Oddworld Forums > Zulag One > Oddworld Discussion


 
Thread Tools
 
  #1  
04-05-2002, 09:46 AM
Paramite Pie's Avatar
Paramite Pie
Stunk
 
: Mar 2002
: Inside Paramite Pie number 368749200
: 45
Rep Power: 0
Paramite Pie  (10)
Drunk MO? Worse than the original??

I don't think it was that bad! Sure they should have made killing scenes better and no stupid boingy sound FX...

The whole spooce thing is kinda stupid but i didn't notice it because spooce was easy to get and to me didn't affect the game that much! Remember, it isn't 2D ne more! It's 3D, and think of how much harder it would have been to create the game without spooce and spooce locks...

We just gotta remember that it's a game, not real life.
Wait.... is oddworld a game or not???




ah well.
__________________







Reply With Quote
  #2  
04-05-2002, 10:24 AM
paramiteabe's Avatar
paramiteabe
Wolvark Semi Auto
 
: Nov 2001
: Cuyahoga Falls Ohio
: 4,129
Rep Power: 26
paramiteabe  (95)

I thought the spooce added a little challenge to the game. Well because of the fact that you can't possess enemys without it. No spooce no possession or opening doors. Yea I agree with you on one count. They put too much in the game so it was pretty easy to find because of the over abundance of it. They should made where you had to find some. That would make the game very hard.

Besides in AE there were still things in the game which you had to unlock. For instance the ghost lock. In order to open some doors you had to slap several ghost locks in order to do so.

I think the spooce shrub idea is the ghost lock idea only now it's spooce. But they put too much in.

Also the killing scenes could of been a little better. Like actually have the slig body parts still lieing around after depossess em. But I love the Recyclar bit. That is so much fun. In the PS2 version the Recyclar had a little sign on the top that spit out numbers as precentages. When you were to throw a slig in it would say 20% fat 6% meat 2% useable. I thought that was funny!

Last edited by paramiteabe; 04-05-2002 at 02:31 AM..
Reply With Quote
  #3  
04-05-2002, 10:48 AM
Paramite Pie's Avatar
Paramite Pie
Stunk
 
: Mar 2002
: Inside Paramite Pie number 368749200
: 45
Rep Power: 0
Paramite Pie  (10)
yeah

that would have been funny!
__________________







Reply With Quote
  #4  
04-05-2002, 11:28 AM
Sydney
Oddworld Forums Founder
Queen of the Damned
 
: May 2000
: Australia
: 1,408
Rep Power: 25
Sydney  (32)

Not having actually played the game, I'm not exactly qualified to make comment. But from what I've seen, I'll give my opinions.

Something that I don't like in Munch's Oddysse is that Abe doesn't climb walls and ladders: he simply walks up them. I also don't like the boinging sound Munch makes with each hop on the ground. I don't like the general "candied" atmosphere that the outside levels have, with the bright green grass and bright blue sky. I also think that Munch's Oddysee became a little too cartoony.

One of the things that made the Abe games so successful was their candid juxtaposition of playful jokes with the grim realities of death, cruelty, blood and gore. With Munch, on the other hand, the only hints of negativity are seen in the plot and occasional suggestions in gameplay (both of which are hard to take seriously in the way they're presented).

Don't get me wrong, I believe that Munch is better than all other games available, it just could be better. I might just remind you that I haven't played the game so I could be completely wrong about what I've said.
__________________
The Glass Asylum

Reply With Quote
  #5  
04-05-2002, 11:33 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

:
Originally posted by Sydney
(1) Something that I don't like in Munch's Oddysse is that Abe doesn't climb walls and ladders: he simply walks up them.

(2)I also don't like the boinging sound Munch makes with each hop on the ground.

(3)I don't like the general "candied" atmosphere that the outside levels have, with the bright green grass and bright blue sky. I also think that Munch's Oddysee became a little too cartoony.
(1) the klimb vendo is not in the final version, and there are ladder.

(2) that's right... boingy boingy boingy

(3) the candy atmosphere isn't omnipresent. there are poluted aréas you must purified. those aréa are more like the previous games.


for the rest I agree...

