Mudomo. For one thing paramites are way cooler than scrabs (
) but in addition to that the atmosphere is so much better. The little bar of music that plays when things calm down or whenever you quicksave in a safe place, the darkness and shadows makes an eerie atmosphere. It seems much sadder, lonelier, than Mudanchee. It's like the mudokons are all gone, buit the scrabs can look after themselves. The paramites are pack-creatures, needing the comfort of companionship which is taken away by the glukkons, taking both mudokons and paramites from the place.
There are some things that I prefer about Mudanchee, the main one being the large industrial section at the end. It annoyed me somewhat that in Necrum they emphasised the industrial land-rape of the vaults, but apart from the ghost-traps there's basically nothing in Mudomo that would suggest all that is going on. I would love to see a pack of paramites attacking a slig
.
I think the whole pinky redness is taken a bit too far in Mudanchee. It makes it less believable, less real.
Trust me to write a massive essay on the subject.