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  #1  
06-11-2006, 08:14 AM
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Idea Oddworld history

Hello.
This is my topic to discuss the history of oddworld here is mine theory:
1000 years before Abe revolted (Y.B.A.R.): The glukkons began to be unhappy with the moon.
955 Y.B.A.R.: The great gluk party started by Rampbdon killed 44.300 glukkons that were against the attack on the mudokons. The glukkons used their legs to attack.
955-900 Y.B.A.R.: A great revenge on the great gluk party killed Rampbdon and 23.123 other members but when the great gluk party under their new leader Rapluk The Great Slig Master began to use the wild sligs to attack from the trees the great gluk party won.
900-750 Y.B.A.R.: The enslavement of the mudokons began and 155.000 mudukons were killed.
750-500 Y.B.A.R.: The mudokons maked a state with the almigthy raisin as the leader and the Para-Scra (paramite-scrab) forest were renamed as Necrum because the mudokon began to use it like a graveyard (Nekros is dead body on greek). The three muds: Mudanchee The Scrab Friend, Mudomo The Paramite Master and Maliok The Mecch Protector maked their own tribes in Necrum.
500-123 Y.B.A.R.: The great war: The prophicies about the mudokon savior resulted in a great mudokon revolt but ended with the dead of the three Necrum tribes and the mudokons were excluded from Necrum but the glukkons and the sligs could not be in Necrum because of the scrabs, paramites and mecches. 1.200.000 mudokons, 100.000 sligs, 1200 glukkons, 10.000.000 paramites, 2.000.000 scrabs, 1.200.000 mecches died because of the great war.
123-55 Y.B.A.R.: The glukkons unite in the Magog Cartel under the leadership of their queen Margaret. The glukkons try to enslave the interns, the vykkers, and the kintos but it does not work and when the vykkers take more and more power the glukkons need to build a flying spaceship to the vykkers to avoid a new war. The great gabbit hunt.
43 Y.B.A.R.: Molluck is born.
21 Y.B.A.R.: Molluck starts up the Rupture Farms 1029 and the Soul Storm Brewery 401.
0 Y.B.A.R.: Abe find out that the glukkons want to make the mudokons into mudokon pops.
2 months after Abe revolts (M.A.A.R.): Abe closes Rupture Farms 1029.
5 M.A.A.R.: Abe closes Soul Storm Brewery 401.
7 M.A.A.R.: Abe and Munch closes Vykkers Labs.

Last edited by Primus inter pares; 06-12-2006 at 03:03 AM..
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  #2  
06-11-2006, 10:28 AM
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This is all good, but I have the feeling it belongs in
fan and fiction. But I like it if you ask me.
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  #3  
06-11-2006, 10:48 AM
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actually, the whole of AO happened over one night and day, and most of AE happened the day after.
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  #4  
06-11-2006, 11:50 AM
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true... the 2 abe games are only a few days long

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  #5  
06-11-2006, 03:50 PM
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What? that is so stupid I wouldnt think lorne would make something that dumb!
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  #6  
06-11-2006, 05:18 PM
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Not really, because of Oddworld's immense size as a planet, the days and nights are considerably longer than ours.
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  #7  
06-12-2006, 12:00 AM
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Oh.....how long?
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  #8  
06-12-2006, 12:38 AM
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now one realy know, I'm not even sure they know inside owi

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  #9  
06-12-2006, 01:41 AM
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No wonder the stockyards are always dark. That place
actually looks like a junk yard. I'd like to know what it
would look like in 3d. Did they feature it in MO?
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  #10  
06-12-2006, 01:42 AM
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no they didn't feature in MO