Reply With Quote
  #6  
04-05-2002, 11:37 AM
Sydney
Oddworld Forums Founder
Queen of the Damned
 
: May 2000
: Australia
: 1,408
Rep Power: 25
Sydney  (32)

:
Originally posted by Xavier
the klimb vendo is not in the final version, and there are ladder.
Oh good, I was mistaken? I'd seen a fairly recent video of gameplay that showed Abe *walking* up a ladder as opposed to actually using his limbs to progress upwards. Excellent!
__________________
The Glass Asylum

Reply With Quote
  #7  
04-05-2002, 11:59 AM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

hmmmmm don't see with video you meen...
abe go on the ladders normaly....

Reply With Quote
  #8  
04-05-2002, 12:33 PM
buckminster's Avatar
buckminster
Thudslug
 
: Jan 2002
: Portland, OR
: 156
Rep Power: 24
buckminster  (10)

I preferred the music from the Abe games by far. Although it did repeat itself like the techno music in MO, it didn't seem as annoying.
Reply With Quote
  #9  
04-05-2002, 02:03 PM
dumboddrw2
Fuzzle
 
: Apr 2001
: scotland
: 122
Rep Power: 24
dumboddrw2  (10)
:)

Also,I don't have X-Box

BUT:

The levels don't seem to have the atmosphere from Abes Oddysee eg: It just seems like Earth,you cannot see temples 600 stories up in the backdrop,nor forrests that stretch for thousands of KM. All you see is crap blue fog that is gay!!! But now that ME is going to be an entirely X-Box devloped game,the graphics will have a lot more betterness that PS2!

P.S PS2 FANS: My PS2 broke yesterday. Faulty piece of crap,unlike X-Box which will never ever break ever. probably.

But It seems a lot more fun now that it's in 3D,and that Munch burping thing is so funny. I put it on repeat and listen to it!
And how Abe runs up that ladder by the way: IS GREAT!
ITS FUNNY AND GOOD.

That's what I thinks.

Reply With Quote
  #10  
04-05-2002, 02:10 PM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

It's more fun to play...
but less fun to think about...

strange yeah. but with mo there is still the Big-Scelet-in-the-gras-thing with you can make théories.

Reply With Quote
  #11  
04-05-2002, 11:50 PM
Danny's Avatar
Danny
Wolvark Sloghandler
 
: Apr 2001
: York, England
: 3,961
Rep Power: 26
Danny  (11)

Worse than the Original? From what I've seen, unquestionably so... Not only that, but worse than AE too...
__________________

Guns don't kill people, People kill people! Using Guns.

Reply With Quote
  #12  
04-06-2002, 02:30 AM
Melvin:squeeking paramite's Avatar
Melvin:squeeking paramite
Registered User
 
: Apr 2001
: Bottom
: 879
Rep Power: 0
Melvin:squeeking paramite  (12)

I think I am qualified, because I have played all three games... Here I go...

Reason why MO was far worse than AO:

1: It had no meaning. AO brought grim humor to the realities of death, slavery and capitalism. AO was incredibly meaningfull and intelligent, while MO was practically a kiddie game.

2: The humor... AO had the dark, sophisticated twists and such, but MO just relies on the raisin snoring, flatulence and other unfunny things. MO just wasn't intelligent nor funny.

3: It certainly wasn't original. AO was amazingly original, with its intelligent views and gameplay, while MO was just like some nintendo game where you run around collecting tokens and shit.

4: It had no atmosphere. AO had this amazing, brooding, creepy atmosphere that made it so different. MO... wasn't like that in any way.

5: It was not suspenseful.... Remember how at the end of AO and AE, you would be sneaking around, spying on Glukkons and it was damned freaky... It really kept me on the edge of my seat, while MO just ended calmly and boring.

6: It just wasn't as fun. Really. In AO, the way you had to find secret areas, the chanting and whistling... The running away from paramites and scrabs... Ugh, MO just wasn't as fun, and it doesn't keep you on your toes.

