian arcs and abandoned the more sleek, grimey, grey industrial look for a more extravagant "brass" look.
Munch's Oddysee and Stranger's Wrath also had many design elements like this. Vykkers Labs itself, which could have easily been portrayed as a hyper-advanced alien craft, retained a grittier "blimp" design and used what I assume was helium/hydrogen propulsion as opposed to some otherworldly hover technology. The interior of the ship, as well as all the sadistic tools the Vykkers use, hearkened back to the architecture of 18th century hospitals. Alot of the industrial complexes in MO, such as Splinterz, shared many characteristics with the typical old-fashioned factory with white-washed grid windows, assembly lines, and the manager's office on the high ground.
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