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  #11  
06-12-2006, 01:53 AM
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Actually, you can play both games in under 24 hours with all the secrets with a bit of practise and a lot of coffee.
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  #12  
06-12-2006, 01:56 AM
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I don't suppose Munch and Abe just walked in the front door,
did they?
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  #13  
06-12-2006, 02:59 AM
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In days i mean earth days but yes oddworld days is longer unless the planet of oddworld spin realy fast.
I cannot imagine how you could play A.O. and A.E. under 24 hours even if you did not make any mistake and just played and played so you died of stress i mean they are so long.
But now i will tell you how i came to that the story in the three first oddworld games last seven months in earth time.:
Escape from Rupture Farms: 4 hours with rest.
Then he rested for 1 hour in the first screen in the stockyards (you just don´t see him resting but i think the oddworld games will be boring if you saw him sleep and sleep and sleep.
Escape from stockyards and free fire zone: 6 hours with rest.
Then he fell down the cliff and rested for 1 week (after all that don´t you think he need a rest).
Monsaic lines: 1 hour with rest.
Paramonia: 2 hours with rest.
Then he rested for 1 hour.
Paramonian temple: a day with rest.
Then he rested for 3-4 days.
Scrabania: 4 hours with rest.
Then he rested for 2 hours.
Scrabanian temple: 1,5 days with rest.
Then he rested for 5 days-1 week.
Back to Rupture Farms: 3 hours with rest.
Then he rested for 1 day.
Rupture Farms 2: 7 hours with rest.
Result:18,5-21,5 days and 7 hours. Hey so it was not 2 months it even was not 1 month my mistake.
I come with A.E. and M.O. later.
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  #14  
06-12-2006, 04:11 AM
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Yes, the length of a day on Oddworld depends on how
fast it rotates on it's axis as well as how fast it orbits
it's sun.

Gee, I wonder if OWI ever came up with names for Odd-
worlds many moons and it's sun.
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  #15  
06-12-2006, 05:39 AM
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The larger the planet, the faster it will rotate, due to centrifugal forces, there is more mass spinning around. Jupiter is huge, and has days of about 16 hours. If Oddworld is truly 10 time the diameter of Earth then there will be slightly shorter days. However, days slowly lengthen. The dinosaurs enjoyed days about 30 minutes shorter than ours. Any humanb on Oddworld or Earth's distant past would experience chronic jetlag, go mad from stress and prbably die. If the scrabs don't get you first.

Mercury is samller than Earth, and has days longer than it's years. (159 Earth days per Mercury day, 88 Earth days per year)
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  #16  
06-12-2006, 06:43 AM
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The larger the planet, the faster it will rotate, due to centrifugal forces, there is more mass spinning around. Jupiter is huge, and has days of about 16 hours.
Actually Jupiter's day is only about ten hours long. But it's a gas giant too. And all of the gas giants in our solar system have very short days. Oddworld is a rocky inner planet, so its day can't be assumed to be short when it's not a gas giant.

Bullet Magnet brings up a point with Mercury, but judging Oddworld's bioshpere, I think we can assume it is located in a similar position to its sun like Earth's position to our sun, therefore it probably rotates a similar way Earth does, the mass of the planet also must be taken into consideration. Because it is ten times bigger than Earth, their day might just be 240 hours long.

Thinking back to AE, it was evening when Abe arrived at Necrum with the Mudokons, but by the time he had passed through the mines, it was still sunset. Thinking again, the entire game of AE was set in a sunset like time. It's either the enourmous amounts of pollutants in the air causing this sunset like coloration fo the sky, or their day day is as long I hypothesized.
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Last edited by used:); 06-12-2006 at 06:48 AM..
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  #17  
06-12-2006, 08:37 AM
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Eh. I deem the first post to be more fanfictional than fanonical, but since a healthy discussion has errupted, I don't care.

OWI probably have never addressed the length of Oddworld's days, but the Brewmaster has a stopwatch that is divided into 12. It would take a few (safe) assumptions, but that could mean one Oddworldian day is made up of 12n Oddworldian hours. Which is great, because that makes no reference to Earth time.

The only reference to Earth time, apart from watching the movies and gameplay in realtime, are the countdowns, but that's also most likely done in Earth time just because OWI didn't bother developing an Oddworld time system.
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  #18  
06-12-2006, 09:30 AM
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heh I once asked alf
and he did answered he wasn't allowed to tell

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  #19  
06-13-2006, 01:43 AM
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Alot of this stuff is probably considered to be the same as earths anyway. Years, days, months. Otherwise you start to get into science fiction realms, when Oddworld, while being odd, is meant to absorb you so that you forget that it is another planet.

And when Lorne said Oddworld was ten times the size of earth, that can have many different meanings. ten times the mass? diameter? volume? radius?

Or perhaps it is just the detail, content and history. Earth has one species known to be sentient. So far Oddworld has at least twelve known ones.

