One problem with sub-titles is that they could get annoying and you would miss some of the actions of the characters because you were reading the text.
Another problem with using a 'native' language, is that it would have to be created properly in order to seem realistic, like in Tolkien's works and Star Trek. I can imagine several fans who would be more annoyed with waiting for the next game because of someone creating the language, rather then the characters speaking English.
Sal's comment on the added connection to Earth is very true, players can realate better to different accents in a familiar language than a new one.
In favour of a 'native' language, if OWI felt that they did want to create such a language, they could consider recording the English and Native words, and allowing the players to switch between the two in game play.
I suppose one of the major problems is the amount of time and effort would have to go into just that small area of the game.
__________________
No, I'm not feeling violent, I'm feeling creative with weapons.
My goal in life it to hurt you, severely, come here.
If you love something turn it loose. If it doesn't come back, hunt it down and kill it.
I am a Yaoist. If you have a problem with this, tell someone else.
Author of "Quest for the Can Opener" And several other fics. See them at Fanfiction.net!
|