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1. The steef are horned like an angry mutated mountain goat with little or no sense of... uhm... hornicure... anerway, i'm aware that the Stranger might have had his/hers removed, BUT what about Sekto's horns. Sekto is also largely hornless, but though he is not VERY horny, he still has to pretty big stumps coming out of his forehead.
It seems to me that, though the stranger is also a lot hairier than Sekto, he/she would still have trouble hiding his/hers stumps.
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It is suggested that young male steef are yet to grow horns and therefore use the helmets/armour that Stranger used in the game.
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2. "... He seems pretty scrawny for a steef..." is said by one of the little lizard thingies (sorry, don't 'member their name) after the "de-pantsing" sequence. Though i first regarded this as a simple joke, i later came to wonder: what if it isn't - what if the Stranger really IS scrawny for a steef, cuz he, is a she.
The lizard thingies seem clever enough to notice a difference in size, but stupid, naive and awestruck by the might of the steef race, NOT to know the difference between male and female.
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If Stranger was female, then the grubbs would recognise it and wouldn't comment on his srawniness. More likely that he is young and with a slightly more diminished physique due to attempting to conceal his identity for x years.
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3. This is even more speculation than the previous two points, but: I think the behaviour and situation of the Stranger seems different from the other steefs introduced in the game. Furthermore, this difference corresponds [in my humble opinion] to a masculine vs. feminine way of life:
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You've almost suggested that he in the
only female. He's just an individual, who initially and selfishly strived for personal survival. He's just selfish (at first). Not all steef are the same.
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Is less straightforward. (to ease the reading and writing of the following, the Stranger will be referred to as a "she") She is obviously a violent and fearsome creature, but we find out that she fights only to survive. Her home is the unspoiled nature in which she utilizes the life around her, in the form of "live ammo". Furthermore: she, unlike the steef's on the wall in Sekto's office, is alive.
To make the assumption that she is alive because she was less territorial and violent than most other steef's might not be that far fetched. Her role as a native creature kicking ass on behalf of nature, is undeniable and familiar to Oddworld gamers - but her role as a caretaker for both nature and the lizard thingies could be viewed as a matriarchal theme.
So adding the fact that she is alive, together with her fighting for survival instead of profit AND her role as a champion for nature and those without a strong leader adds up to form a matriarchal picture of her character and role in the game.
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I'd just say his behaviour is evident of being a steef, rather than a female. Sekto is an Octigi. Both characters are highly masculine in nature.
I think it's obvious Stranger is a male (though we have no actual evidence of genertalia): He wears the horns on the helmet to increase his pose and how good he looks. Surely a female wouldn't need to try and imitate a male warrior? Surely a female warrior doesn't need horns? I think Stranger is a youth. The horns are used to show his position, his value and strength. I would find it strange that a female needs to somehow prove herself by trying to look like an adult male.
He also has a very masculine demeanor. He punches people in the game for no apparent reason; he has a no nonsense attitute; he steals money from the farm, etc. Women can do this, but it is in a masculine context.
His voice is low and gruff, he has traditionally masculine attitudes to the people he doesn't care about (the Clakkerz).
The Olden Steef at the end reaffirmed the fact that Steef are naturally caring of nature, animals, Grubbs, etc, and that it is not purely feminine attribute.
We have actually had this discussion before, and I'm sure some stronger arguments for the male side were posed.