And I stick by waht I said. Larger planets have a faster rotation due to momentum from all the mass. But if Oddworld is old enough it could have slowed down.
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  #20  
06-13-2006, 02:58 AM
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you dont win friends with science, you dont win friends with science come on everybody join the conga line.
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  #21  
06-13-2006, 05:16 AM
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:
Any humanb on Oddworld or Earth's distant past would experience chronic jetlag, go mad from stress and prbably die. If the scrabs don't get you first.
Actually, they'd be fine - humans reset their body clock by the sun. If you put someone in an environment that has no cues on the time of day (eg in space, locked inside a building with no daily schedule) their body cycle will naturally come out to about 25 hours!
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  #22  
06-13-2006, 05:26 AM
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Maybe... but some people have a more accurate body clock than others. People who can get up early and at a regular time have a 24 hour clock. Others (like me) have a slow body clock, which must be reset everyday. That's why many people tend to sleep in until late.
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06-13-2006, 06:05 AM
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:
And when Lorne said Oddworld was ten times the size of earth, that can have many different meanings. ten times the mass? diameter? volume? radius?
I don't think that much needs to be broken down, either way he probably meant volume.
:
And I stick by waht I said. Larger planets have a faster rotation due to momentum from all the mass. But if Oddworld is old enough it could have slowed down.
If your theory is correct, then I am guessing some sort of collision was needed to slow it down. That also might explain how the moons came to be.
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  #24  
06-13-2006, 11:35 PM
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I don't think that much needs to be broken down, either way he probably meant volume.
I probably shouldn't say this as it may turn the conversation over to a completely different direction but, given the context in which he said the 10X thing, he probably meant area. He said that the size of oddworld meant that technological innovations moved around slower. So if fire were invented on earth and took 100 years to spread around the whole world, it would take 1000 years on oddworld, thus increasing the gap between various cultures. Thus we can probably assume he meant 10X the area.
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Last edited by Nate; 06-13-2006 at 11:58 PM..
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  #25  
06-13-2006, 11:40 PM
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here's the original quote

:
One of the first things you need to understand about Oddworld is its sheer enormity. We're not talking about two or even three times the size of Earth. We're talking TEN - countem' , TEN - times the size of our planet. It would take the innards of at least one thousand Paramites to stretch around the entirety of the planet (and that's a lot of innards!). Now, stop for a second to consider just how many VERY different cultures could possibly develop on such a huge planet. Logic dictates that the spread of information would take 10 times as long as we're used to on this planet. You also need to remember that the Inhabitants of Oddworld are extremely resistant to change...even more than Republicans! For example, the Glukkons STILL use fat-powered trains (the same type they've been using for over a hundred years). So, let's say for the sake of argument that harnessing fire was discovered in Oddworld in the year 0000. If it took, let's say, 100 years for that knowledge to spread around our world, Oddworld as a whole wouldn't have that knowledge until - AT LEAST - the end of their first millennium (that's 1,000 years to you youngsters).

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06-14-2006, 05:05 AM
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If it takes ten times as long for the technology to travel half the circumference, then the circumference is ten time as long. That makes the total surface area of Oddworld about 100 times greater than Earth's.
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06-14-2006, 08:47 AM
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That's even bigger and so many moons. Damn, that's a complicated tidal system.

Actually, planets slow they roration by friction with cosmic dust, like off the tails of comets. That's why it takes so long.
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  #28  
06-27-2006, 02:30 PM
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Well if oddworlds circumference is 10 times bigger than the earths, its volume is: 12.000*10=120.000, 120.000/2=60.000, 60.000^3=216.000.000.000.000, 216.000.000.000.000*Pi=678.585.401.320.000, 678.585.401.320.000*4/3=904.778.684.200.000 so the volume of oddworld is: 904.778.684.200.000. K.M.^3!!!! that is about 904 times bigger than earths volume!!!!!.
Oddworlds surface area is: 60.000^2=3.600.000.000, 3.600.000.000*Pi=11.309.733.550, 11.309.733.550*4=45.238.934.210 so the surface area of oddworld is: 45.238.934.210 K.M.^2!!!!! that is about 100 times bigger than earths surface area!!!!!!!.
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  #29  
06-27-2006, 08:15 PM
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Holy crap, that's good. That's even more amazing than the time I calculated the total area of the universe in square light years. I wonder what the (canonical) distance between AO/AE and MO is?
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  #30  
06-27-2006, 09:55 PM
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That was extremly nerdy, did you make that up or is it real?
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