7: The 3D takes away... It isn't as cool... The 2D platform was so much better, 3D isn't oddworld-ish.

8: The mudokons didn't have the cool emotions like they did in AE. They didn't even behave as cool as they did in AO!

9: Spooce. Kiddie game...

10: I know I've talked about this before, but... AO was so cynical and gritty! MO was meaningless!

11: Sligs just yell moronic insults... They can't control slogs, they can't do all the cool stuff they used to be able to do. Just stupid insults such as "Hey, fart breath!" Was Lorne Lanning on crack when he wrote that?

Ok... I'm sure there is much more for me to gripe about, but I won't. AO was the best. Then AE... MO was just mediocre, and doesn't deserve the honor that goes to AO... Play it for yourself, and see what you think...
Reply With Quote
  #13  
04-06-2002, 02:41 AM
The Shrink's Avatar
The Shrink
Thudslug
 
: Feb 2002
: Australia
: 162
Rep Power: 24
The Shrink  (10)

Amen Melvin:squeeking paramite! You said it. You really said it all!! MO was crappy. Collecting spooce, Nintendo-ish, kiddie shit, no gamespeak, ah, on and on. It wasn't as good! Amen man!
__________________
I'm too lazy to think of a signature.

Reply With Quote
  #14  
04-06-2002, 02:53 AM
Joe the Intern's Avatar
Joe the Intern
Outlaw Cutter
 
: Apr 2001
: Boise?
: 1,181
Rep Power: 24
Joe the Intern  (11)
Dead

I'm qualified too. I thought it was just fine. Sure, they had to take some things out, but I'm sure it was hard to gain support after the switch. And they couldn't do as many cool things because the core was still running on the PS2 engine. I liked its quirkyness. Ao and AE just weren't as quirky. If you want a 3d game like AO and AE, wait for ME. It's promised to be like them.
__________________
http://oddworld.nflboards.com/misc/o...joe-intern.gif
"A shark on whiskey is mighty risky! But a shark on beer is a Beer Engineer!" -Space Ghost

Reply With Quote
  #15  
04-06-2002, 03:56 AM
Melvin:squeeking paramite's Avatar
Melvin:squeeking paramite
Registered User
 
: Apr 2001
: Bottom
: 879
Rep Power: 0
Melvin:squeeking paramite  (12)

Ah, thank you Shrink... Good to get an "amen"...

And now to give a look at what Morgan has to say....

:
Originally posted by Joe the Intern
I'm qualified too. I thought it was just fine.
Not to sound argumentative, but... How was it fine?

:
Sure, they had to take some things out, but I'm sure it was hard to gain support after the switch. And they couldn't do as many cool things because the core was still running on the PS2 engine.
What did they take out? I had no idea, I just thought the game was pretty lame.

:
I liked its quirkyness. Ao and AE just weren't as quirky.
You what??? It wasn't as quirky as AO nor AE... The only things that make MO guirky are the creatures, characters and general Design. Which, might I add were all in AO and AE. AO was incredibly original, and had an aspect that no other games have. It was pretty anarchist and gritty, making it so quirky... It also created the weird characters and the world of oddworld. Now, if you take away all of the aspects it had left over from AO and AE, it was not quirky at all. Just some cutesy, boring kid game... (once again, I may sound harsh.. But I'm only dissecting his reply, and I respect other opinions)

:
If you want a 3d game like AO and AE, wait for ME.
Er...

:
It's promised to be like them.
You were brainwashed by being an Oddworld fan, Morgan... It wasn't that much like them...
Reply With Quote
  #16  
04-06-2002, 02:32 PM
Joe the Intern's Avatar
Joe the Intern
Outlaw Cutter
 
: Apr 2001
: Boise?
: 1,181
Rep Power: 24
Joe the Intern  (11)

:
You were brainwashed by being an Oddworld fan, Morgan... It wasn't that much like them...
I was referring to ME. And about the 3D games thing. What I meant to say was if you want a 3D game with the aspects of AO and AE wait for ME. Better?
__________________
http://oddworld.nflboards.com/misc/o...joe-intern.gif
"A shark on whiskey is mighty risky! But a shark on beer is a Beer Engineer!" -Space Ghost

