Yay! I got to play it too. Unfortunetly OI downplayed the more fun areas such as Gamespeak, possesion, and many other cool things I expect in the full version (I think they thought that learning all this things was a little too complex for a 3-5 minute demo). What was presented was what looked like just a pure platformer. It's too bad because many other people at the store were saying how it looked boring if all you did was run around collecting Spooce. We all know it'll be better, but I think OI could have had at least ONE fuzzle/mud to control...
Anyways, on to the controls. I think It's one of those schemes were it takes a while to get used to (also it was my first time touching and XBOX controller

), and I think some of the Gamespeak could be a little more well defined...I kept getting the same respones...But the one thing that was really annoying was that when Abe drinks the Exspresso, HE WAS SOOOO IMPOSSIBLE TO CONTROL!!! I had to keep doubling back and getting Spooce I missed. And I just wish we could of seen ONE example of Munch/Abe's powers. All I was able to do was to regrow spent Spooce shrubs as Abe, and even then it wasn't that impressive.
BTW on the subject of Munch's port, I think maybe that is a radar-type thing that finds machines to posses and then you jump into them...so maybe he can posses stuff through walls... who knows.
So if you play the demo, keep in mind that THERE WILL BE ALOT MISSING THAT"LL BE IN THE FULL GAME! Many people at the store I was at were commenting on how stupid it was, and that's because it was all runnnig around collecting things. No powers, no Gamespeak, no teamwork. Just collecting. Oh well. The graphics were sweet...but the enviorment was kind of bland