Reply With Quote
  #17  
04-06-2002, 02:58 PM
Melvin:squeeking paramite's Avatar
Melvin:squeeking paramite
Registered User
 
: Apr 2001
: Bottom
: 879
Rep Power: 0
Melvin:squeeking paramite  (12)

:
Originally posted by Joe the Intern


I was referring to ME. And about the 3D games thing. What I meant to say was if you want a 3D game with the aspects of AO and AE wait for ME. Better?
But... How do you know? AO was far better than AE (IMHO) and every one is acting as if ME is going to be the superior, great OW game...
Reply With Quote
  #18  
04-06-2002, 03:04 PM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

:
and every one is acting as if ME is going to be the superior, great OW game...
cause alf said it. And we believe him

Reply With Quote
  #19  
04-06-2002, 03:16 PM
Melvin:squeeking paramite's Avatar
Melvin:squeeking paramite
Registered User
 
: Apr 2001
: Bottom
: 879
Rep Power: 0
Melvin:squeeking paramite  (12)

:
Originally posted by Xavier


cause alf said it. And we believe him
He said that it was going to be the superior, great OW game? Okay... He works at OWI... Of course he would say that! I'm not going to believe any one... How can you believe him? I'm not taking any one's word for it. It may be good, it may not. I doubt it will be good.
Reply With Quote
  #20  
04-06-2002, 04:12 PM
Xavier's Avatar
Xavier
Oddworld Administrator
The Oddworld Archivist
 
: Jul 2001
: Belgium
: 17,592
Blog Entries: 8
Rep Power: 37
Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)Xavier  (3581)

no he said:
:
the next game will be everything you have been wanting from Oddworld.
and that will be a lot

Reply With Quote
  #21  
04-07-2002, 10:33 PM
MojoMan220's Avatar
MojoMan220
Outlaw Mortar
 
: Jan 2002
: Jesusland
: 1,770
Rep Power: 25
MojoMan220  (235)MojoMan220  (235)MojoMan220  (235)

The reason MO was not all it was promised was because the swich to XBOX. Many things that made AO and AE great was taken out thanks to the time crunch. Now that they have the time and the hardware stable they can bring it all back. Either way I thought MO was a good game. I am confident the quintology will improve in quality and atmosphere.
Reply With Quote
  #22  
04-08-2002, 12:37 AM
The Shrink's Avatar
The Shrink
Thudslug
 
: Feb 2002
: Australia
: 162
Rep Power: 24
The Shrink  (10)

Melvin: squeeking paramite, you didn't know heaps of crap was cut from the final version of MO? Like mudflubs (now meeps we think), tree recycling, Munch breaking his leg and being restricted to a wheelchair for most of the game and Abe kidnapping him from Vykkers Labs, Munch using security cameras to scope out the areas, the gamespeak capabilities the list goes on! The whole thing was changed and simplified which was the main reason I thought it sucked, plus the whole Nintendoish aspects of it that are so very much likeMario and Sonic! Man, you really made a validated, non-biased opinion if you didn't know about any of that. Good to hear a true opinion!
Oh, and guys, I for one am not holding my breath for ME. Go Squeek's Oddysee! ME is still only a bonus game running on a shitty, PS2 based game engine, so it'll still be cartoony and not gothic and sophisticated like AO.
__________________
I'm too lazy to think of a signature.

Reply With Quote
  #23  
04-08-2002, 07:58 PM
Danny's Avatar
Danny
Wolvark Sloghandler
 
: Apr 2001
: York, England
: 3,961
Rep Power: 26
Danny  (11)

:
Originally posted by The Shrink
Man, you really made a validated, non-biased opinion if you didn't know about any of that. Good to hear a true opinion!
Shrink, make sure that what you're saying doesn't sound stupid before you say it in a sarcastic manner. Dylan has played MO, what more validation do you want?
__________________

Guns don't kill people, People kill people! Using Guns.

Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 








 
 
- Oddworld Forums - -